Counter-Strike 2

Counter-Strike 2

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Commands CS:GO
By Tyman
🔥 All commands of Counter-Strike: Global Offensive 🔥
🔥 The guide is written in English 🔥
   
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Settings
Crosshairs settings
cl_crosshairstyle 0-5 - Crosshair style.
crosshair 1 - Enable crosshair (!D.1).
cl_fixedcrosshairgap 3 - Size of the new crosshair (!D.0).
cl_crosshairsize ! - Size of the reticle (number instead of !).
cl_crosshairalpha 255.000000 - Transparency of the reticle (!D.200).
cl_crosshairusealpha 1 - Turns off the transparency of the reticle. 0 - turns it on.
cl_crosshairusealpha 1 - Enable / Disable the transparent crosshair option.
cl_observercrosshair 1 - Display the crosshair in observer mode (!E.1).
cl_crosshairgap ! - Changes the size of the area inside the reticle (a number instead of !).
cl_crosshair_drawoutline 1 - Appears in black around the reticle. 0 - Turns it off.
cl_crosshair_outlinethicknes ! - Thickness of black lines around the reticle (number instead of !).
cl_dynamiccrosshair 0 - Dynamic crosshair level - expand on the fly and into a bar (D.0).

0 - Standard reticle.
1 - Sight with a dot inside.
2 - Dynamic reticle with a small additional reticle at the end of each reticle line.
3 - Dynamic reticle.
4 - Static reticle.
5 - Dynamic reticle during shooting.

cl_crosshairthickness 1 - Thickness of the reticle.
cl_crosshairdot 1 - Put a dot in the center of the reticle. 0 - removes.
cl_crosshaircolor 0-5 - Color of the reticle.

0 - Red.
1 - Green.
2 - Yellow.
3 - Blue.
4 - Blue.
5 - Customized.

cl_crosshaircolor_b 0-255 - Depth of blue.
cl_crosshaircolor_r 0-255 - Red depth.
cl_crosshaircolor_g 0-255 - Depth green.
cl_crosshaircolor 5 - 0-Green; 1-Red; 2-Dark Blue; 3-Yellow; 4-Light Blue; 5-Yellow crosshairs of the crosshairs assign RGB command.

Nalashtuvannya radar
drawradar - Turn on the radar.
hideradar - Hover the radar.
cl_radar_scale 0.3 and 0.4 - Map size.
cl_radar_always_centered 0 - Centered map.
cl_radar_icon_scale_min 0.7 - Gravel size on the map.

Gravel size
r_farz 0
r_eyesize 0
r_eyemove 1
r_eyemove 1
sefzonnex 1.0
safezone 1.0
r_eyeshift_x 0
r_eyeshift_y 0
r_eyeshift_z 0
r_drawparticles 1
r_drawtracers_firstperson 1
r_drawtracers_firstperson 1
r_drawmodelstatsoverlaymin 0.1
r_drawmodelstatsoverlaymax 1.5
r_radiosity 4 - per default 4.
mat_colcorrection_forceentitiesclientside 0
r_cheapwaterstart 0 - default 0.
mat_disable_bloom 1 - Vimkuti bloom effect.
r_dynamic 0 - Dynamic differences from objects.
r_cheapwaterend 0 - Promoving the bottom and water.
mat_monitorgamma - (1.6 - light, 2.6 - dark) - gamma.
mat_queue_mode 2 - Remove bagatocore rendering.
mat_autoexposure_min 0.5 - Minimum screen brightness.
mat_setvideomode X and Y 1 - Set screen resolution.
mat_autoexposure_max 3 - Maximum screen brightness.
mat_savechanges - Saving video in windows.
muzzleflash_light 0 - Turn on dynamic (knock out) light from bedrooms
mat_setvideomode X and Y 1 - Set screen rozdilnaya setup.
mat_debug_postprocessing_effects 0 - Do not show algorithms in screen quadrants.

Mouse settings
m_customaccel 0 - Custom mouse acceleration.
m_pitch 0.022 - Mouse pitch inverted (Off) (!D. 0.022).
m_mousespeed 1 - Mouse acceleration factor in Windows.
m_customaccel_scale 0.04 - Custom mouse acceleration value.
m_mouseaccel2 0 - Windows mouse acceleration, average threshold (4x movement).
m_forward 1 - Sets the mouse forward speed sensitivity multiplier.
m_mouseaccel1 0 - Mouse acceleration window, initial threshold (2x movement).
m_side 0.8 - Sets the mouse speed sensitivity multiplier.
m_customaccel_max 0 - Maximum acceleration proportionality coefficient.
m_yaw 0.022 - Sets the sensitivity multiplier for left-right swipe speed.
m_rawinput 1 - Directly connects the mouse, ignoring the OS control panel settings (!D.0).
m_customaccel_exponent 0 - Disable acceleration proportionality measurement.
m_customaccel_exponent 0 - Disable acceleration proportionality factor measurement.
cl_mouselook 1 - Set to 1 to look around with the mouse, 0 to look around with the keyboard.

