Rome: Total War

Rome: Total War

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Rome Classic Mercenary Guide (Imperial Campaign)
By EoNightcore
Contains information on the Imperial Campaign Mercenary stats, locations, costs, and pictures.

Descriptions not included.
   
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Of note
For a list of the Mercenary Units of the Barbarian Invasion Campaign, press this link:
Rome Classic Mercenary Guide (Barbarian Invasion)

For a list of the Mercenary Units of the Alexander Campaign, press this link:
Rome Classic Mercenary Guide (Alexander)

Looking for a tier listing on mercenaries? Check out Lone Skankster's guide here:
Gaius Vector's Mercenary Tier List 


Explaining why some units have names in parentheses.
Unit in-game name (unit coded name)

ex.

Mercenary Hoplites (merc greek hoplites)

Example of the format used in the guide:
Unit Descriptive Name
Unit coded name
Unit Icon
number of units with small unit size, unit speed (if infantry), unit class, unit mount (if applicable)
ammo (if applicable), primary weapon, (unit animation), attack, charge, range (if applicable), unit attack bonusses or penalties against cavalry (if applicable)
secondary weapon, (unit animation), attack, charge, unit attack bonusses or penalties against cavalry (if applicable)
distance before charging
armor, defense skill, shield, total defense
upkeep cost
morale, discipline level, training level
special traits/abilities
unit attack bonusses and penalties in certain environnements, unit attack bonusses or penalties against certain mount types
stamina bonusses and penalties in heat
region of recruitment (see below section), max quantity per location, replenish rate per turn (when replenishment equals 1, 1 unit is added to the recruitment pool)
campaign gold cost, experience upon recruitment
faction ownership in custom battles
Imperial Campaign Regions
If you don't want the comprehensive list of all the mercenary units, and only want regional information and what mercenaries are located there, scroll down the to "Mercs of Region:" listing.


Map for cross-referencing with below tables.


Location Name Here
  • Region 1's region name
    • Region 1's settlement name
  • Region 2's region name
    • Region 2's settlement name
  • Etc...

Aegean
  • Rhodos
    • Rhodes
  • Crete
    • Crete
  • Lycia
    • Halicarnasus
  • Phrygia
    • Pergamum
  • Ionia
    • Sardis

Arabia
  • Regnum Palmyrae
    • Palmyra
  • Arabia
    • Dumatha
  • Nabataea
    • Bostra
  • Sinai
    • Petra

Armenia
  • Colchis
    • Kotais
  • Atropatene
    • Phraaspa
  • Armenia
    • Artaxarta
  • Pontus
    • Sinope
  • Cappadocia
    • Mazaka

Balearic
  • Baliares
    • Palma

Britain
  • Britannia Inferior
    • Eburacum
  • Tribus Silurii
    • Deva
  • Britannia Superior
    • Londinium
  • Hibernia
    • Tara

Central Europe
  • Regnum Marcomannii
    • Vicus Marcomannii
  • Boihaemum
    • Lovosice
  • Tribus Iazyges
    • Campus Iazyges
  • Dacia
    • Porrolissum

Cilicia
  • Cilicia
    • Tarsus
  • Cyprus
    • Salamis

Cisalpine Gaul
  • Cisalpine Gaul
    • Mediolanium
  • Venetia
    • Patavium
  • Noricum
    • Iuvavum

Eastern Europe
  • Locus Gepidae
    • Domus Dulcis Domus
  • Locus Gothi
    • Vicus Gothi
  • Pripet
    • Vicus Venedae
  • Hyperboria
    • Themiskyra

Egypt
  • Nile Delta
    • Alexandria
  • Middle Egypt
    • Memphis
  • Thebais
    • Thebes

Galatia
  • Galatia
    • Ancyra

Gaul
  • Belgica
    • Samarobriva
  • Armorica
    • Condate Redonum
  • Central Gaul
    • Alesia
  • Aquitania
    • Lemonum
  • Lugdinensis
    • Lugdunum
  • Transalpine Gaul
    • Massilia
  • Narbonensis
    • Narbo Martius

Germany
  • Tribus Saxones
    • Bordesholm
  • Germania Inferior
    • Batavodurum
  • Tribus Chattii
    • Damme
  • Agri Decumates
    • Mogontiacum
  • Germania Superior
    • Trier

