Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Ocen: 92
Surtr Arena
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Map game modes (maps & mods): Last Team Standing
Rozmiar pliku
Zamieszczono
Zaktualizowano
15.321 MB
4 sierpnia 2014 o 15:07
13 lutego 2015 o 0:16
Listy zmian: 15 ( zobacz )

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Surtr Arena

Opis
Last Team Standing Map


This map supports up to 28 total players, and pits them against each other in a medium sized arena.

WARNING:
It is intended for real players (NOT bots) to get the full experience. However, there is a basic Navmesh for the bots, but they are incredibly buggy, and stupid.

Surtr Arena features an elongated battle arena, which pits players against each other on a relentless assault. The map also has key features, such as a functioning trap portcullis within the center, which will open via lever trigger and engulf the victim player(s) in flames. There are also other traps, such as spikes and flame turrets which can also be activated. Heck, there are even ballistae in the map!

The map layout consists of a symmetrical design, which gives both parties an equal playing field. There are multiple high points (upper bulwarks), along with two flanking corridors to the opposing sides (lower bulwarks). There are multiple low cover points, such as barricades within the center playing field, and fortifications for archers.


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Maps included:
AOCLTS-SurtrArena_4_p.udk

Komentarzy: 32
[OE] VarCryne  [autor] 21 września 2016 o 0:17 
Hey Thanks Elmani! Hope you guys keep enjoying the map! :)
beyond this voice 20 września 2016 o 23:56 
great job! we play it on the "Fall to your death - Jump to your life" server for ages.
[OE] VarCryne  [autor] 8 stycznia 2015 o 21:39 
The lighting bug should now be fixed!

Patch Notes – Surtr Arena 4.3
- Lighting
o Optimization
o Improved Realism
o Fixed discovered lighting artifacts
o Fixed a bug where ‘point lights’ wouldn’t appear for some players
- Changed multiple ‘draw distances’ on assets to help with optimization, and possible exploits.

Don't forget to re-download ;)
[FOR] Reason 17 grudnia 2014 o 15:36 
I run the 64 slot Seattle, WA First person only Team Objective & Team Deathmatch server and it's full every weekend. We host stock as well as custom TO & TD maps in alternating rotation like TO, TD, TO, TD, etc.
[OE] VarCryne  [autor] 17 grudnia 2014 o 15:07 
I just need some more free time, but yeah that is something I am interested in doing!
[FOR] Reason 17 grudnia 2014 o 15:06 
Well simply put, I was wondering if you would consider making a TDM version of this map?
[OE] VarCryne  [autor] 22 listopada 2014 o 10:16 
Hey there [FOR] Reason, could you send me through email? It just makes it a little easier on my busy life at the moment. I really appreciate all feedback, and take it very seriously. :D

You can find my email on my steam profile :)
[FOR] Reason 22 listopada 2014 o 2:24 
Hello VarCryne, I sent you a friend request to talk about this map. Please Accept :)
Jilminator 19 listopada 2014 o 16:41 
@varcryne I am hosting my own dedicated server for a lan party next week, I'd love to include this map for it!
IUSTINUS 16 sierpnia 2014 o 16:31 
Thank you! Your map is gorgeous and and be appreciated on multple modes ; - )