Total War: WARHAMMER III

Total War: WARHAMMER III

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Warpstone Unleashed: 2.1
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overhaul
Tunnisteet: mod
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234.748 KB
12.4.2023 klo 11.01
13.5.2024 klo 13.54
7 muutosilmoitusta ( näytä )
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Warpstone Unleashed: 2.1

Kuvaus
The sequel to the Warpstone Unleashed for Total War: Warhammer II. Expanded upgrades, balancing, buildings, and abilities!

Unleash the vermintide against all corners of the world with warp-powered unit upgrades, buildings and production chains, and abilities as Ikit Claw.

The long awaited 2.1 update is here!
I've put some time aside to update Warpstone Unleashed with the release of the Thrones of Decay DLC, as I finally felt a desire to return to the game with the new content. You no longer need a patch to enable all of the features DLCs, likewise I've gone through and added some much needed content.

  • Updated all tables and scripts to the latest version of the game.

  • Fixed various issues, such as Ikits Experimental Rocket not working without a patch.

  • Added Metal Warp-Fuel Processing building chain:
    • This new building chain is available in settlements with the iron ore resource.
    • Warp-Fire furnaces separate trace metals which are processed into Warp-Fuel.
    • The nearest settlement to Skavenblight with metal ore is Magritta.

  • Re-balanced some economy values.

  • Buffs to Ikits Experimental Rocket.

  • Added new upgrades:
    • Crude Fuses (back from the original mod!) - Shrapnel Fuses with Pestilent Wind:
      • Poison Wind Mortars

    • Shrapnel Shards - Increases missile strength:
      • Ratling Gunners
      • Jezzails

    • Dense Armour Plating - Increases defence:
      • Doom Flayers
      • Doomwheels

    • Crude Autoloaders - Increases reload speed:
      • Ratling Gunners
      • Jezzails
      • Warp Lightning Cannon
      • Poison Wind Mortars

Features

Construct a variety of Warp-Fuel powered buildings!
  • Warp-Fuel generating Foundries in Skavenblight and your Under-Empire Laboratories.
  • Warp-Farm's in regions with pastures to get a significant amount of food, for Warp-Fuel.
  • Warp-Fire powered Refineries to create gold, at the cost of Warp-Fuel.

Upgrade your Weapons Teams, Units, and Monsters with powerful Warp-Fuelled upgrades, including:
  • Explosive shrapnel ammunition.
  • Warp-Glass lenses which increases range significantly.
  • Warp-Trimmed Armour to increase defence and gives anti-charge.
  • Warp-Shard Collectors to give ammo over time.
  • Fragile Ammunition to deal damage over time with artillery.
  • Wrap-Tipped tools, which do a DoT to any units caught in melee.
  • Crude Auto-Loaders to decrease reload times.

Also includes:
  • Unique Experimental Doomsday Rocket ability for Ikit Claw.
  • The trait "Siege Expert" now increases or decreases enemy Siege holdout times.




FAQ

Is Warpstone Unleashed compatible with other mods and Skaven overhaul mods?

Yes. However mods which add the flesh laboratory to the Skaven will disable the upgrade UI.


Can I load an existing save-game with Warpstone Unleashed?

Yes.

Warp-Mines aren't appearing in under-cities?

The Warp-Mine building chain only appears in Under-Empire Laboratories, this is to try and limit how much Warp-Fuel you can generate over the course of the game and to make Under-Empire Laboratories more important. You can also build a unique Warp-Fuel refinery building in Skavenblight from Level 3 onwards.

Can the AI use Warpstone Unleashed?

Yes, custom scripts let campaign AI use the upgrade system - This makes fighting an enemy Clan Skyre much more challenging. Warpstone Unleashed 2 has several improvements to allow the AI to build and use Warp-Fuel buildings and upgrades.

Can other mods add Skaven upgrades?

Yes, simply add purchasable upgrades the same way you would normally for any other faction and they will appear and work alongside the fixed Skaven upgrade UI added with Warpstone Unleashed.
Suositut keskustelut Näytä kaikki (2)
2
25.12.2024 klo 18.28
TÄRKEÄ: Bug Reports
Static
2
26.4.2023 klo 1.23
TÄRKEÄ: Upgrades, Abilities, Buildings, and Research Suggestions
Static
73 kommenttia
italiangamer89[schizoprhenic] 21 tuntia sitten 
hey, if it wouldnt be too much of trouble for you, could you make a submod where we can get unlimited upgrade? like im using other mods that give upgrades for unit with a sub mod for unlimited which make it so i can get how many upgrades i want from that mod, same for ai, but if i use one of the upgrade for unit from this mod first i cant get any from the other mod, if you could otherwise ill try my hand on it, make a submod that make the upgrades unlimited. love your work, have a nice day!
Static  [tekijä] 18.8. klo 7.02 
Thanks for that Gwok, I've been moving a lot lately and haven't had a desktop for some time. I'll add Scrap Framework as a dependency mod to ensure people can still use this mod.
Gwok. 18.8. klo 2.43 
Those of you having issues with the upgrades, you probably need this mod too:
https://gtm.steamproxy.vip/workshop/filedetails/?id=3384239916
☠Be'lakor☠ 6.7. klo 3.56 
Same as AlexanderV mentioned, can not upgrade any unit on the army tab, because of the scrap mechanic upgrade..:/
AlexanderV 1.7. klo 4.17 
I am unable to apply unit upgrades ever since CA upgraded the Scrap Mechanic for Green Skins and Durthu. Any chance you may be able to give Ikit the same system as Durthu/Green Skins for the unit upgrades?
The upgrades work when the mod is first installed but when the game is rebooted the upgrades don't work
Zecrocs 8.5. klo 8.09 
Does this mod still work ?
PaPa' SamBuBu 23.4. klo 1.24 
would love to see an update to this mod, the unit upgrades aren't working.
Zhong Xi Na 8.4. klo 19.24 
Is this mod compatible with ikits workshop upgrades mod?
Daverin2112 1.1. klo 14.58 
You'll want to look up BAGHolder's Scrap UI Framework for the update, as basically modders had to restore accessibility for other races after the scrap update.