Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
- currently the textures for the upper/lower parts are considered different, so it takes up 1.8 MB twice (and if/after correction, it may be needed to remove the extra one manually at Users\<username>\AppData\LocalLow\Ancient Forge Studio\The Tenants Modding Tools\ExportedAssets or to save the item under a different name)
- you actually never need such large textures (in pixels) in a game (unless your item is room-size), and sometimes it is better to save them in indexed color mode (PNG-8 if Photoshop) with compressed palette