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Rapportera problem med översättningen
@K: no, the base is still needed for the art
@Nick Soapdish: yes, it gets rid of the class specific quirks.
I recorded the bug, but in short, using an attacking move that isn't weakening curse while wearing both trinkets will almost never result in a self-stun, leading to an absurd number of combat actions per round. Best I can guess, there's a stun resist on the enemies when I use vulnerability hex, even though it does not have a stun component (nor is it added by the trinket). So maybe you manually adjusted the stun chance down on moves other than weakening curse, which then causes the self-stun of Time-Lost Trinket to never proc.
https://drive.google.com/file/d/1IhQ4XD-EJEVWTKjQ0HgnDIlTCoMi3J_7/view?usp=sharing
40% chance to gain one (and possibly more) extra action on a 4 unit cleave is just crazy