Shadow Gambit: The Cursed Crew

Shadow Gambit: The Cursed Crew

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Iron Bay - Badges
By Ⓥoit Peak
Logbook → Islands

!!! Contents Spoilers !!!

This guide describes how to obtain most (more under Info) badges for Iron Bay.

Please comment if something isn't understandable or if anything is missing
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Info
Some badges are so straight forward that they're not specified in this guide

If something important is missing, let me know!
Island Badges
Forced Meditation
Tie up a guard and put them on a free mat




Workplace Accidents
Kill 10 guards with envirnoment kills in one mission

Screenshots following



Your Highness
Kill the Prognosticar standing on a tower




Wishing Well
Throw a coin into a well at the Sanatorium




Back To the Pit
Throw 5 tied up guards into the Prison pit



Snatched From the Pit
Lockpicks Anyone?
Don't pick up any keys

This requires at least Gaëlle. Either you shoot your teammates directly near the pit and later pull them back using Kanol Recall (which has infinite range) or you additionally take Quentin with you to reel everyone in with the Treasure Rod.


Ash and Ore
Keep It Quiet
Finish the mission without any guns

Cannons and Teresa's Iron Judgement do not count into this.



Measure Is Unceasing
Don't attack any of the 4 Commisarius that are scrutinizing cursed Objects

For this I recommend you take Pinkus and 2 crewmates who can distract. Use Peruse Mind on a Acolyte near the objective and position him right in front of it. When the Prognosticar finished talking to the Commisarius after inspecting the crate, distract the 2 Commisarius that are looking at the objectiveand immediatly start interacting with the it. After you're done, just go away and finish the mission.



The White Mile
Only one crewmate is allowed to step on the grand bridge

I recommend doing this with Suleidy. She has a fast melee (2 seconds) and can quickly hide bodies with Cover Seeds. Just be patient and kill every guard on the bridge to slowly progress to your objective.



To Xibalba!
Throw the guard at the end of grand bridge into the pit



Teresa's Lament (Ch. 1)
All Is Quiet
Kill all guards in the Sanatorium

For some reason, the lonely Acolyte patroling at the spiky cliff at the side of the Sanatorium seems to count into this:




Our Own Way Up
Don't use any ladders or ivies

You can either start the mission at the Jagged Peninsula landing spot or alternatively the Wombo Combo is your way to go. Select Gaëlle and Quentin to shoot everyone to the place you want to go and reel the rest in with Treasure Rod. If you do it this way, I recommend doing it together with the next badge.



The Other Way In
Don't use any doors or gates

It's Wombo Combo time once again. Select Gaëlle and Quentin to shoot everyone over the walls and reel the rest in with Treasure Rod.



Keep It Quiet
Finish the mission without using any guns

Remember that Teresa's Iron Judgement doesn't count into this.


Quentin's Hunt (Ch. 2)
Absent Assassin
Kill the Prognosticar while no one is inside the red square area

The important part here is, that not even your team is allowed inside that area, so either take Teresa with you and position her on the tower or on the balcony next to the area.

Kill the 2 guards inside and hide the bodies (just to be sure). The man in the cage doesn't count into this so you can ignore him.




Pitman
Finish the mission without setting foot on the big bridge

You can either take Gaëlle with you to shoot everyone into position, or you can take the one other path:



Pinkus' Duty (Ch. 1)
Our Own Way Up
Don't use any ladders or ivies

Pretty straight forward, I recommend doing this together with the next badge.



Straight To The Point
Don't set foot in the main prison yard
(the one with the L shaped pit)


For this you need to have Gaëlle in your team to shoot Pinkus over the wall and Quentin to reel him back over the wall with Treasure Rod.

You can use Peruse Mind on the Acolyte that is patroling the wall, which gives you enough range to go into the building with the objective. Shoot him to the position in the screenshot, the Commisarius will notice it and start walking towards Pinkus, but as soon as he stands up, the guard will go away again.




Valuable Secrets
Enter the secret cave that leads into the prison

The entry is right outside at the northwall:



17 Comments
yayhako 11 Sep @ 4:22am 
I went in Quentin's ch2 without Teresa and found out here that she was needed. I found a workaround where you use Quentin's rod on one character and then use that character's pistol to kill the Prognosticar while in the air.
NiXtaDaBz 23 Apr @ 6:28am 
@Nijman84 thanks a lot, will do it in the postgame when i will chase the missing badges =)
Nijman84 23 Apr @ 4:39am 
@NiXtaDaNz knock the Magistratus out - he has to be alive when you throw him in. Same for the Prognosticar into the fiery pit badge - they have to be alive but tied up.
NiXtaDaBz 19 Apr @ 10:53am 
For some reason, when i threw the magistratus into the pit, it didn't validate "To Xibalba !" Did i miss something ?
Niecka Korazyjna 12 Aug, 2024 @ 4:18am 
Prognosticar should be alive. Tied up and alive.
As for the "Valuable Secrets" and cave, you need to go in as Pinkus himself, you can't go in as controlled guard.
Niecka Korazyjna 12 Aug, 2024 @ 4:14am 
In Snatched From the Pit, in ,,Don't pick up any keys" you just need Pinkus in your team. If you kill guard holding a key as another guard, game doesn't count it as you picking up a key.
Failure 12 Aug, 2024 @ 1:36am 
it is necessary to throw into a fire pit, necessarily a CONNECTED prognosticator
memotomoni 30 Mar, 2024 @ 1:33am 
Also, "Valuable Secrets" did not trigger. I went in there when soloing with Pinkus, and I used it on many other runs... Any ideas?
memotomoni 30 Mar, 2024 @ 1:04am 
Island Badge "Temple of Doom" (throw a prognosticar into the fiery pit" did not trigger for me. Is it a known bug? Did I chose the wrong fiery pit? (I threw my prognosticar into the red pit under the big bridge) How exactly is this badge won?
[BR1] 》Billynair 23 Jan, 2024 @ 10:45pm 
Weird "Absent Assassin" stipulation... John cant be in the bellow close to the red, even if he went in outside the "Area" he counts as inside if his circle COULD reach inside...