Sound settings
ss_splitmode 0
dsp_mix_max 0.9
snd_ducking_off 1
snd_pitchquality 1
soundscape_flush
snd_mute_losefocus 1
snd_legacy_surround 0
snd_ducktovolume 0.55
snd_duckerattacktime 0.5
snd_duckerthreshold 0.15
snd_duckerreleasetime 2.5
snd_rear_speaker_scale 1.0
volume 1.0 - Volume of the rear sound.
dsp_slow_cpu 0 - High sound quality.
voice_scale 1 - Voice level for everyone.
voice_enable 1 - Enable voice chat.
voice_modenable 1 - Voice chat in mod.
snd_musicvolume "0.000000" - Music volume.
voice_forcemicrecord 1 - Enable microphone recording.
suitvolume 0 - Reduce the volume of shots. (!D. 0.25).
windows_speaker_config 1 - Speaker type - headphones.
voice_recordtofile 0 - Disable microphone recording to file.
dsp_enhance_stereo 1 - Effect of stereo base enhancement. (!D.0).
suitvolume 0 - Reduces the volume of gunshots. (Default is "0.25").
snd_rebuildaudiocache - Rebuild all audio caches from the resource list.
snd_rebuildaudiocache - Rebuild all audio caches from the resource list.
voice_loopback 0 - Turn off voice playback along with other players.
voice_loopback 0 - Mute voice playback in the same room as other players.
dsp_volume 1.0 - Enable soundsnd_mixahead 0.1 - Sound buffer size. (!Z 0.1).

Joystick settings
joy_pitchsensitivity 1
joy_no_accel_jump 0
joy_movement_stick 0
joy_lowend_linear 0.55
joy_pitchthreshold 0.15
joy_sensitive_step0 0.1
joy_sensitive_step1 0.4
joy_sensitive_step2 0.90
joy_response_look_pitch 1
joystick 0 - Turn off the joystick.
joy_name joystick - Name of your joystick.
lookstrafe 0 - Disable the ability to strafe with the mouse.
lookspring 0 - Turn off automatic sight centering.
joy_response_look 0 - Joystick response mode for look.
joy_response_move 1 - Joystick response mode for movement.
joy_yawthreshold 0.15 - Determines the dead zone for looking left or right.
joy_sidethreshold 0.15 - Determines the dead zone for moving from side to side.
joy_lowmap 1 - Determines the amount of the controller's valid range mapped to the inner zone.
joy_wingmanwarrior_turnhack 0 - Fixes a rotation issue with the Wingman Warrior joystick.
joy_wingmanwarrior_centerhack 0 - Fixes centering issues with the Wingman Warrior joystick.
joy_yawsensitivity -1 - Determines the speed or coefficient used when looking left or right.
joy_lowend 1 - Determines the amount of the controller's physical range that you want to exclude as an internal zone.
joy_sidesensitivity 1 - Determines the amount of joystick movement required for maximum side-to-side movement speed.
Binds for quick purchase
Examples of binds:
bind "Your button here instead of text" "buy m4a1; buy ak47"
This bind will buy weapons based on which team you will play for, i.e. ak47 or m4a1.


It is best to make bundles on the right side of the keyboard
Since most often there is nothing on them
And therefore they can be more convenient.
Name of the buttons on the right side of the keyboard:

1. kp_slash (the "/" button)
2. kp_multiply (the "*" button)
3. kp_minus (button "-")
4. kp_home (button "7")
5. kp_uparrow (button "8")
6. kp_pgup (button "9")
7. kp_leftarrow (button "4")
8. kp_5 (button "5")
9. kp_rightarrow (button "6")
10. kp_end (button "1")
11. kp_downarrow (button "2")
12. kp_pgdn (button "3")
13. kp_ins (button "0")
14. kp_del (button ".")
15. kp_plus (button "+")
16. kp_enter (button "Enter")

Name of the weapon:

1. Rifles.

Scout (ssg08)
Galil (galilar)
Famas (famas)
SG550 (sg550)
AUG (aug)
M4 (m4a1)
M4A1 (m4a1_silencer) with silencer
AK47 (ak47)
T (g3sg1) automatic rifle
CT (scar20) automatic rifle
AWP (awp)

2. Submachine guns

Mac 10 (mac10)
UMP (ump45)
P90 (p90)
Bizon (bizon)
MP7 (mp7)
MP9 (mp9)

