Spiritless Ltd.

Spiritless Ltd.

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Written walkthrough
By Lugum
Written walkthrough.
   
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Intro/Tutorial
Office:
Look at broken clock.
Open Hank's package.
Use all kinds of computer stuff with brand new computer in inventory.
Use set up computer on Hank's desk.
Use packaging waste with empty trash can.
Use gummy frogs in inventory to eat them.
Talk to Hank.
Look at pinboard.
Take car key.
Leave pinboard.
Take overflowing trash can.
Leave the office.
Chapter 1: The Bachelor Complaint.
Hall:
Talk to Janitor Koslowski.
Take cardboard boxes.

Outside:
Look at padlock.
Go back inside.

Hall:
Take mail.
Use mail in inventory.
Use complaint letter in inventory.
Exit letter.
Take sturdy broom.
Exit to the back room.

Back room:
Push light switch.
Take piggy bank.
Take broken piggy bank (get almost immeasurables riches/coins).
Take wall paint.
Look at poster.
Take crowbar.
Exit.

Hall:
Talk to Janitor Koslowski (ask to open the padlock).
Use Wall paint with freshly painted wall.
Exit.

Outside:
Use overflowing trash with garbage can.
Use almost immeasurables riches with gumball machine with colorful gumballs.
Use gumball in inventory.
Use chewed gum with crowbar in inventory.

Office:
Talk to Hank (say you emptied the trash, you got mail, ask for car key).
Look at pinboard.
Take agency ID card.
Leave pinboard.

Outside:
Use crowbar with drain.
Use crowbar with open drain.
Use broom with chewed gum.
Use broom with chewing gum on open drain.
Use paperclip in inventory.
Use bent paper clip with broom with chewing gum in inventory.
Use broom with hook on open drain.
Usec car key with Forest, the company car.
Chapter 2: This very day!
Car:
Take sparkling something.
Take pile of stones.
Go to house.
Go through gate.

Front of shed:
Take bottle.
Take small garden rake.

Inside shed:
Look at poster.
Talk to Janitor Koslowski.
"I like your poster with the sailor knots".
Take rope.
Give rope to Janitor Koslowski.
Give newspaper to Janitor Koslowski.
Take hand saw.
Take wall paint.

Fountain:
Use water bottle with water fountain.

Front door:
Take garden shears.

Front of shed:
Use filled bottle on plant with green tomatoes.
Take plant with red tomatoes.
Use hand saw with branch fork.

Fountain:
Use water bottle with water fountain.

Gate:
Use 3-cent-coin with door intercom.
Use garden shears with cable in the door intercom.

Car:
Use filled bottle with boiling engine.
Look at engine compartment.
Take fan belt.
Leave.
Use pantyhose with branch fork.
Open metal flap from the lantern.
Use small rake with street light.
Use garden shears with opened and illuminated electrics.
Use cable with screw terminal with opened and illuminated electrics.
Use car key with trunk.
Use trunk with tool bag.

Fountain:
Use landing net with red herring.

Front door:
Use rope with red herring.
Use rope with fish with Branch.
Use door knocker (say you are Charles Stones from Spiritless Limited.)
Chapter 3: A repair with drawbacks.
Attic:
Open chest.
Take skull.
Look at scratch marks.
Look at error display.
Look at status light.
Look at broken inspection window.
Use wrench with maintenance flap.
Look at open maintenance area.

Upper Hall:
Go to the left door.

Dr Bachelors room:
Talk to Charlene.
Go to the left door.

Bathroom:
Open mirror cabinet.
Take XXL toothpaste tube.
Take two towels.
Open bathroom cabinet.
Take two towels.

Dr Bachelors room:
Try to exit to the hall (Charlene will see you stolen the toothpaste).

Bathroom:
Put toothpaste (with radish flavor) back in the mirror cabinet.
Take towel.

Dr Bachelors room:
Open dresser.
Take two towels.
Take ship in a bottle.
Use skull with ship in a bottle.

Front hall:
Use Key with left door.

Storage room:
Use light switch.
Take hand brush and dustpan.

Bathroom:
Find Charlene is gone.

Dining room:
Talk to Cook.
Take sugar bowl.
Use hand brush and dustpan with scattered sugar.
Enter the right door.

Library:
Talk to Doctor Bachelor.
Take fruit bowl (get a pear).
Take matchbox.
Use bitten-into wax pear with skull.
Use tower of towels in inventory.
Use garden of shears with bookmark.
Use ribbon with wax pear with hole.

Fountain:
Use cork with stone gargoyle.
Use opened ship-in-a-bottle with well.
Use long towel rope with stone gargoyle.
Use landing net in inventory to break it apart.
Use well.

Inside well:
Use Matches with homemade candle.
Open pumpmaster-5000.
Take uranium rod.
Take candle.

Storage room:
Use matches with homemade candle.
Open washing machine door.
Use wrench with washing machine door.
Take burning candle.

Gate:
Take mailbox.
Use agency ID card on hyperventilating BatEx deliverer.
Take mailbox.
Use small package in inventory (get spare lamp).

Car:
Look at engine compartment.
Talk to A.C Ampere.
Talk about necklace and just keep talking until he lets you borrow it.

Attic:
Use wrench with broken inspection window.
Use inspection window with opening.
Use wall paint with scratch marks.
Use uranium rod with open maintenance area.
Use spark plug with open maintenance area.
Use spare lamp with lamp socket.
Chapter 4: Bolognese a la Bachelor.
Attic:
Use power switch.
Exit (try to leave).

