Left 4 Dead 2

Left 4 Dead 2

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RemixHUD 2
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Game Content: Scripts, UI, Textures
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3.548 MB
30 mei 2023 om 9:57
21 jun 2023 om 13:37
12 wijzigingsnotities (weergeven)

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RemixHUD 2

In 1 verzameling van Big Boss
Big Boss's UI mods
31 items
Omschrijving
The long awaited sequel has finally arrived!
Brought to you by Big Boss and tomaz.

Remix between NeunGUI and avHUD 2.
Please read below for more information.

If you want the default weapon panel position, check here!

Supports most custom crosshairs (Check here for available custom crosshairs)

Also supports radial health bars (Check here for available health bars)

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Features:
  • Modern and clean user interface, with vertical teampanels.
  • Quality of life improvements.
  • Animated incapacitated icons from PD:TH Style L4D1 HUD.
  • Textures and graphics from avHUD 2, that remain faithful to the L4D2's artstyle.
  • New survival mode look originally created by Qude, with new graphics by tomaz.
  • 21.6 update, added in support for split-screen play. More info in changelogs.

Recommended addons to use with RemixHUD 2:

Credits:
74 opmerkingen
Georgian bank robber 9 apr om 10:25 
Those two things are deal breakers, personally.
Georgian bank robber 9 apr om 10:25 
Would be better if the item placements weren't inverted, and I wish they still had a glow upon selection.
JohnsonCereal986 12 jan om 21:17 
mix between l4d2 and l4d1 hud hooray
nailbitahhhh 28 okt 2024 om 17:09 
gotta be one of my fav hud mods on the workshop
Boofy 15 sep 2024 om 8:59 
:(
Boofy 14 aug 2024 om 2:08 
could you make it so the other 3 secondary items become highlighted green when you hold them just like weapons?
Melperto 5 jul 2024 om 14:47 
Alright nice, thank you
Big Boss  [auteur] 5 jul 2024 om 13:47 
Mm oh yeah i remember that now. you need to raise the zone higher where the panel starts cutting off, so there's more space to move/increase panel size. Don't remember the specific files, but i can look into it once i get back to my pc
Melperto 3 jul 2024 om 15:41 
Ive tried rescaling stuff both there, localplayerdisplay.res and hudlayout.res, but by doing so it seems there's a limited amount of space the playerpanel can occupy, since it starts getting "cut off"
Big Boss  [auteur] 3 jul 2024 om 14:44 
Im out of town without pc so this is purely from muscle memory: but i think it's "localplayerpanel.res"