Dead by Daylight

Dead by Daylight

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ᴴⁱᵈᵉ ᵃⁿᵈ ˢᵉᵉᵏ
By gsubdgasduiytb and 1 collaborators
ʜᴏᴡ ᴛᴏ ᴇɴᴊᴏʏ ᴛʜᴇ ɢᴀᴍᴇ ɪɴ ᴀ ᴄᴀꜱᴜᴀʟ ᴡᴀʏ ᴡɪᴛʜ ʏᴏᴜʀ ꜰʀɪᴇɴᴅꜱ
   
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How to start:

Create a custom match, and apply the rules below:

  • Count down of 1 Minute where the killer goes in a position to not see the survivor and can only look on the ground/sky.
  • Finding a Survivor will start the Hit-n-Run, basically if you are in run with him and manage to hit him you got to give him 30+ seconds(still in work because of how the chase works), and will have to look on the ground.
  • Extra note for the above rule that survivor could use pallet like in a normal play but after getting hit you have to run-to-hide and not continue to stay in chase otherwise you are disqualified
  • Survivors after getting downed are not allowed to be healed or put on a hook, that will result in disqualification.
  • To win is as follows, for Killer have to get all the survivors to the ground and will win, for Survivors the countdown needs to be finished to win.
  • Survivors are not allowed to take any exit and Killer is not allowed to close any hatch or open any exit, only after the countdown is finished
  • Countdown will depend on how many players play:
  • For 1 v 1 - 10 minute
  • 2v1 - TBD
  • 3v1 - TBD
  • 4v1 - 45 (TBD as needs to be taken properly in the account all of the above & such)
Survivor Perks (Still In Working but those are applicable for a casual play)

  • Diversion
  • Iron Will
  • Kindred
  • Bond
  • Spine Chill
  • Sprint Burst
  • Urban Evasion

Applicable for 1-1 and Party
Killer Perks
N/A
Killer Abilities (TBD)
Not allowed except the following:
  • Nurse - without teleporting through walls and only able to use in chase.
  • Michael Myers - Prestige 2, for Spine Chill work ( is also allowed with prestige 1 only if the party is okay with it and want to take out Spine Chill for something differt)
  • Onryo - to be able to hit