3. Shotgun

Auto Shotgun (xm1014)
Mag7 (mag7)
Sawed Off Shotgun (sawedoff)
Nova Shotgun (nova)
M249 (m249)
Negev (negev)

4. Pistols

Glock (glock)
Five Seven (fiveseven) to buy five-seven, you need to put a "buy tec9" bin - CT will buy five-seven, T - tec9.
Desert Eagle (deagle)
Tec9 (tec9)
USP (usp_silencer)
P250 (p250)

5. Grenades and equipment

Incendiary Grenade (incgrenade) Incendiary grenade (Molotov) in ST
Flashbang
Smoke (smokegrenade)
Molotov (molotov)
Decoy (decoy) False grenade
Zeus x27 (taser) Stun gun
Defuse Kit (defuser)

Bind templates:
bind f1 "buy ak47; buy m4a1; buy vest; buy deagle; buy flashbang; buy smokegrenade; buy molotov; buy incgrenade; buy defuser"
bind f2 "buy awp; buy vesthelm; buy deagle; buy flashbang; buy smokegrenade; buy molotov; buy incgrenade; buy defuser"
bind f3 "buy body armor"
bind f4 "buy body armor"
bind f5 "buy hegrenade"
bind f6 "buy stun grenade"
bind f7 "buy smoke grenade"
bind f8 "buy a bottle of incendiary mixture; buy incendiary grenade"
bind kp_home "buy awp"
bind kp_uparrow "buy g3sg1; buy scar20
bind kp_pgup "buy ssg08
bind kp_leftarrow "buy ak47; buy m4a1
bind kp_5 "buy sg556; buy aug"
bind kp_rightarrow "buy galilar; buy famas"
bind kp_end "buy p90
bind kp_downarrow "buy bizon"
bind kp_pgdn "buy mac10; buy mp9
bind kp_minus "buy deagle"
bind kp_plus "buy tec9
bind kp_enter "buy p250
bind kp_ins "buy defuser"
List of all warm-up commands
kill - Kill yourself.
sv_showimpacts 1 - Show impacts.
mp_maxmoney 999999 - Money limit.
mp_free_armor 1 - Give everyone armor.
sv_infinite_ammo 1 - Enable infinite ammo.
mp_limitteams 32 - Limit of players in the team.
mp_death_drop_gun 0 - Drop a gun from the dead.
disconnect - Log out of the server to the main menu.
mp_death_drop_c4 1 - Take the bomb from the dead.
mp_autoteambalance 0 - Balance of players in the team.
sv_showimpacts_time 5 - Show impacts time in seconds.
mp_c4timer 30 - Time for the bomb to explode in seconds.
mp_teammates_are_enemies 0 - Turn allies into enemies.
mp_respawn_on_death_t 1 - Instantly resurrect T after death.
mp_respawn_on_death_ct 1 - Instantly resurrect CT after death.
mp_death_drop_defuser 0 - Take the sapper kit from the deceased.
mp_buytime 20 - Time to buy weapons at the beginning of the round.
mp_timelimit - Maximum match time (in minutes, 0 disables the limit).
mp_buytime 20 - Time to buy weapons at the beginning of the round.
mp_randomspawn 1 - Enable random spawn locations across the map.
mp_freezetime 0 - Freeze movement at the beginning of the round (in seconds).

Warmup
mp_warmup_end - End warmup.
mp_warmup_start - Start warmup.
mp_warmuptime 999999 - Warmup time in seconds.

Grenades
sv_grenade_trajectory 1 - Enable grenade trajectory.
mp_buy_allow_grenades 0 - Allow the purchase of grenades.
sv_grenade_trajectory_time 20 - Grenade trajectory time in seconds.
mp_death_drop_grenade 4 - Maximum number of grenades dropped from the dead.

Round
mp_restartgame 1 - Restart the match.
mp_roundtime 60 - Round time in minutes.
mp_buytime 999999 - Purchase time in seconds.
mp_freezetime 0 - Time until the start of the round in seconds.
mp_buy_anywhere 1 - Enable the buy zone on the entire map.
mp_randomspawn 1 - Enable random spawn locations across the map.

Bots
bot_kick - Kick all bots.
bot_add_t - Add a bot to T.
bot_add_ct - Add bot to CT.
bot_stop 1 - Bots are stopped in place.
bot_knives_only - Bots use only knives.
bot_all_weapons - Bots use all weapons.
bot_pistols_only - Bots use only pistols.

