安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I've been messing around with the built-in modding resource & it's a little clunky, so the fact that you took the time to make this at all is rad!
I will think about clearing some shrubs from the front :)
My only suggestion would be to tweak the layout of a couple of the ranges.
A couple of the Crawlers can only be seen/shot when standing on the platform for the middle shooting range, due to parts of the fortress & the shrubs outside the gazebo blocking the view.
The bouncing Crawlers in the back of the middle range often get bumped off their trajectory by falling gore, so I had to take out all the lower moving targets before attempting the ones higher up. Maybe spread them further apart?
Otherwise, really fun idea for a level! I don't use the Dilbow much in the main game, so it was nice to have a little dedicated archery practice.