tModLoader

tModLoader

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Summoner UI (Latest Beta Release)
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Mod Side: Client
tModLoader Version: 1.4.4
Language: English, Russian, Polish
Tiedostokoko
Julkaistu
Päivitetty
113.546 KB
4.6.2023 klo 10.39
1.11.2024 klo 20.44
8 muutosilmoitusta ( näytä )

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Summoner UI (Latest Beta Release)

Kuvaus
This mod adds an indicator for your minion and sentry slots by your health and mana bars. This mod is inspired by a suggestion I saw by u/Russ_Guss_Doodles from the r/Terraria subreddit. (Their account is linked as the homepage)

Localization Credits:
- English localization by myself
- Polish localization by Gryfu
- Russian localization by Alino4kaHvoshch and xenofite

Config Options:
- You can turn on/off the display for sentry slots
- You can set the UI style for this mod to "Fancy", "Bars", "Narrow Bars", "Classic", or "Classic (No Text)" (this mod does not automatically set the UI style to match the one you have selected for health and mana bars, but this means that you can mismatch them if desired)
- You can set the maximum amount of minion/sentry slot icons to display. This is mostly for if you're using a mod like Fargo's Souls Mod, which allows for you to have "infinite" minion slots (drawing all 999 slots will likely cause lag)
- You can adjust the screen position of the UI through the config (or use keybinds to move the UI pixel by pixel, make sure to unbind these keys afterwards so you don't accidentally end up moving the UI)
- You can toggle visibility of the UI using a keybind
- You can change the layer that the UI is drawn on by keybind

Making a Resource Pack For This Mod:
- All of my mods that support resource packs (this is the first one) will use a "ModContent" folder, like Vanilla's "Content" folder
- The file path used is: ResourcePackName/ModContent/ModInternalName, in this case ModInternalName would be SummonsUIAlt. From there use the same folder structure as in the mod
- Resource packs do NOT require this mod to be reloaded to take effect, currently the textures are updated upon mod load and entering a world (I didn't see a way to check if resource packs were updated, but if I figure out how to test for that then I might change this)

Known issues:
- The UI overlaps with the minimap, and in some cases the inventory
- The UI can overlap with the cell phone UI

Update Log:
v1.3.3
- Added russian localization (by Alino4kaHvoshch and xenofite)
- Fixed an issue with polish localization (I had forgotten to rename the config name field and change the filename for the latest beta release) (Latest Beta Release Only)

v1.3.2
- Added "Classic (No Text)" UI Style option
- Added "Narrow Bars" UI Style option

v1.3.1.1 (Latest Stable Release Only)
- No changes. The mod wasn't updating for anyone else, so this is an attempt to fix that issue.

v1.3.1
- Separated resource pack code into a separate mod that anyone can make their mod support
- Removed commented debugging code

v1.3
- Added resource pack support
- Fixed the mod icon not appearing in game

v1.2.2
- Added polish localization (by Gryfu)

v1.2.1
- Added credit to the person who created the original Reddit post (it previously only said "This mod is inspired by a suggestion I saw from the r/Terraria subreddit." because I forgot to type their username)

v1.2
- renamed the mod to "Summoner UI (Latest Beta Release)"
- this version of the mod will now update with the latest beta release of tModLoader. Please use the latest stable release version if you are playing on the latest stable version of tModLoader
- as of right now, unless I am mistaken, there is no new beta version of tModLoader. This version of the mod is just being updated for consistency between the versions

v1.1
- separated "Y-Offset" into "Minion Slot Y-Offset" and "Sentry Slot Y-Offset"
- added "Minion Slot X-Offset" and "Sentry Slot X-Offset"
- separated "Max Display Length" into "Minions Max Display Length" and "Sentries Max Display Length"
- added "Enable Auto-Offset" and "Enable Life Offset"
- fixed a bug where the position you have to hover over for the mouse text to appear was not properly offset when under 200 life
- added a keybind to toggle visibility of the UI (| [OemPipe] by default)
- included source code when extracting the mod
- added a keybind to change the layer the UI is drawn on (` [OemTilde] by default)
- removed limits on offset ranges, as well as the positive limit for summon slot ranges
- fixed a bug with the Classic UI style where having a multiple of 10 minion/sentry slots would cause the mouse text area to expand to the next row of slots despite there not being a next row yet
- added keybinds to nudge the UI

v1.0
- mod released
tModLoader SummonsUIAlt lähetti viestin:
Developed By Tetriscat66 (Syla)
27 kommenttia
jilijili 17.1. klo 1.10 
re-logic should make your mod the official summoner UI
Byzod 1.11.2024 klo 19.12 
This really sweet for summoner lovers
Strongly recommended:necroheart:
Driftyng 17.7.2024 klo 20.11 
Porque hay 2 de uno mismo?
filipvadan 12.7.2024 klo 8.10 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
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Tetriscat66  [tekijä] 12.6.2024 klo 23.27 
I have fixed the mod icon and added resource pack support. I've created a discussion for resource pack help on the latest stable release workshop page if anybody wants to make resource packs for this mod
Tetriscat66  [tekijä] 27.4.2024 klo 17.57 
I'm definitely going to try to port it. Depending on how many things tmodloader changes (and how long it takes me to realize that tmodloader updated to 1.4.5) it may take a little longer, but I'll do what I can. It will keep both the minion and sentry slots, though I may also add an option to turn off the minion slots like I have with sentry slots since vanilla will have some way of displaying minion slots
Venomous Scrimbly 26.4.2024 klo 21.02 
Do you think you'll port this to 1.4.5 when you need to worry about that? If it doesn't include ui for Sentries, then I'd at least like the sentry part of this mod to get ported.
Sir Green Ant 16.4.2024 klo 20.11 
im guessing the green is minions while purple is sentries?
Lumireaver 23.3.2024 klo 17.55 
Can you please update the mod to feature the your mod icon in tModloader? Thanks for the great QoL mod!
NeobunnyVT 19.1.2024 klo 20.27 
You all realize that many projects have a beta and stable build for their project. One for testing since bugs happen and one that's, well, stable.