Space Engineers

Space Engineers

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[Outdated/Dead] Astronaut headlight cone removal - Removes the unrealistic astronaut spotlight cone spoiling the darkness theme
   
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11 aug, 2014 @ 20:59
12 aug, 2014 @ 1:59
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[Outdated/Dead] Astronaut headlight cone removal - Removes the unrealistic astronaut spotlight cone spoiling the darkness theme

I 1 samling av plaYer2k
Fix: Light effect changes for darkness shader gameplay
6 artiklar
Beskrivning
This mod removes the cone from the astronauts headlight as seen in the image. The cone might not be visible in bright settings as the default one but with a sunless environment aswell as modified shaders you will notice them easily.

This modification is meant to be used in combination with other fixes while keeping them as modular as possible to personally customize your gameplay experience.

Forum: http://forums.keenswh.com/post/mod-collection-fix-light-effect-changes-for-darkness-shader-gameplay-7034634
9 kommentarer
KaRei 24 feb, 2016 @ 13:46 
Both this and the Spotlight cone removal mods are great for increased realism and better immersion from the game. Working fine for me in DX11 :-)
Jakesnake5 28 maj, 2015 @ 11:09 
May crash the game with DX11
plaYer2k  [skapare] 12 aug, 2014 @ 3:01 
Such a torch would require adding a new handheld item. In addition such an item had to emit light when held.

I didnt try much regarding that but i doubt that it is impossible right now. But would love to hear otherwise too :)
Aurtose 12 aug, 2014 @ 2:53 
Out of interest, how plausible would it be to add a torch tool?
Context: intending to make a dark vs. map where people can't use guns and lights at the same time.
Derpicide 12 aug, 2014 @ 1:26 
I kinda like this... the only way youd see a light cone is if there were impurities in the air like dust and since you're in space....
plaYer2k  [skapare] 11 aug, 2014 @ 23:54 
I started playing in january, not sure if i really noticed the change then. The headlight was never of any use for me before i started using the dark setting and nothing else.
dontstoplivin 11 aug, 2014 @ 23:44 
Well I appreciate the effort none the less. Its been a long, LONG time, since the astronaut helmet light was actually useful. I think they nerfed it all the way back in like 1.009 if memory serves.
plaYer2k  [skapare] 11 aug, 2014 @ 21:45 
I cant come up with a quick way of achieving that. The one method that could be possible are shader modifications (.fx files) but those can not be distributed in workshop mods yet.

Maybe i will find another way to do that, but dont count on it as the astronauts headlight seems to be hardcoded now.
dontstoplivin 11 aug, 2014 @ 21:42 
any way you can create a brighter version? As the helmet lights are now, they are nearly useless inside asteroids. They were severely nerfed after the devs introduced the dynamic lighting on the light cones.