Aliens: Fireteam Elite

Aliens: Fireteam Elite

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Challenge Cards
By Xero
All Challenge Cards Organized. In This Guide You'll Learn What They Are, How To Obtain And Use Them, Fabrication Reprocessor Information And More. Listen To The Official Soundtrack While Browsing Through The Cards.
   
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SUMMARY :



https://www.youtube.com/watch?v=Jq5FG26_Ga4


CHALLENGE CARDS :
Challenge Cards can be used to modify how missions play in unique ways. Completing missions with a Challenge Card grants additional rewards. Earn Cards by completing Tactical Opportunities, or obtain them from SSGT Park.

NOTE : Challenge Cards can be disabled on the mission select screen before you hit the "Launch Mission" button.

MEET SSGT PARK :

SSGT PARK HAN-JAE :
Rank : Staff Sergeant (E-6)
Primary MOS : 0431 Logistics/Embarkation Specialist
Secondary MOS : 2161 Fabrication Operator
Date of Birth : February 13, 2174
Place of Birth : Gateway Station, GSO

Challenge Cards can be purchased at the armory where he's stationed.

BIO :
Operating Echo Company’s armory and fabrication unit aboard UAS Endeavor, Park can provide any equipment you want. If he doesn’t have it, he knows who does… and how to “tactically acquire” it.

TACTICAL OPPORTUNITIES :

Tactical Opportunities can be accessed in the campaign menu. Located in the bottom left-hand corner. It's a extra opportunity to earn Currency and Rewards. Here you can earn Requisition Credits, Tactical Opportunities Pack and Rep. Tactical opportunities usually involve completing a specific mission, playing a certain class, using weapon types or a kill count.

Requisition Credits :
Used to purchase weapons, attachments, perks and consumables.

Tactical Opportunities Pack :
Awarded for successful missions in the field. Contains a random Challenge Card. Also contains a attachment or one additional Challenge Card.

Rep Scrip :
Used to purchase Cosmetic Gear, Emotes and Challenge Cards from SSGT Park's Special Stock.

SELECT A CHALLENGE CARD :

As shown here with my good friends Alpha and Beta, each player can throw out a challenge card for a chance for their card to be selected. Once the mission countdown ends or everyone is ready, a card is selected at random and it is immediately activated at the start of a mission. The card gets used up in the process while the cards that were not selected returns to the players inventory.

CHALLENGE CARD BASICS :

CARD LAYOUT AND RARITY EXAMPLES : There are three types of challenge cards. Rare, Exotic and Uncommon. The type or rarity is labeled towards the top but more so easily distinguished apart by color. At the bottom of the card, in green, it shows what you'll get in return for completing the challenge or mission. Rewards can be Weapon Attachments, Consumables, Challenge Cards, XP or Credits.

The Card Label And Description describes how that mission will be played. Creating a unique experience rather than playing default game mechanics. Some cards can make the missions easier, while others offer higher difficulty. Some may not have a challenge at all and offer extra Rewards, XP or Credits just for completing the mission. Check the Challenge Card Categories section for more details.
FABRICATION REPROCESSOR :



Located near SSGT Park's Armory. The Fabrication Reprocessor consumes 3 unwanted Challenge Cards to create 1 random new one. The rarity of the input cards affects the rarity of the output.

FABRICATION REPROCESSOR OUTPUT EXAMPLES :


A mix of rarity cards outputs 1 random rarity card.



Matching exotic cards outputs 1 random exotic card.



Matching rare cards outputs 1 random rare card.



Matching uncommon cards outputs 1 random uncommon card.


As shown in this example, having 2 exotic cards and 1 rare card doesn't appear to increase your chances of outputting 1 exotic card. Instead, the output odds remain a 50 / 50 chance for each rarity. In this case, it's better to save 3 of the same rarities you don't plan on saving for a better chance of reprocessing a better card for that rarity type.
CHALLENGE CARD CATEGORIES :




NOTE : Challenge Cards are in .png high quality format. They are thumbnail size to conserve on space. Viewing the original card size makes the words easier to read and maximizes the overall quality of the card.

To View The Original Size :
  • Click on a card.
  • Click on the link above the card.
  • A new window will pop up showing the original in game size. ( 360 x 520 )
CHALLENGE CARDS - A :


























































NOTE : Looking for cards that also add difficulty? Check out the Engineered and Spawn Categories.


















































CHALLENGE CARDS - B :








































NOTE : One Disable card ( Tools Of The Trade ) is located in the Reward Category because it's one of the few cards that offer rewards.



















SOUNDTRACK :


Fan of the Aliens: Fireteam Elite Soundtrack? Hit play while browsing through the cards.

https://www.youtube.com/watch?v=Yz3fh1baT_g
NOTES :


All content Images / Logos belongs to the respective copyright owners.

A lot of time and effort went into creating this guide. Each card was either earned, rewarded, purchased or reprocessed In game. Screen captured and cropped with no missing edges. ( 360 x 520 ) Then organized into categories.

The only fun parts are playing the game and creating the graphics. =)

This is why you see my logo on each card. If you see or know of any guide / collection that pops up on the internet matching my card quantity numbers without my logo, please let me know. The logo was added 20 days after collecting all the cards. I'd at least like them to show credit where it's due. I still have the original non-logo cards I may release at another time.

Check Out My Other Aliens: Fireteam Elite Guides :
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2987183087
CREDITS :


Soundtrack Video : ( https://www.youtube.com/ )

SSGT Park Information : ( https://www.aliensfireteamelite.com/en/community/ )

🥈 ALIENS: FIRETEAM ELITE COLONIAL MARINES :




LISTEN UP MARINES :
The year is 2202. Board the UAS Endeavor, shuttled by Colonel Olivia Shipp and her crew. A mysterious distress call reroutes your Marine Assault Unit to LV-895 in the outer colonies, where deadly Xenomorph legions, hidden corporate secrets, and ancient alien ruins await your arrival.

"My parents were scientists. They taught me biology is war. To win, a species must endure, reproduce - survive. The foes we're about to face evolved to win at all costs. They don't care about their losses. So long as they're the last ones standing. They're as cunning, adaptable, and tenacious as any Marine. But they lack our purpose, our conscience, and our mercy. 40th Marine Expeditionary Unit, this fight is not a simple bug hunt. Know our enemy. Know your strengths. Work together and live to fight another day." - Colonel Olivia Shipp

ALIENS: FIRETEAM ELITE COLONIAL MARINES :
Everyone is welcome to join the AFECM. We are a worldwide group. An alternative to discord for voice and text chat. A recruitment for marine members to join your team and meet new friends. A place to share your love for the game and franchise.

Note : This is a new group that was recently unlocked to be searchable as of 09/28/23.

JOIN THE COLONIAL MARINES