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Ilmoita käännösongelmasta
The Guard spawn door should not be randomly locked. It delays the guards randomly on a map that is vulnerable to Intruder rushes. There are a few bottlenecks, most notably the wooden spiral staircase that's connected to the guard spawn, that become deathtraps quickly if not rushed through.
The map can be played well, but requires coordination on the guard's side so that both cases always have a guard.