Rusted Warfare - RTS

Rusted Warfare - RTS

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How to make a Custom map
By Jebbus
I wish to make another guide on how to make Custom map as for now it looks like things has changed from the first guide wich can be seen here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1037001851 .
   
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Custom map guide
Hello, I will in this guide try update and/or explain a bit more how to make a Custom Map in Rusted Warfare. Since I read the other one and could see much is/was outdated.

First things first!

You have to download Tiled wich you can do from this https://www.mapeditor.org/

After downloading it:

I will now try go step by step how to start and use Tiled.

1 Open Tiled and click new Project
2 click new Map
3 Here you need to change Tile layer format: to Base64 (zlib compressed)
4 Map Size 350 tiles is counted as large map. But its up to you how large you want it. Keep in mind, Large map may lagg in-game.
5 Tile size Need to be 20 px both Width and Height.
6 Now you can click OK and start creating.

Look at picture what different Tools does:

Layers: (Top right)
1 Click on New layer (bottom left in Layer tab).
2 Make 4 Tile layers in total. and 1 Object layer
3 The layers need to be named as following and in order:
Layer Order
Name of Layers
1(tile layer)
Set
2(object layer)
Trigger
3 (tile layer)
Unit
4 (tile layer)
Item
5 (tile layer)
Ground
The "Set" layer will not be covered in this guide. (yet)

Tilesets tab
1 click on New Tileset
2 Make sure Embed in map is on.
3 Make sure Tile height and width are 20px Margin and Spacing is 0px
4 Click on Browse...
5 You find tilesets files in: SteamLibrary\steamapps\common\Rusted Warfare\assets\tilesets\bitmaps (for steam users) Rusted Warfare\assets\tilesets\bitmaps (for others I think.)
6 Now select what you want. Remember to get also Misc and Unit tileset (in same folder)
7 just a info/tip the Item layer is were you want to place decorations for the map.

Custom Properties For ressource, water and cliff's
1 Find either a Cliff tileset, Water tileset or/and Misc tileset. (at tileset tab)
2 in tileset tab you have to click on Edit tileset (bottom in tileset tab)
3 New window opened and here you can change/edit tilesets.
4 I will cover this with image:
5 Save it, what you call it is up to you.
6 Cliff and Water is the same but with water for wather and block-land for cliff (building's, walls)

Now you can start painting the map!

Ground Layer for placeing Grass, water, cliff's. When placeing water and cliff's see that it has the custom propperties with water or block-land in it. if not it will not function as a cliff or water source in-game.

Item Layer Here you want to place the ressource or object's you want to interact with in-game.

Unit Layer Here you can use the Unit tileset to place the units you want.
Mostly we need a command center to be placed. Look under Custom Propperties when selected for the custom propperties "unit commandcenter" and/or a builder. "unit builder"

Trigger Layer
This I will show with image:

When all steps above is completed

I can now say congratulations you completed your first custom map!
Now you just need to save as.
location: SteamLibrary\steamapps\common\Rusted Warfare\mods\maps (steam users)
Rusted Warfare\mods\maps (non-steam)

Hope this guide helped to get started. I used up to 10 hours just to be able to make this first map of mine. Just by trying and failing. With this guide I hope it might be a bit easier for you. =)
regards.
Usefull tips to remember
In Tiled

Zoom in and out: hold Ctrl + swing mouse wheel.

navigate on the map: hold middle mouse button and move mouse.

select more tiles: Right click and drag over tiles to select them/copy them. Remember it will only copy the tiles from same layer selected.

mirror: there is no actuall mirror system in Tiled. But there is rotate. Remember by rotating tiles some of them might get broken, you see this if you zoom in and compare it with same tile from tileset.

Rotate tile: Hotkey: X , Y , Z , Shift Z .

Water with custom propperties string water

Cliff or non-interactive buildings / walls with custom propperties string block-land

Ressource with custom propperties string res_pool


Think thats all tips I can give that may help use Tiled.
2 Comments
Jebbus  [author] 29 Jul, 2024 @ 5:09am 
Might this be what u were looking for?

Unit Layer Here you can use the Unit tileset to place the units you want.
Mostly we need a command center to be placed. Look under Custom Propperties when selected for the custom propperties "unit commandcenter" and/or a builder. "unit builder"
hankman25 24 Jul, 2024 @ 7:05pm 
how do you set where a command center spawns in a map?