Quake II

Quake II

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How to disable dynamic shadows (Q2 Remastered)
By Nigerian Prince
Quick and simple guide to completely disable dynamic shadows which interact with the game environment. Follow the guide for console command.
   
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Command
Open the developer console with grave key (`) and type this command:
r_staticshadows 0
Now there will be no longer any dynamic shadow mapping except of shadow blobs underneath characters.
Before vs. After
Before

After
Thanks for reading!
🌮🔔
7 Comments
Feather Feline 25 Aug, 2023 @ 4:11am 
Ah, sorry, thanks for clarification!
Nigerian Prince  [author] 25 Aug, 2023 @ 3:36am 
@Feather Feline
I realize that the setting says these are static shadows but the way the setting makes these shadows behave is indeed dynamic. They are constantly updated and react with the game's environment. What are these are essentially cameras attached to light sources which take a shot of the scene in monochrome with depth view added so it can mimick dynamic shadows. To my knowledge, static shadows are actually the ones which are applied to the map permanently and stay the same the entire time, they don't interact with environment, they aren't updated and are exactly the same for each game instance, no matter what hardware or game settings.
Feather Feline 25 Aug, 2023 @ 2:12am 
>claims to disable dynamic shadows
>console command explicitly disables STATIC shadows
You just can't make this up!
melonhead118 22 Aug, 2023 @ 10:45am 
great, now it looks objectively worse!

good job!
Mr. Steal Your Gun 19 Aug, 2023 @ 1:49pm 
...Oh shit?? So the dynamic shadows setting also has something to do with the weird blown-out lights. I messed with the console a bunch to see if I could make the game look more "correct" but wouldn't have expected this kind of change from r_staticshadows.
Yzal 18 Aug, 2023 @ 3:51pm 
Thanks, it disables the stupid player shadow.
Mateumt 11 Aug, 2023 @ 2:57am 
Thanks my old craptop im stuck on for now was struggling