Greece
  • Epirus
    • Apollonia
  • Aetolia
    • Thermon
  • Attica
    • Athens
  • Peloponnesus
    • Conrinth

Illyria
  • Illyria
    • Segestica
  • Dalmatia
    • Salona
  • Pannonia
    • Aquincum

Libya
  • Africa
    • Carthage
  • Tripolitania
    • Lepcis Magna
  • Cyrenaica
    • Cyrene
  • Libya
    • Siwa
  • Byzacium
    • Thapsus

Liguria
  • Ligura
    • Segesta

North Africa
  • Mauretania
    • Tingi
  • Numidia
    • Cirta
  • Gaetulia
    • Dimmidi
  • Sahara
    • Nepte

Northern Greece
  • Paionia
    • Bylazora
  • Macedonia
    • Thessalonica
  • Thessalia
    • Larissa

Northern Italy
  • Etruria
    • Arretium
  • Umbria
    • Ariminum
  • Latium
    • Rome

Persia
  • Media
    • Arsakia
  • Elymais
    • Susa

Sicily
  • Sicilia Poeni
    • Lilybaeum
  • Sicilia Romanus
    • Messana
  • Sicilia Graecus
    • Syracuse
  • Sardinia
    • Caralis

Southern Italy
  • Apulia
    • Tarentum
  • Campania
    • Capua
  • Bruttium
    • Croton

Spain
  • Gallaecia
    • Asturica
  • Celtiberia
    • Numantia
  • Taraconenis
    • Osca
  • Lusitania
    • Scallabis
  • Hispania
    • Carthago Nova
  • Baetica
    • Corduba

Sparta
  • Laconia
    • Sparta

Syria
  • Assyria
    • Hatra
  • Syria
    • Antioch
  • Babylonia
    • Seleucia
  • Coele Syria
    • Damascus
  • Phoenicia
    • Sidon
  • Judae
    • Jerusalem

