Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Remove Fog of War
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Type: UI, Utility
Game Mode: Singleplayer
Tiedostokoko
Julkaistu
Päivitetty
4.198 MB
3.4.2023 klo 3.25
14.5. klo 16.31
10 muutosilmoitusta ( näytä )

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Remove Fog of War

Kuvaus
Removes the Fog of War mechanic added in 1.1.0 to the Encyclopedia. Now, again, you can know the details of every Hero and every Settlement without visiting them.

This mod is completely safe to add and remove at any time. It does not modify your save. After this mod is removed, all heroes you haven't met and settlements you haven't visited will be obscured again. It basically does the same thing as the 'campaign.toggle_information_restrictions' command, except that you can choose in mod options whether you want to disable the fog of war for just the heroes, just the settlements, or both.

Source and builds: https://github.com/adwitkow/Bannerlord.RemoveFogOfWar

Minimal load order
  • Harmony
  • ButterLib
  • UIExtenderEx
  • Mod Configuration Menu v5
  • ...Vanilla TaleWorlds modules... (Native, Sandbox, StoryMode etc.)
  • Any other mods, doesn't really matter UNLESS they depend on this mod which they shouldn't
  • Remove Fog of War
  • Any other mods, doesn't really matter
104 kommenttia
Depression  [tekijä] 7 tuntia sitten 
I can confirm it works on 1.3.x when ran with the beta release of Mod Configuration Menu. But, because said beta hasn't been uploaded to the workshop, I can't say I support it. Go pester the MCM owner to release it to workshop.
Toxe 8 tuntia sitten 
working for 1.3.1 ?
Depression  [tekijä] 1.10. klo 11.47 
1.3 will be supported once Mod Configuration Menu for 1.3 goes out of beta.
tomatolover 1.10. klo 6.44 
not working on 1.3.1
Mr. Rob 28.8. klo 13.10 
Was hoping this removed the fog on the map instead of just removing it from the heroes screen basically.
RezeL 18.8. klo 2.16 
i dont see this mod in nexus
Depression  [tekijä] 27.3. klo 16.47 
How would I know why your setup sucks, dude? There's nothing to break in this mod, it doesn't even modify any actual code, just forces two vanilla methods to always return true. If you submitted a crash log like a normal man I would take a look at it for you (despite the fact that your problem can't be, in fact, my mod), but with your attitude...
Imperator05 27.3. klo 15.06 
Well, I wonder how my game suddenly starting crashing when the mod was enabled, hm?
Depression  [tekijä] 27.3. klo 3.31 
Literally doesn't touch the saves but thank you for your high quality report :)
Imperator05 26.3. klo 15.42 
permanently fucked my save file