Left 4 Dead 2

Left 4 Dead 2

287 beoordelingen
Skipping Class
   
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Game Content: Campaigns
Game Modes: Single Player, Co-op, Realism
Bestandsgrootte
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176.203 MB
27 apr 2023 om 9:24
1 wijzigingsnotitie (weergeven)

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Skipping Class

Omschrijving
We Reupload i can find out Map workshop by Paz
Skipping Class was my first Left 4 Dead 2 project; it's a short 2-map backtracking campaign, including custom textures and custom voice over. Patch 1.4 has been released with minor gameplay improvements and a better visual appearance.
Make sure to enable Game Instructor when playing this campaign for the first time!
Have fun playing!

Story:
The survivor crashed with a helicopter near an abandoned school at early morning. Trying to find a way out of town, they realize they need gas for the rescue vehicle. Searching for it, they start to go through an early infected city



29 opmerkingen
how2play 12 jun om 19:37 
pls move the gas cans closer to the van. 4/5
4 mei om 9:51 
31min 3.5/5
966 2 apr om 4:04 
니엄마가 만들어도 이것보단 잘만들겠다 맵을 개병신처럼 만드니 ㅉㅉ 한심하다
DeathWish213 23 mrt om 8:41 
played the map removed the boards in the finale gate wont open i have to used admin to noclip
遊戲玩家 3 feb om 1:17 
救援關嗰個鐵閘一旦打開後,再閂返嘅話,咁就冇得再打返開。
yuuw 11 sep 2024 om 7:38 
还可以,就是太短了
Reiji 19 aug 2024 om 23:22 
Idk why but my first instinct was to press E on the planks, not hit them. Maybe because I didn't have a melee weapon, or because the planks didn't look like the typical breakable-looking planks most map makers would use.
iamstewpit 7 aug 2024 om 16:12 
That barricade in the finale is so stupid. Nearly ruined the entire campaign for me. I was there, hitting the boards with melee weapons for like 5 minutes, and I thought it was just broken. Luckily, after looking at the comments, I found out that you just have to interact with them. Not break them. But that's so fucking stupid! Why not just make them breakable? Why does it have to be like an actual interaction, instead of normal breakable boards? That's genuinely so stupid.
Ben Zayb 9 apr 2024 om 10:25 
Basic, once with cans, go back to the safehouse in chapter 2
Taco Twins Gaming 1 † 19 feb 2024 om 10:53 
Short but idk it was fun and had good detail and the custom things were nice also the ending was a little unclear because only one of us got the game director hints but this was cool! :steamthumbsup: