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The addition is: You can also send everyone on a mission before one of them expires and they won't suffer any damage.
• If the 'Shoot Weapon' button is held, Automatic silenced weapons will stop shooting once the silencer breaks until you press the button again.
• NPC Survivor Missions are separated by three types: Protect, Attack and Scout. If i'm correct, there's a best Survivor type for each, besides the threats the game asks you to counter with the respective Survivor type.
There's a higher success chance in Scout Survivor missions if a Scout is part of it.
There's a higher success chance in Protect Survivor missions if a Tank is part of it.
There's a higher success chance in Attack Survivor missions if a Tactician is part of it.
• The main characters have facial animations in missions, again, try it with Ultra settings for best results.
• The green hourglass icon next to an Expedition (The yellow squared mission on the map) means how many "Days Until Upkeep" they will disappear in. I used to believe it was how many "Days Until Upkeep" it would spend if it was a success.