BeamNG.drive

BeamNG.drive

Moonhawk Render
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"This was a test to see how easy it was to recreate all the shaders in Blender's Cycles render engine. The goals were to keep the original shader textures without modifying them, apply said shaders to every part of the vehicle, and arbitrarily tweek them (eg. how much glossy vs diffuse vs specularity to use) to look good in Blender. Everything turned out pretty well except for the wheels, which I could not find the texture for, and the paint looks slightly tacky. Feedback is welcomed, I can't find everything wrong with it!"
7 kommentarer
Scrunchie 28. juli 2022 kl. 20:36 
can we cad the model and 3d print it
Querb 29. dec. 2021 kl. 17:17 
Wow! this is old.. cool :)
Trans Cow Collective 3. maj 2015 kl. 15:31 
Mutter Gottes, das ist wunderbar
(nicht wirklich Deutsch, beruhigen)
󠀡󠀡 11. nov. 2014 kl. 6:22 
ADD THIS ITEM
AND GIVE ME ONE
crazymojoe13 13. okt. 2014 kl. 18:55 
nice car can i have it
pazartesi_gorusuruz 14. sep. 2014 kl. 10:32 
i need this
Gallup 22. aug. 2014 kl. 23:07 
Very nice!