Wildermyth

Wildermyth

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Elemental Spirit Pets
   
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Tunnisteet: Hero, Transformation, Pet
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2.131 MB
31.7.2023 klo 23.00
19.12.2024 klo 13.36
8 muutosilmoitusta ( näytä )

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Elemental Spirit Pets

Kuvaus
Elemental spirits can now become beloved pets!

Upon catching a spirit during combat, if you choose to set it free, there is a chance that it will return after battle to join you as a faithful companion.

Pet Bonuses:
- Fire: +0.7 Potency, +0.7 Bonus Damage; Fire immunity
- Stone: +1.4 Armor, +7 Block
- Water: +1 Speed, +7 Stunt Chance
- Leaf: +2 Health, +1.4 Warding
- Shadow: +7 Dodge, +7 Accuracy (Only obtainable if you have access to Omen Road)

(DLC not required)
25 kommenttia
Kal 12.2. klo 14.35 
You can't actually get another spirit pet if one of your legacy hero already has one, just like every theme in the game. Devmode event pickers confirms this : you'll get the failure message "theme_petFireSpirit : a hero already has that theme", even if the spirit you freed is of a different type.
thelittleartist1  [tekijä] 19.12.2024 klo 13.33 
@kidhedera: Whoops! Yes, those are files for WIP abilities, I must have accidentally left them in. I will correct it.

@nozojou: Yep, that's correct.
nozojou 14.12.2024 klo 21.28 
by "letting a spirit go" does that mean the option where u obtain the legacy points? :)
Kidhedera 14.12.2024 klo 1.40 
I made a version for personal use where I deleted the extra files and to make the other spirits match the fire spirits 'immune to fire' buff I added the following:
Shadow Spirit: immune to compulsion
Stone Spirit: immune to knockback
Water Spirit: immune to corruption
Leaf spirit: immune to poison

The abilities did look fun tho, so I hope you release a version with them fully implemented. :)
Kidhedera 14.12.2024 klo 1.07 
I really like this mod, but I think the current uploaded version is a WIP with some incomplete features?
I got a fire spirit pet and it had some extra abilities that weren't quite right (an upgrade card for example) and when I took a look in the mod there were plant themed abilities attached to the water spirit as well as the fire spirit.
Bofrab 9.8.2024 klo 21.48 
So happy you made this mod. Love these little goobers.
thelittleartist1  [tekijä] 26.1.2024 klo 13.22 
@forbiddenlake:
-The event "A New Friend" can only occur 1 time per campaign. But if one of your heroes got a fire spirit pet in a previous campaign, they won't block another hero from getting the pet in your current campaign. (That's how all vanilla pets/themes work, btw)

-If your hero already has a pet, it will not be eligible to get an elemental spirit pet. All vanilla pets work that way, they don't replace each other.

-The event can occur after a battle if none of your heroes died or were maimed. (It doesn't have to be the battle where you caught the spirit, FYI, it can happen after future battles as long as you don't use a spirit to enchant a weapon in the meantime). BUT the game doesn't always show a victory comic after a battle, and when it does, the event "A New Friend" for this mod is just one of the possible events that could be shown. I'm not sure what the exact odds are.
forbiddenlake 26.1.2024 klo 4.30 
Cool!

What's the chance of the event happening? If I have a character with a <fire> elemental pet, does that block another from getting a <leaf> pet? Does the character catching the elemental need to not have a pet for the event to fire?
thelittleartist1  [tekijä] 16.1.2024 klo 20.16 
Update: Lots of improvements to the "New Friend" event comic, better personality-based dialog, better positioning, etc.
thelittleartist1  [tekijä] 21.10.2023 klo 22.01 
@zobzob: Fix is up!