Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Each additional farm tile requires 2 energy per day, 4/7ths of a wood and ~4/7ths of a stone and produces 64 per corn per day.
At the end of my 101 day run, I had 13 fishers and 16 lighthouses, meaning each additional of either adds an additional minimum production of more than 200 per day. At best, corn can get an additional tile every day, maybe a tile and a market or windmill which is still at best 64 additional per day, which still needs energy to be produced. At a minimum of 3.3k per day from fishing, I still needed corn to supplement, but corn simply could not keep up on its own. The giant squid and large fish help, too, pushing the average closer to 4k per day.
Will have to do another infinite run to test.