Project Zomboid

Project Zomboid

643 hodnocení
Big Size Spice : Bigger Salt & Pepper
5
9
2
2
   
Ocenit
Přidat do oblíbených
Oblíbeno
Odebrat z oblíbených
Velikost souboru
Přidáno
Aktualizováno
13.696 MB
14. čvc. 2023 v 23.35
9. dub. v 7.52
Poznámky ke změnám (39) – zobrazit

Klikněte na „Odebírat“ pro stažení položky
Big Size Spice : Bigger Salt & Pepper

Popis
What is this mod?

Made for users who are always suffering from salt and pepper shortages.

Just add more Bigger Salt, Pepper, Sugar...etc

It much better use with other Cooking mod. Such as Sapph's Cooking & Snake's modpack.

Dried Fruit?

Yes. Dried Fruit. you can now Slice your harvestry dry it.

Process is simple slice your fruit and store them in 3~4 days. and profit.

Dried Fish and Vegetables? And Pickles, Jam?

More food means more fun. you can put them on your stew,soup..etc..

Jerky?

Now You can save more meat. Apocalypse In the world, too.

Try putting more important things in the refrigerator.

Also i added some dried food like Pemmican, Emergency Ration, Salty Crackers.

So, I hope you will like it.

Bon appetit !



Plan to DO

Return of Bag of Rice
Better Item stat
Better Mod Compatibility

Workshop ID: 3004563786
Mod ID: Bigsalt_DriedFood
Mod ID: Bigsalt_Bigitem
Mod ID: Bigsalt
Populární diskuze Zobrazit vše (5)
8
1
29. kvě. 2024 v 5.23
CH translate
NineLiang
4
27. říj. 2023 v 6.46
Traditional Chinese translate need help
NineLiang
2
22. dub. 2024 v 9.38
RU translate
xBuLLeTx
Počet komentářů: 155
Lyzander 10. srp. v 12.31 
B42 causing crashes
ERROR: General f:0, t:1754853501888> ExceptionLogger.logException> Exception thrown
java.lang.Exception: PrepareFishForDrying item not found: Base.BigSalt. line: item 1 [Base.Salt;Base.SeasoningSalt;Base.BigSalt;Base.BigSalt2] at InputScript.OnPostWorldDictionaryInit(InputScript.java:747).
Stack trace:
zombie.scripting.entity.components.crafting.InputScript.OnPostWorldDictionaryInit(InputScript.java:747)
zombie.scripting.entity.components.crafting.CraftRecipe.OnPostWorldDictionaryInit(CraftRecipe.java:762)
zombie.scripting.ScriptBucketCollection.OnPostWorldDictionaryInit(ScriptBucketCollection.java:188)
zombie.scripting.ScriptManager.PostWorldDictionaryInit(ScriptManager.java:1988)
zombie.iso.IsoWorld.init(IsoWorld.java:2772)
zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:335)
zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:287)
java.base/java.lang.Thread.run(Unknown Source)
Alyfox 4. srp. v 7.45 
Codemonkey3> Agreed. An alternate thought I had would be allowing the refill of salt and pepper shakers from the bags of them from this mod
下属能啵上司嘴fylynn 31. čvc. v 3.09 
why the strawberry supposed to go stale during the 2nd drying day?:steamsad:
Кейн 30. čvc. v 8.50 
Why don't you add a Russian translation when it's already ready for discussion?
Король_Подвала 19. čvc. v 12.48 
I like this mod, thx for creating this.
와카 19. čvc. v 0.40 
안녕하세요. 잘 쓰고 있는데 문제가 하나 있습니다. 상한 과일을 자르면 무조건 말린 과일이 나오는 버그가 있길래 제보합니다
Codemonkey3 18. čvc. v 9.07 
Is it possible to make the bags of salt and pepper work the same way as the bags of yeast? Currently you cannot use bulk bags of salt in cooking like for making bread or jarring which are the main uses for salt. Recipe expects a salt shaker. Opening a bag of salt and getting salt shakers equivalent would make the bulk salt compatible with many more recipes. Sugar as well.

I took a look at the files it seems that it is supposed to be used, but something must have busted in an update.
밥알 5. čvn. v 1.09 
혹시 설탕이랑 소금포대 나누기 추가해주실수 있을까요...
BLUmountain  [autor] 22. kvě. v 3.17 
@kelenas_sarkeen Thank you for your suggestion, I also agree with that, but recently i'm little bit busy(lot more busy than i thought) in IRL and B42 is still unstable, so need to wait until PZ Devs do their job done.
kelenas_sarkeen 21. kvě. v 8.55 
The mod seems like a good idea, but maybe re-work the distribution a bit? Right now it seems like a lot of the pasta, flour, dried beans/lentils/etc often found in houses is replaced by bags of sugar, salt, and the like, which is rather weird, and possibly even detrimental to the player.