Project Zomboid

Project Zomboid

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Oakshire
   
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17.667 MB
8 aug, 2023 @ 17:54
23 mar, 2024 @ 16:09
6 ändringsnotiser ( visa )

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Oakshire

I 2 samlingar av Txoba
Txoba's Mods
2 artiklar
PZ Musts
63 artiklar
Beskrivning
OAKSHIRE


Oakshire map is a mod in progress. It is on my plans to end up replacing or editing most of the buildings, but for now I'm working on some city expansions and detailing.

If you play with the map Coryerdon, I made a Bridge To Coryerdon

What has been updated?
- New zones
- Modified location of some buildings
- Corrected empty houses bug
- Added car spawn zones

If you detect any bugs, leave them in the Bugs discussion please.

Known Map conflicts
Walnut Ridge, O'Connor Farm, Home Pie, Riverside House, Tiny house in the forest, Firecamp, Greenport

Please leave a comment if you know other maps that use the same cells.

Cells used:
(27,25)(28,25)(29,25)
(27,26)(28,26)(29,26)
(27,27)(28,27)(29,27)

Workshop ID: 3017261789
Mod ID: Oakshire
Map Folder: Oakshire
Populära diskussioner Visa alla (2)
5
1 okt, 2024 @ 2:33
KLISTRAD: Bug Reports
Txoba
0
23 sep, 2023 @ 19:09
KLISTRAD: Add to existing game
Txoba
32 kommentarer
player 8 aug @ 8:15 
no light switchs in buildings, strange room layout in houses
KaBed 19 feb @ 5:05 
loot not respawn here
Txoba  [skapare] 20 dec, 2024 @ 7:36 
@Swanky, thanks for your comment, for now I will have some work to do updating the mod, so I will try to add more details. As far as the port part, i agree and would've loved to add it, but that would take another 3 cells that would take the whole river, it felt unnecessary
Txoba  [skapare] 20 dec, 2024 @ 7:34 
It does work with trelai
Swanky 3 dec, 2024 @ 3:10 
Great map but I think I'm going to skip it for now until I need a real roadblock in between Westpoint and Fallas Lake. :D
As for actual constructive criticism, I found barely any lightposts, laterns, roadsigns and fire hydrants in town, which is something that it would definitely benefit from.
And it being so closely located to the river it'd be a shame if it didn't have any sort of port to it. Maybe you could draw a road from the north western Gigamart to the coast and expand into a small to medium sized port and industrial area there.

Also, cannot confirm any population issues. I did a test run from LV to Riverside and it had an appropriate amount of zombies for me.
pottish 30 sep, 2024 @ 15:50 
does it work with trelai
Terrified Toucan 17 aug, 2024 @ 11:19 
Have a question are there not alot of zombies in the map because of my population setting or because there is a issue im not sure because there are loads of zombies everywhere else but here
Ahtu 9 jul, 2024 @ 7:16 
Conflicts with Drayton [Rebuild], Greenport, Homepie and Firecamp, KY
Txoba  [skapare] 11 jun, 2024 @ 5:40 
@Ryan I need more info
Ryan 5 maj, 2024 @ 11:50 
map conflict