Ravenfield

Ravenfield

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Wind Controller
   
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Content Type: Mutators
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243.633 KB
28 aug 2023 om 11:41
1 wijzigingsnotitie (weergeven)

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Wind Controller

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6 opmerkingen
HKar_ 20 sep 2023 om 14:07 
ok, thanks for answering my question, keep it up
kuzuhag  [auteur] 15 sep 2023 om 16:48 
@ybees_GM it should be fairly simple to do that, but there isn't a good way of automatically calculating the stats for the drag of weapons in a way that makes sense, so it might do things like giving similar ballistics to a handgun and an anti-tank gun.
HKar_ 1 sep 2023 om 19:28 
Is it possible that in some future it will affect all weapons? and that they are not only from your mods?
usaMi 31 aug 2023 om 22:00 
oh thanks for informing, your recent patriot is really detailed and awesome. Looking forward for your future contents!
kuzuhag  [auteur] 31 aug 2023 om 18:44 
@usaMi it only affects the weapon i've posted (which is how you should have gotten here), and it does exactly like what is sounds. more specifically, it changes the values for wind that is used to simulate aerodynamics on the bullets fired by the player. if you want to see what it does, go to the mutator settings and crank the wind speed to max. at 300 plus meters, your bullets fly god knows where.
currently, it doesn't significantly affect gameplay for the one weapon i've posted if the values are reasonable, but its meant to nerf snipers and other long ranged weapons which imo are op.
usaMi 30 aug 2023 om 7:35 
how does ingame wind impacts gameplay?