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I realize that the setting says these are static shadows but the way the setting makes these shadows behave is indeed dynamic. They are constantly updated and react with the game's environment. What are these are essentially cameras attached to light sources which take a shot of the scene in monochrome with depth view added so it can mimick dynamic shadows. To my knowledge, static shadows are actually the ones which are applied to the map permanently and stay the same the entire time, they don't interact with environment, they aren't updated and are exactly the same for each game instance, no matter what hardware or game settings.
>console command explicitly disables STATIC shadows
You just can't make this up!
good job!