Thrace
  • Thrace
    • Tylis
  • Propontis
    • Byzantium
  • Tribus Getae
    • Campus Getae
  • Bithynia
    • Nocemedia
Melee Cavalry
Barbarian Cavalry Mercenaries
merc barbarian cavalry
27 light cavalry
Spear, attack 8, charge 7
No Secondary
Charge distance of 30
Armor 3, Skill 3, Shield 4; total defense 10
100 gold upkeep
4 morale, impetuous, untrained
Wedge
-2 vs in sand, -4 vs in forest, +2 vs in snow, -8 vs elephants, -4 vs camels
-2 extra fatigue in heat
Germany, max quantity of 1, replenish rate of 0.06-0.19
Eastern Europe, max quantity of 1, replenish rate of 0.03-0.08
Gaul, max quantity of 1, replenish rate of 0.06-0.19
Cisalpine Gaul, max quantity of 1, replenish rate of 0.06-0.15
800 gold cost, 2 experience
800 gold cost, 0 experience
450 gold cost, 0 experience
800 gold cost, 0 experience
Galatia, max quantity of 1, replenish rate of 0.05-0.08
800 gold cost, 0 experience
Ownership: Britons, Slave
Arab Cavalry
merc arab cavalry
27 light cavalry
Sword, attack 7, charge 4
No Secondary
Charge distance of 40
Armor 3, Skill 4, Shield 4; total defense 11
120 gold upkeep
4 morale, normal discipline, untrained
Hardy, wedge
+2 vs in sand, -6 vs in forest, -2 vs in snow, -8 vs elephants, -4 vs camels
-2 extra fatigue in heat
Syria, max quantity of 1, replenish rate of .05-.08 per turn
Arabia, max quantity of 1, replenish rate of .05-.08 per turn
750 gold cost, 1 experience
750 gold cost, 1 experience
Ownership: Armenia, Parthia, Slave
Bedouin Warriors
merc bedouin
27 light cavalry
Sword, attack 7, charge 4
No Secondary
Charge distance of 40
Armor 3, Skill 4, Shield 4; total defense 11
110 gold upkeep
4 morale, normal discipline, untrained
Hardy, wedge
+2 vs in sand, -6 vs in forest, -2 vs in snow, -8 vs elephants, +2 vs horses
-2 extra fatigue in heat
Syria, max quantity of 1, replenish rate of .05-.08 per turn
Arabia, max quantity of 1, replenish rate of 0.1-0.15 per turn
Egypt, max quantity of 1, replenish rate of 0.005-0.15 per turn
700 gold cost, 0 experience
700 gold cost, 0 experience
700 gold cost, 0 experience
Ownership: Armenia, Parthia, Slave
Sarmatian Mercenaries
merc sarmartian cavalry
27 heavy cavalry
Spear, attack 8, charge 10
Sword, attack 10, charge 6
Charge distance of 40
Armor 9, Skill 4, Shield 0; total defense 13
170 gold upkeep
8 morale, impetuous, untrained
Wedge
-2 vs in sand, -4 vs in forest, +2 vs in snow, -8 vs elephants, -4 vs camels
4 extra fatigue in heat
Steppes, max quantity of 1, replenish rate of 0.1-0.15 per turn
Central Europe, max quantity of 1, replenish rate of 0.1-0.15 per turn
Armenia, max quantity of 1, replenish rate of 0.08-0.15 per turn
1200 gold cost, 0 experience
1200 gold cost, 0 experience
1200 gold cost, 0 experience
Ownership: Slave
Ranged Cavalry
Numidian Cavalry
merc numidian cavalry
27 missile cavalry
6 javelins, attack 9, charge 3, range 50
Knife, attack 6, charge 4
Charge distance of 40
Armor 0, Skill 4, Shield 4; total defense 8
120 gold upkeep
8 morale, normal discipline, trained
Hardy, cantabrian circle
+1 vs in sand, -6 vs in forest, -1 vs in snow, -8 vs elephants, -4 vs camels
-1 extra fatigue in heat
North Africa, max quantity of 2, replenish rate of 0.1-0.15 per turn
Libya, max quantity of 2, replenish rate of 0.06-0.125 per turn
750 gold cost, 1 experience
750 gold cost, 0 experience
Ownership: Carthage, Slave
Bedouin Archers
merc bedouin archers
27 missile cavalry
40 arrows, attack 7, charge 1, range 120
Knife, attack 3, charge 2
Charge distance of 40
Armor 3, Skill 2, Shield 0; total defense 5
110 gold upkeep
4 morale, normal discipline, untrained
Hardy, cantabrian circle
+2 vs in sand, -6 vs in forest, -2 vs in snow, -8 vs elephants, +2 vs horses
-2 extra fatigue in heat
Syria, max quantity of 1, replenish rate of .05-.08 per turn
Arabia, max quantity of 1, replenish rate of 0.1-0.15 per turn
