Cyberpunk 2077

Cyberpunk 2077

30 ratings
ATTRIBUTES & SKILLS UPDATE 2.1 (UPDATED)
By Mike
CYBERPUNK 2077 UPDATE 2.1 (UPDATED)

ATTRIBUTES & SKILLS UPDATE 2.1 (UPDATED)
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ATTRIBUTES & SKILLS EXPLAINED & HOW TO IMPROVE
HOW TO IMPROVE SKILLS AKA GAIN XP:

SKILLS EXPLAINED:

HEADHUNTER:
- Neutralizing enemies (Headshots) with Pistols, Revolvers, Sniper Rifles, Precision Rifles and Throwables Weapons.
- Attacking enemies undetected.
- Performing Takedowns.
- Hide bodies

NETRUNNER:
- Neutralizing enemies with Smart Weapons and Monowire cyberware.
- Quickhacking Enemies, Devices, Traps and Vehicles.
- Uploading daemons to Access Points.
- Crafting quickhacks.

SHINOBI:
- Neutralizing enemies with Assault Rifles, SMGs and Blades or Mantis Blades cyberware.
- Performing Certain movements (Dashing, Dodging, Vaulting and Climbing).

SOLO:
- Neutralizing enemies with Shotguns, LMGs, HMGs and Blunt Weapons or Gorilla Arms cyberware.
- Hitting enemies with special Blunt Weapons or Gorilla Arms cyberware.
- Body Attributes checks (Open Doors).

ENGINEER:
- Neutralizing enemies with Tech Weapons, Grenades, Projectile Lauch System cyberware and Bolt shots.
- Neutralizing enemies while certain cyberware and Perks are active (Sandevistan, Berserk, Optical Mode, Fury mode).
- Loot broken weapons.
- Crafting, upgrading and disassembling items.
- Technical Attributes checks (Open Doors).


ATTRIBUTES EXPLAINED:

*BODY*

Body determines your raw pysical power and fortitude.

Weapons Proficiency:

- Shotguns
- Light Machine Guns
- Blunt Weapons
- Heavy Machine Guns
- Gorilla Arms cyberware

Gameplay & Perks in short:

- Open some doors by force
- Rip off Turrets
- Health Upgrades
- Use intimidation or Solo-Trained dialogue choices.
- Vehicle Combat Upgrades

+2 Max Health per Atribute Point.


*REFLEXES*

Reflexes determines your manueverability and ability to evade enemy attacks.

Weapons Proficiency:

- Assault Rifles
- Submachine Guns
- Blades
- Mantis Blades cyberware

Gameplay & Perks in short:

- Advanced movements ( Jumps, Dash, etc )
- Stamina Upgrades
- Recoil Upgrades
- Observant remarks in dialogues

+0.5% Crit Chance per Atribute Point


*TECHNICAL ABILITY*

Technical ability determines your techie know-how.

Weapons Proficiency:

- Explosives Upgrades & Resistances
- Health & Grenades Upgrades
- Tech Weapons
- More Compatible with high-end cyberware
- Projectile Lauch System cyberware
- Bolt shots

Gameplay & Perks in short:

- Bypass some locks
- Override devices
- Use tech-savvy skills in dialogues
- Vehicle Combat Upgrades

+2 Armor per Atribute Point


*INTELLIGENCE*

Intelligence determines your netrunning abilities.

Weapons Proficiency:

- Smart Weapons
- QuickHacks
- Monowire Cyberware

Gameplay & Perks in short:

- Enables acess to subnets and show off your knowledge in dialogues
- Hacking in general
- RAM Upgrades
- QuickHacks Upgrades

+1 RAM per 4 Atribute Point


*COOL*

Cool Determines your Assassination skills and stealth abilities.

Weapons Proficiency:

- Precision Rifles
- Sniper Rifles
- Handguns
- Throwable Weapons

Gameplay & Perks in short:

- Stealth perk abilities
- Street-smart dialogue choices


+1.25% CRIT DAMAGE per Atribute Point


Thanks for reading my guide.

C-YA Choomba!
5 Comments
Mike  [author] 17 Dec, 2023 @ 2:56am 
Below is a OP Build
Mike  [author] 17 Dec, 2023 @ 2:23am 
ATTRIBUTES & SKILLS UPDATE 2.1 (UPDATED)
𝑀𝑒𝑡𝑎 25 Sep, 2023 @ 9:40am 
:iloveu::sora9:
𐌰𐍁𐌱𐍂𐌴𐍅 25 Sep, 2023 @ 3:43am 
:susuheart: