Divinity: Original Sin (Classic)

Divinity: Original Sin (Classic)

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Escape From Smalcatraz
   
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8.421 MB
12 aug, 2014 @ 9:48
20 aug, 2014 @ 3:42
3 ändringsnotiser ( visa )

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Escape From Smalcatraz

Beskrivning
This is a short, 1-player, stand-alone scenario. The focus is on dialog, puzzle-solving, item-interaction and stupid jokes. Completion time: assuming you care to read dialogs and notes, maybe 10-15 minutes, more if you get stuck.

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After being knocked out cold, fantasy cop-on-the-edge Detective Lou Scannon wakes up in a dingy, unknown cell. Behind bars and with only his wits at his disposal, Lou must somehow find a way to... ESCAPE FROM SMALCATRAZ.

This is the very first section of a larger planned scenario. Your goal for now: just get out of the cell.

The escape puzzle is multipart, encompassing logical problem-solving, separating clues from noise, and applying knowledge of Divinity:OS's mechanics. There's a fair bit of lore to explore if you care to do so, including hints that point toward the motivations of those behind Lou's untimely incarceration. Plenty of hidden (and terrible) jokes too. Plus, if you do manage to escape, a treasure hunt!

I've repurposed several of the main game's systems to better suit the scenario, so be prepared for things to maybe not quite work how you expect. As an example, beds functioning as magical all-purpose healing stations is very much out.

Hopefully you find the puzzle, if not challenging, at least engaging and fun to work through. Difficulty-wise, I'm aiming more towards "follow the clues" rather than "follow the instructions".

Enjoy!

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Please do leave comments on any bugs / fail-states / typos / whatever you find. Also, whether you enjoyed it or not! I think I've ironed out all the gameplay problems I came across, but I'm bound to have missed stuff.

IMPORTANT NOTE:
If skills in the skillbar (Rage, Cripple, etc.) don't appear correctly, eg. names not matching descriptions, please exit the game and restart. Check, for example, the Rage skill. Hover over it in your hotbar and ensure that it describes an ability which buffs your damage. If it doesn't, close D:OS down and reopen it.

It seems that sometimes D:OS struggles to apply a 'modsettings.lsx' file (contained in your User\Documents folder) to mods when loaded. Until this is addressed by Larian, keep this fix in mind for *all* mods that you try.

This can happen whenever switching between mods. If, when you go back to your main campaign, your skills are screwy, again just close D:OS and reopen, which should point back to the correct modsettings.lsx.

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Lastly, please note, this is my very first attempt at anything like this. I've never touched a game editor before or worked with creative digital media or dabbled in level/game design or story/dialog writing or anything of the sort. This project represents all of my cherries being popped simultaneously in such affairs. As such, expect a certain level of ghetto coding and all-purpose jankiness.

With that in mind however, if, like me, you have no experience in this sort of thing, consider having a go! Don't feel too discouraged about giving the Divinity Editor some of your time, especially if you already have a little story or scenario bubbling away in the back of your mind.

If I can cobble together something like this with no prior experience, chances are pretty damn high that you can too.

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POLITE REQUEST
Since this short game is pretty much one involved puzzle, please be considerate when posting anything that might spoil any other users' own detectivework. Many thanks. :]

If you have a question or comment that proves tricky to word without explaining a puzzle, feel free to email me directly at onoitsnoa@gmail.com.

Thanks.
34 kommentarer
Duffy9110 7 jan, 2018 @ 1:32 
not bad!:steamhappy:
Noaloha  [skapare] 25 apr, 2015 @ 0:06 
Thank you for the comment. Glad you found it enjoyable. :]
MollyG123 24 apr, 2015 @ 18:33 
That was fantastic!
Juan Punch Man 14 dec, 2014 @ 18:16 
This was a waste of time.
jyhwk 8 nov, 2014 @ 20:06 
That was really good. I enjoyed this small story immensly. I found a small typo on line 57 (I think) of the transcripts. Something about a missing "s" (I don't remember).

But again, this was great and I hope you continue it! I gotta figure out some way of killing that rat...
superkeupon 7 nov, 2014 @ 10:39 
funny ;-)
StompyJones 30 okt, 2014 @ 17:42 
Loved it. Best writing in a mod I've seen so far, made me laugh out loud at least ten times. Great stuff :)
Kitagarh 14 sep, 2014 @ 6:35 
Short, but funny. :)
Torron 29 aug, 2014 @ 3:48 
perfect!!
paladin181 16 aug, 2014 @ 19:24 
Afkap is perfectly acceptable. :D