Shed:
Talk to Janitor Koslowski (you need to wake him up).

Kitchen:
Await instructions from Cook.
Take package of coffee.
"I need it to get someone awake".
Use ripe tomatoes with cutting board.
Use sliced tomatoes in cooking pot.

Shed:
Use pantyhose with coffee maker.
Use coffee bag with coffee maker.
Use coffee maker.
Use sugared dustpan with hand sweeper with coffee maker.
Use strong rubber band with branch fork.
Use small stone with slingshot.
Give garden shears to Janitor Koslowski.

Outside shed:
Take arm-eating flower.

Fountain:
Use loaded slingshot with bird house.

Front door:
Take bird feed dumpling.

Storage room:
Give flower to Charlene.
Take laundry.

Dining room:
Take olive oil.
Use small key with cupboard.
Take bottle of red wine.

Upper hall:
Talk to Butler Wilbur (ask about service booklet).
When he is in the secret room, go to the left door.

Dr Bachelors room:
Look at artwork.
Use skull with Mona Lina's eyes.

Upper hall:
Talk to Butler Wilbur (ask about service booklet).
When he is in the left room, look through holes.

Dr Bachelors room:
Take "soup bowl".
Notice the number (it changes each gameplay).

Upper hall:
Look at painting.
Enter the number you just found.

Study room:
Open desk (get adhesive labels).
Take herbs guide.
Use skull with bulimia patient.
Use matches with protruding wall section.
Take skull.
Use skull with protruding wall section.
Open secret hiding place.
Take diary from secret hiding place.
Use adhesive labels on typewriter.
Use typewriter.
Use wine on typewriter.
Use typewriter.
"Food for all skins and furs - organic is our business."
"Sunflower oil - cold pressed suns from flowers."
Use printed label on oil bottle.

Attic:
Give diary to Gnubbel Superspinatus.
Look at diary in inventory.

Front door:
Use herbs guide on pot plant.

Kitchen:
Use bird feed in cooking pot.
Use relabeled olive oil in cooking pot.
Use wine bottle in cooking pot.
Use Maxxinium Artemisia-idealoso-nonsensis in cooking pot.
Use diary with cutting board.

Library:
Use grand piano.
Use metal plate with manufacturer's plate.
Play with the SR on the plate included, the word SECRED on the piano.
Try to enter the secret lab.
Chapter 5: Endgame.
Room:
Take old photo album.
Take top hat.
Use magician's hat in inventory.
Use white rabbit in inventory.
Take art print.
Take bedside lamp.
Take cushion.
Take small key.
Use decorated key with closet.
Take coat hanger.
Use coat hanger in inventory.
Open bedside table.
Look at bedside table.

Bathroom:
Open medicine cabinet.
Take tape bandage.
Take Blowermaster-3141.5
Take fluffy towel.
Take flush chain.

Room:
Use art print with a towel.
Use wrapped art print with locked door.
Use wrapped art print with bedside lamp.
Use "The Roar" art print with door.
Use bent hanger with locked door.
Take art print under the door.
Use key with locked door.

Dr Bachelors room:
Use decorated key with closet.
Take old bed sheet.

Attic:
Listen to story.
Use bed sheet with rusty nail.
Use white gloves with holey bed sheet.
Use toilet chain pull with holey bed sheet with gloves.

Dining room:
Look at cupboard.
Take shot glass pyramid x3.

Secret lab hall:
Use mysterious switch.

Secret lab:
Take flashlight.
Now we are going to do a puzzle like the grog one in Monkey Island.
Use three shot glasses with corrosive slime puddle.

Library:
Use etched shot glass with slime with two shot glasses.

Dining room:
Use etched shot glass with slime with shot glass.

Kitchen:
Open refrigerator and freezer.
Use etched shot glass with slime with refrigerator and freezer.
Take cardboard roll.
Use cardboard tube with Blowermaster-3141.5.
Use tape bandage with hair dryer.
Open refrigerator and freezer.
Take frozen slime in glass.
Use shot glass with frozen slime in Blowermaster-3141.5 in your inventory.

Dining room:
Look at cupboard.
Take shot glass pyramid x3 (we are going to repeat this).

Secret lab:
Use three shot glasses with corrosive slime puddle.

Library:
Use etched shot glass with slime with two shot glasses.

Dining room:
Use etched shot glass with slime with shot glass.
Look at cabinet.
Take shot glass pyramid x3.

Upper hall:
Use etched shot glass with slime with two shot glasses.

Attic:
Use etched shot glass with slime with shot glass.
Use shot glas with corrosive slime with Gnubbel in the ghost trap.
Talk to Gnubbel Superspinatus.
Take uranium rod.
Take spark plug.

Hall:
Use batteries with wire ends.
Use charged batteries with flashlight.
Use flashlight (switched on) with holey bed sheet with gloves and flush chain.
Use uranium rod with hair dryer.

Front hall:
Use ghost costume.
Talk to Ultimate Ghost Trap.
"Huuuuuuu, i cuuuuuurse yoooou". Then pick any option.
Use pimped hair dryer, loaded with corrosive slime on Ultimate Ghost Trap.

Secret lab:
Exhaust all options but Charlene won't budge.
Talk to Slime spewer.
"You're a smart guy, aren't you?"
"That your work for Spiritless Limited is much better appreciated than for Spiritless Inc."
"I'm sure my boss Hank pays you at least three times less than your current employer!"
"The damn house is on fire!"

The End.