Egypt, max quantity of 1, replenish rate of 0.005-0.15 per turn
750 gold cost, 0 experience
750 gold cost, 0 experience
750 gold cost, 0 experience
Ownership: Armenia, Parthia, Slave
Scythian Mercenaries
merc horse archers
27 missile cavalry
40 arrows, attack 7, charge 1, range 120
Knife, attack 3, charge 2
Charge distance of 30
Armor 0, Skill 2, Shield 0; total defense 2
120 gold upkeep
4 morale, normal discipline, untrained
Hardy, cantabrian circle
+1 vs in sand, -6 vs in forest, -1 vs in snow, -8 vs elephants, -4 vs camels
-1 extra fatigue in heat
Eastern Europe, max quantity of 1, replenish rate of .02-.08 per turn
Steppes, max quantity of 3, replenish rate of .12-.38 per turn
Armenia, max quantity of 1, replenish rate of 0.1-0.18 per turn
800 gold cost, 0 experience
800 gold cost, 1 experience
800 gold cost, 0 experience
Ownership: Scythia, Dacia
Elephants
Mercenary War Elephants
merc elephants
27 heavy cavalry, 6 elephants
60 arrows, attack 6, charge 3, range 120
Elephant, attack 6, charge 8, area-of-effect, launching, armor-piercing
Charge distance of 30
Armor 13, Skill 3, Shield 0; total defense 16
490 gold upkeep
8 morale, normal discipline, highly trained
Can run amok, frightens infantry, frightens cavalry
+1 vs in sand, -6 vs in forest, -1 vs in snow, +4 vs horses, +4 vs camels, +8 vs chariots
-1 extra fatigue in heat
Syria, max quantity of 1, replenish rate of .005-.015 per turn
Africa, max quantity of 1, replenish rate of .005-.015 per turn
4000 gold cost, 0 experience
4000 gold cost, 0 experience
Ownership: Numidia, Slave
Yubtseb Elephants
cheat oliphants
26 heavy cavalry, 2 oliphants
60 arrows, attack 6, charge 3, range 120
Elephant, attack 6, charge 8, area-of-effect, launching, armor-piercing
Charge distance of 30
Armor 13, Skill 3, Shield 0; total defense 16
530 gold upkeep
8 morale, normal discipline, highly trained
Can run amok, frightens infantry, frightens cavalry, not hireable in campaign
+1 vs in sand, -6 vs in forest, -1 vs in snow, +4 vs horses, +4 vs camels, +8 vs chariots
-1 extra fatigue in heat
No location, type oliphaunt into console command
No gold cost, 0 experience
Ownership: Slave
Skirmishers
Libyan Mercenaries
merc libyan infantry
40 missile infantry
5 javelins, attack 5, charge 1, 50 range
Knife, attack 2, charge 1
Charge distance of 30
Armor 0, skill 1, shield 2, total defense 3
170 gold upkeep
2 morale, normal discipline, untrained
No special traits
+2 in scrub, +2 in sand, -2 in forest, -2 in snow, +6 vs elephants, +6 vs chariots
-2 extra fatigue in heat
North Africa, max quantity of 2, replenish rate of 0.1-0.15
Libya, max quantity of 4, replenish rate of 0.125-0.25
Egypt, max quantity of 2, replenish rate of 0.06-0.125
350 gold cost, 0 experience
350 gold cost, 0 experience
350 gold cost, 0 experience
Ownership: Slave
Mercenary Peltasts
merc peltast
40 missile infantry
6 javelins, attack 6, charge 1, 50 range
Sword, attack 4, charge 1
Charge distance of 30
Armor 2, Skill 2, Shield 5; total defense 9
170 gold upkeep
4 morale, normal discipline, highly trained
No special traits
+2 vs in scrub, +3 vs in forest, +6 vs elephants, +6 vs chariots
2 extra fatigue in heat
Thrace, max quantity of 1, replenish rate of .125-0.25 per turn
Northern Greece, max quantity of 1, replenish rate of 0.05-0.08 per turn
Greece, max quantity of 2, replenish rate of 0.1-0.15 per turn
Syria, max quantity of 1, replenish rate of 0.05-0.08 per turn
550 gold cost, 0 experience
600 gold cost, 0 experience
600 gold cost, 1 experience
600 gold cost, 0 experience
Sicily, max quantity of 2, replenish rate of 0.1-0.15 per turn
Sparta, max quantity of 1, replenish rate of 0.1-0.15 per turn
600 gold cost, 0 experience
600 gold cost, 0 experience
Ownership: Slave
Illyrian Mercenaries
merc illyrian
40 missile infantry
6 javelins, attack 9, charge 4, 50 range
