Scrap Mechanic

Scrap Mechanic

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Duplicator Tool
2
3
2
   
アワード
お気に入り
お気に入り
お気に入りから削除
ファイルサイズ
投稿日
更新日
20.936 MB
2023年4月17日 7時54分
2024年12月28日 9時38分
10 項目の変更履歴 ( 表示 )

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Duplicator Tool

解説
This tool allows you to select multiple bodies and duplicate/mirror them

Update 04/09/2023
  • Added new parts from update 0.7.3
  • Added support for draggable wedge mirroring

Update 04/09/2023
  • Added support for the majority of survival parts and all challenge parts
  • Recoloured the tool model, no longer uses default texture
  • Added different text colours to the modes (blue for Select, green for Build) to better differentiate them at a glance
  • Mirrored Build Mode is made more apparent by colouring the "M" in violet
  • Simplified selection info, number of joints are no longer displayed
  • The demo video is no longer 100% accurate because of this



Select Mode
  • Left click (default for Build/Primary) to select a body
  • Right click (default for Remove/Secondary) to deselect a body
  • F (default for Force Build) to cycle save slots
  • Hold F (default for Force Build) to save selected bodies to current slot
  • R (default for Reload) to switch to Build Mode
  • Double clicking selects/deselects a body and its immediate child bodies (the body on which you first place a joint is the parent, and anything you build on the other end of the joint is the child)
  • Triple clicking selects/deselects a body and all its descendant bodies

Build Mode
  • Left click (default for Build/Primary) to spawn saved bodies of the current slot
  • Q (default for Next Rotation) to rotate/mirror creation (a violet "M" is displayed to indicate mirrored build mode)
  • F (default for Force Build) to cycle save slots
  • R (default for Reload) to switch to Select Mode



Notes
  1. The save slot number (1-3) is shown in square brackets [ ] before the tool mode
  2. The number of selected bodies is shown after the tool mode
  3. An asterisk (*) will appear at the end of the number of selected bodies if the selection is disjointed (one or more bodies are not connected to the others)
  4. If every body of a creation has been selected, the number of selected bodies will be enclosed in brackets ( )
  5. Selecting a body will select all joints that it is the parent of
  6. Interactable settings are preserved in the copies and bearing directions are reversed when mirrored
  7. Only works for creative mode parts, challenge mode parts, and majority of survival mode parts
  8. Shift+Q (rotating/mirroring in reverse order) does not yet work (broken SM API feature)
  9. There are no collision checks (yet, maybe) when spawning creations, be prepared for a bad time if you spawn into other objects
  10. Unpredictable outcomes may occur if a creation is modified while selecting or saving
37 件のコメント
HUMAN0ID🍋 5月6日 11時02分 
Спасибо большое тебе, за то, что ты есть)

Thank you very much for being there)
Neftori1975 3月22日 8時34分 
Кращий! Це самий корисний мод на інструмент який дозволяє відзеркалити ваш механізм!!!

Рекомендую, обожнюю та дякую розробнику данного моду!
the builder of scrap 2月4日 13時47分 
this is going to save so much time
shapemakermakerofshapesYT 1月14日 16時25分 
THANK YOU OMG ( i just spent multiple hours making a plane creation, found it was not the same length on both side, You have singl handedly saved it since i have now cut the original in half and mirored it and then welded them together) :steamhappy:
Danzen  [作成者] 2024年12月19日 19時10分 
Hi all,

The mod has been fixed for update 0.7.3
Enjoy.
The Gunman 2024年12月15日 6時19分 
awesome :rjumendoka2:
Danzen  [作成者] 2024年12月14日 18時26分 
Yup, sorry for the delay. I'll get to it as soon as I have the time.
The Gunman 2024年12月14日 14時13分 
can u tweak this so it works with the new wedges?
Aloïs Ballegeer 2024年12月2日 13時06分 
Doesn't work i can't hold f to dupe
Ninno 2024年6月19日 6時43分 
Amazing! If the save button or any other button for that matter, doesn't work; use your keybind for "force build", not the F button. I had it set to Z, so i had to press Z for it to save. Hope this helps!