Counter-Strike 2

Counter-Strike 2

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CS:GO Funny Commands
By NecaY
These are some CS:GO Funny Console commands with you can play with friends or by yourself and have fun!
   
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CS:GO Funny Commands
Command What it does

bind “key” “ent_create flashbang_projectile” Spawns the flashbang grenade

bind “key” “ent_teleport player” Teleports the lobby host to the location of the pointed cursor

bot_add_t or bot_add_ct Adds the bot to a particular team

bot_mimic 1 Adds the bot which mimics your moves

cl_pitchdown 360 Controls the movement of your camera in degrees, allowing you to see under you and through your character’s legs.

cl_pitchup 360 The same as the previous command, but in another direction.

crate2; ent_fire !picker addoutput “CollisionGroup 2”; ent_fire !picker setparent !activator; ent_fire !picker setparentattachment grenade0 Spawns a prop of your choice inside of your character.

ent_create chicken or give chicken Spawns a chicken (unlimited number of chickens)

ent_create env_fire; ent_fire StartFire Spawns a fire

ent_fire env_fire Extinguish 1 Extinguishes the fire

ent_create env_spark; ent_fire env_spark StartSpark Spawns the sparks

ent_fire env_spark kill Stops the sparks

ent_create env_splash; ent_fire env_splash Splash; ent_fire env_splash kill Spawns the splash

ent_create flashbang_projectile; ent_fire !picker addoutput CollisionGroup 2; ent_fire !picker setparent !activator; ent_fire !picker
setparentattachment grenade 0 Spawns flashes behind you

ent_create planted_c4_training; ent_fire planted_c4_training ActivateSetTimerLength 20 Spawns the activated C4 explosive, which
creates a slight explosion

ent_fire !picker addoutput “modelscale 0.2 Decreases the size of other character

ent_fire !picker addoutput “modelscale 3” Increases the size of other character

ent_fire !picker color “0 0 255” Turns other character blue

ent_fire !picker color “0 255 0” Turns other character green

ent_fire !picker color “255 0 0” Turns other character red

ent_fire !self addoutput “health 150” the “health 150” Adjusts the health points to any number you want. You can change the number
150 to a preferred one.

ent_fire !self addoutput “modelscale 0.5” Decreases a size of your character

ent_fire !self addoutput “modelscale 2” Increases a size of your character

ent_fire !self addoutput “modelscale 20” Increases the size of your pants

ent_fire !self addoutput “rendermode 6” Turns your character invisible

ent_fire !self addoutput “rendermode 0” Turns your character visible once again

ent_fire !self color “0 0 255” Turns your character blue

ent_fire !self color “0 255 0” Turns your character green

ent_fire !self color “255 0 0” Turns your character red

ent_fire chicken addoutput “modelscale 10” Increases the size of chickens (only usable if you already used the command to spawn
chickens). You can change the number 10 to any preferred number

ent_fire chicken color “0 0 255” Turns chickens blue

ent_fire chicken color “0 255 0” Turns chickens green

ent_fire chicken color “255 0 0” Turns chickens red

ent_fire weapon_”any weapon” addoutput “modelscale 10″explode Suicide by explosion

godmode Turns your character invincible

gods Turns everyone on server invincible

host_timescale 0.5 Enables slow motion. You can lower the number to make time even slower, or increase it to make it faster

impulse 102 Spawns skulls

noclip Allows your character to go through the walls and become invincible.

quit Exits the game completely

r_drawothermodels 2 Enables “wallhack”

r_showenvcubemap 1 Turns your weapons, your, and other characters into silver
spike Spawns the spike

sv_airaccelerate 1000 Makes your movements more noticeable. Useful while bunny hopping.

sv_autobunnyhopping 1 Enables automatic bunny hopping
sv_gravity 300 Enables Moon gravity. You may change the number to the one you prefer

thirdperson Enables third-person point of view

firstperson Enables first-person point of view (after using the previous command)

weapon_accuracy_nospread Disables spread while firing any weapon

weapon_recoil_scale 0 Disables recoil for all weapons

weapon_recoil_view_punch_extra 0 Disables screen shake for all weapons