Sword, attack 7, charge 4
Charge distance of 40
Armor 2, Skill 1, Shield 5; total defense 8
130 gold upkeep
4 morale, impetuous discipline, untrained
No special traits
+2 vs in scrub, -2 vs in sand, +3 vs in forest, +2 vs in snow, +6 vs elephants, +6 vs chariots
3 extra fatigue in heat
Central Europe, max quantity of 3, replenish rate of 0.25-0.38
Illyria, max quantity of 3, replenish rate of 0.125-0.37
Northern Greece, max quantity of 1, replenish rate of 0.05-0.08
700 gold cost, 0 experience
650 gold cost, 0 experience
650 gold cost, 0 experience
Ownership: Macedon, Thrace, Slave
Archers/Slingers
Balearic Slingers
merc balearic slingers
40 missile infantry
40 rocks, attack 9, charge 3, range 120
Knife, attack 6, charge 3
Charge distance of 30
Armor 0, Skill 4, Shield 2; total defense 6
200 gold upkeep
8 morale, normal discipline, trained
Hardy
+2 vs in scrub, +1 vs in sand, -1 vs in snow, +4 vs horses
1 extra fatigue in heat
Spain, max quantity of 1, replenish rate of 0.05-0.07
Balearics, max quantity of 2, replenish rate of .05-0.08
Sicily, max quantity of 1, replenish rate of 0.03-0.05
North Africa, max quantity of 1, replenish rate of 0.03-0.05
750 gold cost, 0 experience
750 gold cost, 2 experience
750 gold cost, 0 experience
750 gold cost, 0 experience
Ownership: Carthage, Spain, Slave
Rhodian Slingers
merc rhodian slingers
40 missile infantry
40 rocks, attack 9, charge 3, range 120
Knife, attack 6, charge 3
Charge distance of 30
Armor 0, Skill 4, Shield 2; total defense 6
200 gold upkeep
8 morale, normal discipline, highly trained
Hardy
+2 vs in scrub, +3 vs in forest
1 extra fatigue in heat
Aegean, max quantity of 2, replenish rate of 0.06-0.125
750 gold cost, 1 experience
Ownership: Greeks, Slave
Cretan Archers
merc cretan archers
40 missile infantry
30 arrows, attack 11, charge 3, range 170
Knife, attack 6, charge 3
Charge distance of 30
Armor 0, Skill 4, Shield 0; total defense 4
200 gold upkeep
8 morale, normal discipline, highly trained
Hardy
+2 vs in scrub, +3 vs in forest
1 extra fatigue in heat
Aegean, max quantity of 2, replenish rate of 0.07-0.15
Greece, max quantity of 1, replenish rate of 0.05-0.08
750 gold cost, 1 experience
750 gold cost, 0 experience
Ownership: Greeks, Macedon, Slave
Light/Heavy Infantry
Cilician Pirates
merc cilician pirates
40 light infantry
2 pilum, attack 13, charge 3, range 35, armor-piercing
Axe, attack 10, charge 4
Charge distance of 40
Armor 0, Skill 5, Shield 0; total defense 5
200 gold upkeep
8 morale, impetuous, untrained
No special attributes
+2 vs in scrub, +1 vs in sand, -1 vs in snow
-1 extra fatigue in heat
Cilicia, max quantity of 1, replenish rate of 0.05-0.08
620 gold cost, 0 experience
Ownership: Pontus, Slave
Thracian Mercenaries
merc thracian
40 light infantry
Axe (falx), attack 10, charge 5
No secondary
Charge distance of 40
Armor 2, Skill 2, Shield 2; total defense 6
130 gold upkeep
4 morale, impetuous, untrained
Warcry
+2 vs in scrub, +3 vs in forest
1 extra fatigue in heat
Aegean, max quantity of 1, replenish rate of 0.05-0.1
Thrace, max quantity of 3, replenish rate of 0.125-0.25
Northern Greece, max quantity of 1, replenish rate of 0.05-0.08
800 gold cost, 0 experience
800 gold cost, 1 experience
800 gold cost, 0 experience
Ownership: Pontus, Slave
Spanish Mercenaries
merc spanish infantry
40 light infantry
2 pilum, attack 11, charge 2, range 35, armor-piercing
Sword, attack 7, charge 2
Charge distance of 30
Armor 3, Skill 4, Shield 5; total defense 12
170 gold upkeep
4 morale, normal discipline, trained
No special attributes
+2 vs in scrub, +1 vs in sand, -1 vs in snow
0 extra fatigue in heat
Spain, max quantity of 3, replenish rate of 0.125-0.25
750 gold cost, 0 experience
Ownership: Carthage, Slave
Bastarnae Mercenaries
merc bastarnae
40 heavy infantry
Axe (falx), attack 11, charge 5
