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Сообщить о проблеме с переводом
Tried to recover by debug mode and SQL edit but failed... Still it's nice mod, I use it for months.
if(character loses weight)
normal weight = normal weight - .25 * weight loss
if(character gains weight)
normal weight = normal weight + .25*weight gain
This would still prevent people from losing/gaining weight too fast, and should work reasonably well with how you have it. Just have to adjust the value instead of set constant.
Just my 2 cents.
Thanks for the replies and looking into this so fast. I kinda don't wanna play on my character right now with this issue. I'm not sure what all will happen if I continue to lose weight.
Somehow with 3700 calories, my guy is passing the total_storage < 14 * (...) check. (I think that's malnourished? There are no comments) Either my base consumption is too high (I can't store more than 3700 cals), or something else is awry.
I am down to about 111 kg from whatever you start as with obese (maybe 130?)