Omega Strikers

Omega Strikers

64 ratings
Skill Keyword Cheat Sheet
By Jaune
A visual tool to see which skill scale with which keyword, and some oddities I observed in bonus
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The raw datas
Strikers
Primary
Secondary
Special
Favorite
Useful
Sum
Juliette
Melee Impact
Dash Melee
Melee Impact
Melee so Size as well
Impact
3 Melee 2 Impact 1 Dash
Kaï
Projectile
Haste Buff
Impact Projectile
Projectile
2 Projectile 1 Haste 1 Buff 1 Impact
Dubu
Projectile Creation
Dash Melee Impact Debuff
Projectile Creation
Projectile Creation
2 Projectile 2 Creation 1 Dash 1 Melee 1 Impact 1 Debuff
Estelle
Impact
Teleport Projectile
Projectile
Projectile
Impact
2 Projectile 1 Impact 1 Teleport
Atlas
Projectile
Creation
Creation
Creation
Projectile
2 Creation 1 Projectile
Juno
Projectile Creation
Dash Creation
Projectile Creation
Creation
Projectile
3 Creation 2 Projectile 1 Dash
Drek’Ar
Melee Impact Projectile
Haste (so *Buff* as well)
Projectile Debuff
Projectile
2 Projectile 1 Melee 1 Impact 1 Haste 1 Debuff (1 shadow Buff)
Rune
Impact Creation
Dash Impact Creation
Projectile Debuff
Impact Creation
2 Impact 2 Creation 1 Dash 1 Projectile 1 Debuff
X
Melee Impact
Dash Melee
Melee Buff
Melee so Size as well
3 Melee 1 Impact 1 Dash 1 Buff
Era
Impact Buff Debuff
Haste Buff
Projectile Creation
Buff
2 Buff 1 Impact 1 Debuff 1 Haste 1 Projectile 1 Creation
Luna
Projectile
Dash Melee
Impact Projectile
Projectile
2 Projectile 1 Dash 1 Melee 1 Impact
Asher
Melee Impact
Dash Melee
Projectile Creation
Melee so Size as well
2 Melee 1 Impact 1 Dash 1 Projectile 1 Creation
AI.Mi
Impact Projectile
Teleport Melee Impact
Projectile Creation
Impact Projectile
2 Impact 2 Projectile 1 Teleport 1 Melee 1 Creation
Zentaro
Melee Impact
Teleport Melee Impact
Teleport Impact
Impact
Teleport Melee so Size as well
3 Impact 2 Melee 2 Teleport
Rasmus
Melee Impact
Haste (so *Buff* as well) Melee Impact
Projectile Creation
Impact Melee so Size as well
2 Melee 2 Impact 1 Haste (1 shadow Buff) 1 Projectile 1 Creation
Octavia
Projectile Debuff
Haste Buff
Melee Impact
Up to you frankly
1 Melee 1 Impact 1 Haste 1 Projectile 1 Buff 1 Debuff
Vyce
Impact Projectile Debuff
Teleport Impact Debuff
Impact
Impact
Debuff
3 Impact 2 Debuff 1 Projectile 1 Teleport
Finii
Projectile Debuff
Impact Debuff
Impact Creation
Impact
2 Impact 1 Debuff 1 Projectile 1 Creation
Kazan
Melee Impact
Dash Melee Impact
Melee Impact
Melee Impact
3 Melee 3 Impact 1 Dash
Observations, oddities and things you might wanna know on your character(s)
Some stuff are counter-intuitive or strange in some ways :

Edit : Don't comment why things are considered Impact of other stuff, I know, I understand, it's just things that people commented or talked about as counter-intuitive so I listed them here for other people, not as questions
  • Kaï Haste is also a Buff, Drek’Ar Haste isn’t also a Buff... but it scales on Buff anyway (thanks for commenting on it)
  • All Haste are Buff, which makes sense but is implicit
  • Estelle Primary isn’t a Projectile, it's an Impact
  • Atlas Primary is only Projectile, nothing more
  • Atlas Secondary is only Creation, nothing more
  • Juno Special is a Projectile
  • X Secondary is multi target, but isn't Impact. The ingame wording game describes Impact as Area of Effect as similar.
  • Drek’Ar Primary is both a Melee and a Projectile
  • Luna Secondary isn’t a Projectile
  • Era Special isn't a Impact
  • AI.Mi Primary is a Projectile, even if Estelle Primary is not a projectile
  • Zentaro scales very hard : Any synergies he has is at least a double
    As commented below :
  • Atlas Primary should also be Creation, Secondary should be Impact,

Terminology oddities :
  • Impact means Area of Effect if you trust the ingame wording guide, but isn't always consistent
  • Hit refers to anything that affect anything, so something like Era's buff on an ally is a Hit
  • Melee scales on Size

    Check the ingame documentations, there's a lot of stuff there.
    Not everything make sense tho, it's kinda dense by moment.
    I really hope Odyssey will change their naming conventions and be more rigourous and explicit with this. BTW, Odyssey, if you wanna hire me to do this, I'm a freelance game designer with 2 years of experience so call me maybe ? :d
20 Comments
Jaune  [author] 24 Aug, 2023 @ 10:25pm 
Updated for Kazan
Jaune  [author] 23 Aug, 2023 @ 11:16am 
@HQdaan ok thanks
HQdaan 21 Jul, 2023 @ 2:22am 
Hey just for your info anything listed as a haste is also a buff (yes every single one)
Jaune  [author] 11 Jul, 2023 @ 12:38pm 
@KhoghazJr thanks for pointing that out, I'll add it
cassie ୨୧ 8 Jul, 2023 @ 11:29am 
TY
KhoghazJr 4 Jul, 2023 @ 10:38am 
Hey very handy sheet thank you. I just wanted to point out that, although it isn't stated, Dreakars secondary is considered a buff (meaning it profits from buffs/debuffs).
Jaune  [author] 13 Jun, 2023 @ 9:55pm 
Updated as of 2.2 Update (Rasmus gain Creation attribute on his Special after the moving part ends)
Jaune  [author] 31 May, 2023 @ 12:14pm 
Thanks for the update reminder as well Sugon =)
And thanks to all the people who Upvote/Favorite/Award, it feels great to know I did this for more than my friends and I
Sugon Bofadeez 30 May, 2023 @ 11:29pm 
Hey thanks so much =) glad to have you here. Ya TotK is crazy. This new gameplay is a nice breath of fresh life for the franchise.
Jaune  [author] 18 May, 2023 @ 3:18am 
Added a reminder for Melee scaling on Size as well on character with Melee as their Favorite or Useful