No secondary
Armor 2, Skill 4, Shield 2; total defense 8
170 gold upkeep
8 morale, impetuous, untrained
Warcry
+2 vs in scrub, -2 vs in sand, +3 vs in forest, +2 vs in snow, +4 vs horses
2 extra fatigue in heat
Central Europe, max quantity of 2, replenish rate of 0.08-0.18
Thrace, max quantity of 1, replenish rate of 0.05-0.08
1700 gold cost, 0 experience
1700 gold cost, 0 experience
Ownership: Slave
Spear Infantry
Eastern Mercenaries
merc eastern infantry
60 spear infantry
Spear, attack 3, charge 1, light spear, +4 vs cavalry
No secondary
Charge distance of 30
Armor 0, Skill 2, Shield 5; total defense 7
150 gold upkeep
2 morale, low discipline, trained
No special attributes
+2 vs in scrub, +1 vs in sand, -1 vs in snow, +8 vs cavalry
0 extra fatigue in heat
Armenia, max quantity of 3, replenish rate of 0.15-.0.25
Persia, max quantity of 3, replenish rate of 0.125-0.25
Syria, max quantity of 3, replenish rate of 0.125-0.25
650 gold cost, 0 experience
650 gold cost, 0 experience
650 gold cost, 0 experience
Ownership: Slave
Samnite Mercenaries
merc samnite
40 light infantry
Spear, attack 5, charge 2, spear, +8 vs cavalry
No secondary
Charge distance of 30
Armor 5, Skill 4, Shield 5; total defense 14
170 gold upkeep
4 morale, normal discipline, trained
No special attributes
+2 vs in scrub, +3 vs in forest, +8 vs cavalry
3 extra fatigue in heat
Northern Italy, max quantity of 1, replenish rate of 0.03-0.05
Southern Italy, max quantity of 2, replenish rate of 0.1-0.15
750 gold cost, 0 experience
750 gold cost, 0 experience
Ownership: Slave
Barbarian Mercenaries
merc barbarian infantry
60 light infantry
Spear, attack 7, charge 3, light spear, +4 vs cavalry
No secondary
Charge distance of 40
Armor 3, Skill 2, Shield 4; total defense 9
200 gold upkeep
4 morale, impetuous, untrained
Warcry
+2 vs in scrub, -2 vs in sand, +3 vs in forest, +2 vs in snow, +4 vs horses
3 extra fatigue in heat
Cisalpine Gaul, max quantity of 4, replenish rate of 0.05-0.25
Spain, max quantity of 2, replenish rate of 0.125-0.25
Liguria, max quantity of 1, replenish rate of 0.05-0.08
Galatia, max quantity of 2, replenish rate of 0.1-0.15
800 gold cost, 0 experience
800 gold cost, 0 experience
800 gold cost, 0 experience
800 gold cost, 2 experience
Britain, max quantity of 2, replenish rate of 0.06-0.19
Germany, max quantity of 1, replenish rate of 0.06-0.44
Eastern Europe, max quantity of 2, replenish rate of 0.06-0.19
Central Europe, max quantity of 2, replenish rate of 0.06-0.19
800 gold cost, 0 experience
800 gold cost, 1 experience
800 gold cost, 0 experience
800 gold cost, 0 experience
Gaul, max quantity of 4, replenish rate of 0.06-0.44
800 gold cost, 0 experience
Ownership: Slave
Mercenary Hoplites
merc greek hoplites
40 spear infantry
Spear, attack 7, charge 3, spear, +8 vs cavalry
No secondary
Charge distance of 30
Armor 6, Skill 5, Shield 5; total defense 16
170 gold upkeep
4 morale, normal discipline, highly trained
Can form phalanx
+2 vs in scrub, +8 vs horses
3 extra fatigue in heat
Thrace, max quantity of 1, replenish rate of 0.03-0.07
Northern Greece, max quantity of 1, replenish rate of 0.05-0.08
Greece, max quantity of 2, replenish rate of 0.1-0.15
Southern Italy, max quantity of 1, replenish rate of 0.05-0.08
850 gold cost, 0 experience
850 gold cost, 0 experience
850 gold cost, 1 experience
850 gold cost, 0 experience
Sicily, max quantity of 1, replenish rate of 0.05-0.08
Sparta, max quantity of 1, replenish rate of 0.02-0.03
Libya, max quantity of 1, replenish rate of 0.03-0.05
Aegean, max quantity of 2, replenish rate of 0.08-0.15
850 gold cost, 0 experience
950 gold cost, 3 experience
850 gold cost, 0 experience
850 gold cost, 0 experience
Steppes, max quantity of 1, replenish rate of 0.03-0.05
850 gold cost, 0 experience
Ownership: Slave
Mercs of Region: Aegan

Thracian Mercenaries
Cost of 800, max quantity of 1,
replenishes every 10-20 turns

Mercenary
Hoplites
Cost of 850, max quantity of 2,
replenishes every 6-13

Mercenary
Peltasts
Cost of 600, max quantity of 2,
replenishes every 8-17 turns

Rhodian
Slingers
Cost of 750, max quantity of 2,
replenishes every 8-17 turns

Cretan
Archers
Cost of 750, max quantity of 2,
replenishes every 6-14 turns
Mercs of Region: Arabia

Arab Cavalry
Cost of 750, max quantity of 1,
replenishes every 6-10 turns

Bedouin
Warriors
Cost of 700, max quantity of 1,
replenishes every 6-10 turns

Bedouin
Archers
Cost of 750, max quantity of 1,
replenishes every 6-10 turns
Mercs of Region: Armenia

Eastern
Mercenaries
Cost of 650, max quantity of 3,
replenishes every 4-7 turns

Sarmatian
Mercenaries
Cost of 1200, max quantity of 1,
replenishes every 6-13 turns

Scythian
Mercenaries
Cost of 800, max quantity of 1,
replenishes every 5-10 turns
Mercs of Region: Balearics


Balearic
Slingers
Cost of 750, max quantity of 2,
replenishes every 12-20 turns
Mercs of Region: Britain


Barbarian
Mercenaries
Cost of 800, max quantity of 2,
replenishes every 5-17 turns
Mercs of Region: Central Europe


Barbarian
Mercenaries
Cost of 800, max quantity of 2,
replenishes every 5-17 turns

Bastarnae
Mercenaries
Cost of 1700, max quantity of 2,
replenishes every 5-13 turns

Illyrian
Mercenaries
Cost of 700, max quantity of 3,
replenishes every 2-4 turns

Sarmatian
Mercenaries
Cost of 800, max quantity of 2,
replenishes every 5-17 turns
Mercs of Region: Cilicia


Cilician
Pirates
Cost of 620, max quantity of 1,
replenishes every 13-20 turns
Mercs of Region: Cisalpine Gaul

Barbarian
Infantry
Cost of 800, max quantity of 4,
replenishes every 6-17 turns

Barbarian
Cavalry
Mercenaries
Cost of 800, max quantity of 1,
replenishes every 4-20 turns
Mercs of Region: Eastern Europe

Barbarian
Mercenaries
Cost of 800, max quantity of 2,
replenishes every 6-17 turns

Barbarian
Cavalry
Mercenaries
Cost of 800, max quantity of 1,
replenishes every 12-34 turns

Scythian
Mercenaries
Cost of 800, max quantity of 1,
replenishes every 13-50 turns
Mercs of Region: Egypt

Libyan
Mercenaries
Cost of 350, max quantity of 2,
replenishes every 8-17 turns

Arab Cavalry
Cost of 700, max quantity of 1,
replenishes every 6-200 turns

Bedouin
Archers
Cost of 750, max quantity of 1,
replenishes every 6-200 turns
Mercs of Region: Galatia



Barbarian
Mercenaries
Cost of 800, max quantity of 2,
replenishes every 6-10 turns

Barbarian
Cavalry
Mercenaries
Cost of 800, max quantity of 1,
replenishes every 12-20 turns
Mercs of Region: Gaul

Barbarian
Mercenaries
Cost of 800, max quantity of 4,
replenishes every 2-17 turns

Barbarian
Cavalry
Mercenaries
Cost of 450, max quantity of 1,
replenishes every 5-17 turns
Mercs of Region: Germany

Barbarian
Mercenaries
Cost of 800, max quantity of 4,
replenishes every 2-17 turns

Barbarian
Cavalry
Mercenaries
Cost of 800, max quantity of 1,
replenishes every 5-17 turns
Mercs of Region: Greece

Mercenary
Hoplites
Cost of 850, max quantity of 2,
replenishes every 6-10 turns

Mercenary
Peltasts
Cost of 700, max quantity of 2,
replenishes every 6-10 turns

Cretan Archers
Cost of 750, max quantity of 1,
replenishes every 13-20 turns
Mercs of Region: Illyria

Illyrian
Mercenaries
Cost of 650, max quantity of 3,
replenishes every 2-8 turns
Mercs of Region: Libya

