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RimWorld

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Toxiplas - Wastepack Metal
   
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9 maj, 2023 @ 16:35
11 jul @ 11:59
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Toxiplas - Wastepack Metal

Beskrivning
Adds a unique method of disposing of wastepacks pre-fabrication.
After researching biofuel refining, machining, and microelectrics, you can use 20 steel, 20 chemfuel and 5 wastepacks to create Toxiplas.
While toxiplas is not a very good quality metal, being somewhat weaker than steel, the main advantage is that it can be used to get rid of wastepacks earlier than advanced fabrication, albeit in a costly manner.
Enjoy. Or don't. I don't care.
Populära diskussioner Visa alla (1)
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9 sep, 2024 @ 6:25
russian
tzverg
10 kommentarer
John Helldiver 26 jan @ 5:45 
neat :MHRISE_OK:
tzverg 9 sep, 2024 @ 6:26 
lilwhitemouse 19 aug, 2023 @ 17:26 
You could have a GameComponent that keeps track of all items with the components, and patch Despawn() to remove them if it's destroyed &c. Doable, but probably complicated to catch all the little things, like weapons? Or maybe it'd be straightforward :personshrugging:
Vardath 11 maj, 2023 @ 18:06 
Fair enough, all good.
Bosh  [skapare] 11 maj, 2023 @ 9:11 
@Vardath I seriously doubt it.
Vardath 11 maj, 2023 @ 4:54 
couldn't you use the code from the wastepacks and extend the timer?
Bosh  [skapare] 10 maj, 2023 @ 8:06 
@Vardath that would be a good idea but I don't think it's possible to assign effects like that solely to the material itself.
Vardath 10 maj, 2023 @ 3:26 
Looks good, though, could you add a timer which makes the product, either the new metal or the buildings and items, explode in toxic fumes in 5 years?
Bosh  [skapare] 9 maj, 2023 @ 23:54 
@Krazyfan1 that would be a good idea but I don't think it's possible to assign effects like that solely to the material itself.
Krazyfan1 9 maj, 2023 @ 23:46 
perhaps weapons made out of it could give toxic buildup on the target?