Will You Snail?

Will You Snail?

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The (Unofficial) Will You Snail? Room Pack: Pack A
   
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Most Suitable For: Beginners
Most Required Skill: Platforming & Reflexes
Average Level Size: Small (1-3 Screens)
Total Expected Playtime: Short (20 Min or Less)
Main Purpose: Fun
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17 sep, 2023 @ 7:14
9 mar, 2024 @ 19:38
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The (Unofficial) Will You Snail? Room Pack: Pack A

Beskrivning
This is a little project I'm working on to make an (almost) exact recreation of the main Will You Snail? campaign. I've been waiting for the release of Will You Snail? Infinite for 6 months just to do this.

Now, you might be asking yourself, "But, N1ntend0#1, why are you doing this if Jonas Travels already exists?" And to that I say, "Jonas Travels is absolute garbage compared to this." This is fully hand-made, NOT programmed, it actually serves every single level separately, and I'm planning to add different campaigns for higher difficulties.


---Version History---

v1.0: The original version. Default variables for enemies and stuff. No AI triggers.
v1.1: Updated variables for enemies, blocks, and conveyors. Also updated A06 to make the difficulty setting more clear.
v1.2: Added AI triggers. Because that's important! Big thanks to VYNAIUS (and some minor help from MissingTextureMan101) for helping with that.
v1.3: Added a replacement for the boss fight. It's not as easy as walking to the other side now.
v1.4: Fixed some stuff, changed the boss fight to not have an exit (you complete the level via end of the timer now, instead of the timer opening a door), edited some files, and added the Extremely Easy difficulty.
v1.5: Added the Very Easy difficulty.
v1.6: Added the Easy difficulty.
v1.7: Made A13 AI accurate.
v1.7.1: Added images.
v1.7.2: Added a trailer.
v1.7.3: Added a custom thumbnail.
v1.7.4: Updated the trailer.
v1.7.5: Little fixes for release.
v2.0.0: Release.
1 kommentarer
ashleywill14 21 apr, 2024 @ 1:45 
cool