Mercenary Hoplites
Cost of 850, max quantity of 1,
replenishes every 20-34 turns

Libyan
Mercenaries
Cost of 350, max quantity of 4,
replenishes every 4-8 turns

Numidian
Cavalry
Cost of 750, max quantity of 2,
replenishes every 8-17 turns
Mercs of Region: Liguria

Barbarian
Mercenaries
Cost of 800, max quantity of 1,
replenishes every 13-20 turns
Mercs of Region: North Africa

Libyan
Mercenaries
Cost of 350, max quantity of 2,
replenishes every 6-10 turns

Balearic
Slingers
Cost of 750, max quantity of 1,
replenishes every 20-34 turns

Numidian
Cavalry
Cost of 750, max quantity of 2,
replenishes every 6-10 turns

Mercenary
War Elephants
Cost of 4000, max quantity of 1,
replenishes every 66-200 turns
Mercs of Region: Northern Greece

Thracian
Mercenaries
Cost of 800, max quantity of 1,
replenishes every 12-20 turns

Mercenary
Hoplites
Cost of 850, max quantity of 1,
replenishes every 12-20 turns

Mercenary
Peltasts
Cost of 600, max quantity of 1,
replenishes every 12-20 turns

Illyrian
Mercenaries
Cost of 650, max quantity of 1,
replenishes every 12-20 turns
Mercs of Region: Northern Italy

Samnite
Mercenaries
Cost of 750, max quantity of 1,
replenishes every 20-34 turns
Mercs of Region: Persia

Eastern
Mercenaries
Cost of 650, max quantity of 3,
replenishes every 4-8 turns
Mercs of Region: Sicily

Mercenary
Hoplites
Cost of 850, max quantity of 1,
replenishes every 13-20 turns

Mercenary
Peltasts
Cost of 600, max quantity of 2,
replenishes every 6-10 turns

Balearic
Slingers
Cost of 750, max quantity of 1,
replenishes every 20-34 turns
Mercs of Region: Southern Italy

Samnite
Mercenaries
Cost of 750, max quantity of 2,
replenishes every 6-10 turns

Mercenary
Hoplites
Cost of 850, max quantity of 1,
replenishes every 13-20 turns
Mercs of Region: Spain

Barbarian
Mercenaries
Cost of 800, max quantity of 2,
replenishes every 4-8 turns

Spanish
Mercenaries
Cost of 750, max quantity of 3,
replenishes every 4-8 turns

Balearic
Slingers
Cost of 750, max quantity of 1,
replenishes every 13-20 turns
Mercs of Region: Sparta

Mercenary
Hoplites
Cost of 950, max quantity of 1,
replenishes every 33-50 turns

Mercenary
Peltasts
Cost of 600, max quantity of 1,
replenishes every 6-10 turns
Mercs of Region: Steppes

Mercenary
Hoplites
Cost of 850, max quantity of 1,
replenishes every 20-34 turns

Sarmatian
Mercenaries
Cost of 1200, max quantity of 1,
replenishes every 6-10 turns

Scythian
Mercenaries
Cost of 800, max quantity of 3,
replenishes every 2-9 turns
Mercs of Region: Syria

Eastern
Mercenaries
Cost of 650, max quantity of 3,
replenishes every 4-8 turns

Mercenary
Peltasts
Cost of 600, max quantity of 1,
replenishes every 12-20 turns

Arab
Cavalry
Cost of 750, max quantity of 1,
replenishes every 12-20 turns

Bedouin
Warriors
Cost of 700, max quantity of 1,
replenishes every 12-20 turns

Bedouin
Archers
Cost of 750, max quantity of 1,
replenishes every 12-20 turns

Mercenary
War Elephants
Cost of 4000, max quantity of 1,
replenishes every 66-200 turns
Mercs of Region: Thrace






Thracian
Mercenaries
Cost of 800, max quantity of 3,
replenishes every 4-8 turns

Bastaenae
Mercenaries
Cost of 1700, max quantity of 1,
replenishes every 13-20 turns

Mercenary
Hoplites
Cost of 850, max quantity of 1,
replenishes every 13-34 turns

Mercenary Peltasts
Cost of 550, max quantity of 1,
replenishes every 4-8 turns
1 Comments
SolarFlare1234 8 Nov, 2023 @ 5:38pm 
good guide :steamthumbsup: