Day of Defeat: Source

Day of Defeat: Source

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[DoDS] Competitive Player Config
By bulletlottery
Download
https://drive.google.com/file/d/1DL02JSje3-a1HohgNcBCSfZ5LLoHUrHx/view?usp=sharing

A config I have updated over the years that could prove useful for people coming back to the game.

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Install to

Steam\steamapps\common\Day of Defeat Source\dod\cfg

If you have trouble finding this
1. Go to your steam games library
2. Find Day of Defeat Source, right click on it and go to manage > browse local files

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contents below
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//[DoDS] Competitive Player Config
//26-12-2024

// Launch CMDS -novid -nojoy -nosteamcontroller

// MANDATORY CVARS // Cvars required for competitive league play

r_shadows "0"
r_shadowrendertotexture "0"
r_shadowmaxrendered "0"
r_drawdetailsprops "1"
cl_predictweapons "1"
cl_mouselook "1"

// Mouse //
m_rawinput 1
zoom_sensitivity_ratio 1

// Netcode //
rate "786432"
cl_cmdrate "101"
cl_updaterate "101"
cl_interp "0"
cl_interp_ratio "0"
cl_smoothtime "0.1"
cl_smooth "0"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
cl_predictweapons "1"

// Lerp Binds ( lerp 0 for good server/league play and use lerp 33 for bad server if ping is above 100 )
bind "f1" "cl_interp 0;cl_interp_ratio 0"
bind "f2" "cl_interp 0.033;cl_interp_ratio 2"

// Frame Rate Cap ( never let the game go over 1000fps or it will bug out )
fps_max 999

// Gun Sway and Bob
cl_bob "0" //weapon bobbing
cl_wpn_sway_scale "0.5" //weapon gun sway

// Quality of life cvar - some very common cvars
cl_forcepreload 0 // Preloads textures and content before playing ( on some systems can cause stutters if on )
cl_allowdownload 1 // allows for your game to download custom server files
cl_dynamic_crosshair 0 // turns off crosshair animations
con_enable "1" // console enable
cl_showhelp 0 // turns off help tips
net_graph "1" // enable net_graph
net_graphpos "2" // net_graph positioning
hud_classautokill "0" // disable suicide when switching class
hud_fastswitch "1" // allow you to change weapon by pressing the key assigned to it
cl_show_achievement_popups "0" // disable achievement popup
cl_autorezoom "0" // disable autorezoom with sniper
cl_autoreload "1" // reload automatically when out of bullet
cl_enabledeatheffects "0"
cl_enabledeathfilmgrain "0"
cl_enablespectatoreffects "0"
dod_playrivalrysounds "0" // disable domination & revenge music
dod_playachievementsound "0" // disable achievement music
dod_playwinmusic "0" // disable winning round music

// Graphic boost
mat_queue_mode 2 // force the game to use all cpu core/threads
mat_filmgrain 0 // disable filmgrain effect
mat_motion_blur_enabled 0 // disable motionblur
mat_hdr_level 0 // disable HDR effect
r_3dsky 1 // enable or disable skybox - fps boost if disabled but can be used for grenade lineup
r_renderoverlayfragment 0 // fps & clarity boost. Add or remove decoration like rugs etc

// Minimap - those allow you to tweak your minimap

overview_zoom "1.5" // zoom on minimap
overview_alpha "0.2" // opacity of the minimap - [0.0 - 1.0]
overview_health "1" // 1 will display health of teammate
overview_names "1" // 1 will display name of teammate
overview_locked "1" // "0" = rotation

// Killfeed - those allow you to tweak your killfeed

cl_deathicon_height "5" // height of the icon in your killfeed
cl_deathicon_width "30" // width of the icon in your killfeed
cl_deathicon_bg_alpha "1" // opacity of your killfeed [0.0 - 1.0]

// Quality of life binds - change YOURKEY by the key you want to assign.

bind "YOURKEY" "say_team %t" // gives you the time remaining in teamchat / %h will give you your current hp / %l your location / %c your class.
bind "YOURKEY" "+overview_largemap" // the map will largely appear in your screen and will go back to corner/disappear when releasing the key.
bind "YOURKEY" "r_cleardecals" // if you have decals such as blood, bullets, explosion on the maps, this bind will remove them.

// Jump throw script (applies to heavy/assault class only)

bind "YOURKEY" "+jump; -attack; -jump"

// Sound Restart (removes bugged sounds like burning/water) usually happens only in pub serv when someone is in spec.

alias +bugsound "snd_restart"
alias -bugsound "say_team bugsound"
bind "f8" "+bugsound"

// Rifle grenade - works with sv_cheats 1 on lan or on your serv. Allows you to generate grenade to train lineups.

alias "+nade" "give weapon_frag_ger;give weapon_frag_us;give weapon_riflegren_ger;give weapon_riflegren_us"
alias "-nade" "slot2"
bind "YOURKEY" "+nade"

// Heavy grenade - same as above with us heavy/assault grenades.

give weapon_frag_ger;give weapon_frag_us
bind "YOURKEY" "give weapon_frag_us" // US grenade
bind "YOURKEY" "give weapon_frag_ger" // Axis grenade

// Damage in console - those cvar will give you the recap of the damage you've done in the topleft corner of your screen without needing you to look at your console.

con_filter_text "Damage given"
con_filter_text_out "Player:"
con_filter_enable "2"
developer "0"

// Screenshot - screen will appear in C:\Program Files (x86)\Steam\steamapps\common\Day of Defeat Source\dod\screenshots
// Screenshot - you can also use steam build-in function (F12 by default)
jpeg_quality 100
bind f12 jpeg


clear
clear
echo "[DoDS] Comp Player AUTOEXEC LOADED!!"
   
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good luck have fun
2 Comments
[ft] Tony Romo 26 Sep @ 10:27pm 
Thank you for your contribution to the DoD community. I’ve been using this for a while
desperate measures 28 Oct, 2023 @ 6:17pm 
thanks :)