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A solid build but there's one thing you forgot to mention-Red will not join at all if you've recruited Buns,thereby making the secondary squad incomplete.
If you want a team with psycho, negotiator and scoundrel. Have to take meltdown for psycho, imp for negotiator; but I feel that fox works better in 2nd team with Raider (negotiator), meltdown (psycho) Imo 1st team should be (Mouse (sniper), Buns (negotiator), Livewire (scoundrel, mechanical), Barry (explosives), Dr Hong (medical) and IMP (leadership Psycho)
2nd team (More expensive contracts): Fox (scoundrel, medical), Raider (negotiator, leadership), Meltdown (psycho), Vicki (Mechanical), Red (Explosives), Raven (good morale with Raider); Raven perk is better than Wolf
I always take Grunty for start, always regret it, but still pay his lousy a** till the end, for sentimental reasons. :D
(˚ˎ 。7
|、˜〵
じしˍ,)ノ
my extension
How do u abuse stealth mechanics though? For example the mine in A2 (red diamon mine i think its called) has a pretty tough scenario when you get discovered and its build in a way that they eventually discoverr a body so you can take one guy out beforre they discover the body