BeamNG.drive

BeamNG.drive

Moonhawk Render
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"This was a test to see how easy it was to recreate all the shaders in Blender's Cycles render engine. The goals were to keep the original shader textures without modifying them, apply said shaders to every part of the vehicle, and arbitrarily tweek them (eg. how much glossy vs diffuse vs specularity to use) to look good in Blender. Everything turned out pretty well except for the wheels, which I could not find the texture for, and the paint looks slightly tacky. Feedback is welcomed, I can't find everything wrong with it!"
7 kommenttia
Scrunchie 28.7.2022 klo 20.36 
can we cad the model and 3d print it
Querb 29.12.2021 klo 17.17 
Wow! this is old.. cool :)
Trans Cow Collective 3.5.2015 klo 15.31 
Mutter Gottes, das ist wunderbar
(nicht wirklich Deutsch, beruhigen)
󠀡󠀡 11.11.2014 klo 6.22 
ADD THIS ITEM
AND GIVE ME ONE
crazymojoe13 13.10.2014 klo 18.55 
nice car can i have it
pazartesi_gorusuruz 14.9.2014 klo 10.32 
i need this
Gallup 22.8.2014 klo 23.07 
Very nice!