Cheats
god - Enable immortality.
ent_teleport player - Teleportation
sv_cheats 0 - Disables cheats.
sv_cheats 1 - Cheats are allowed.
noclip - Enable flight and immortality mode.
ent_fire !self addoutput "modelscale 1 - Enable aim.
ent_fire player addoutput "modelscale 0" - Disable aim.
r_drawparticles 0 - Adds the ability to see through smoke.
mat_wireframe 0 - Disables the ability to see through walls.
r_drawparticles 1 - Disables the ability to see through smoke.
r_drawothermodels 2 - Allows you to see other players through walls.
r_drawothermodels 1 - Disables this ability to see other players through walls.
mat_wireframe 1 - Allows you to see the entire frame of the walls, see through the walls, in addition, separately marked places that are shot.
Setting up basic parameters
cl_showloadout 0
closecaption 0 - Subtitle.
cl_chatfilters 63 - Chat filter.
cl_detail_avoid_force 0.0 - ? (!D.0)[/u]
cl_teamid_overhead_name_alpha 240[/u]
cl_freezecampanel_position_dynamic 1[/u]
cl_scalecrosshair 1 - Enables resizing.
cl_teamid_overhead_name_fadetime 0.5[/u]
clientport 27005 - Client port (!D.27005).
cl_show_scaleform_achievement_popups 1[/u]
con_enable 1 - Enable the console (!D. 1).
cl_detail_avoid_recover_speed 0 - ? (!D. 0).
cl_class default - Select the player skin (default).
cl_showerror 0 - Close the prediction error window.
cl_language russian - Game language (!D. english).
cl_interp 0.0299 - Time interval for interpolation (!D.1).
cl_debugrumble 0 - Disables / Enables Debug Rumble.
cl_disablefreezecam 1 - Disable the death screen (!D.0).
cl_rumblescale 0 - Rumble effect sensitivity scale (!D.1.0).
cl_soundfile sound/player/jingle.wav - The file of the jingle sound.
cl_interp_ratio 1 - Number of intervals between world interpolation (!D.2).
cl_showfps 0 - Do not display the FPS indicator at the top of the screen.
cl_spec_mode 6 - Spectator mode. (!D.1) 4 - On behalf of the player. 5 - Binding of the flying. Camera to the player. 6 - Flying mode.

Spray
cl_logofile materials/vgui/logos/t1.vtf - The path to your spray.
cl_playerspraydisable 0 - Enable the display of player sprays.

Packet
cl_cmdrate 128 - Number of packets that the client can send to the server.
cl_updaterate 128 - Number of packets the client can receive from the server.
cl_resend 6 - The time after which the packet will be sent if the previous one did not arrive.

Hints
cl_autohelp 0 - Disable tooltips (!D.1).
cl_showhelp 0 - Show help on screen (!D.1).
cl_clearhinthistory 1 - Clears the client-side hint memory.

Weapons/Hands
cl_righthand 1 - Weapon in the right hand.
cl_bobamt_lat - Bobbing weapon (Straight).
cl_bob_lower_amt - Lowers the weapon to itself.
cl_bobamt_vert - Swings the weapon (Right, left).
viewmodel_presetpos 0 - Preset hand positions from CS:GO (1.2.3).
viewmodel_offset_z 0 - Position of the weapon and hand in the z-axis.
viewmodel_offset_y 0 - Position of the weapon and hand on the y-axis.
viewmodel_offset_x 0 - Position of the weapon and hand on the x-axis.
cl_autowepswitch 0 - Disable automatic change of selected weapons (!D.1).
cl_predictweapons 1 - Predicts the effects of weapons on the client side (!D. 1).
viewmodel_fov 65 - For zooming in/out of the weapon model on the screen (Def. 60).
cl_viewmodel_shift_right / left_amt - Shifts (Depending on hand position, right or left) More to the right or left.

Server / Map
cl_lagcompensation 1 - Compensates for lags on the server side.
cl_team default - Selecting a team when connecting to the game.
cl_detail_avoid_radius 0 - The radius at which all trash will be visible.
cl_detail_max_sway 0 - Distance at which the garbage will be visible.
cl_allowdownload 1 - Downloading maps, models and decals from the server during connection.
cl_forcepreload 1 - Loading information about textures and models at the beginning of the map (!D.0).
cl_showpluginmessages 1 - Allows plugins installed on the server to show you messages (ads, etc.).
cl_allowupload 0 - Disable uploading maps, cs go models, and decals to the server during connection.
cl_timeout 25 - If the server does not respond within the specified time, an automatic shutdown occurs. (!D. 30)
cl_downloadfilter nosounds - Determines which files can be downloaded from the server (all:Download all files, none:Do not download files, nosounds:Do not download sounds).
How to increase FPS
1. Lower the graphics settings.
If you think that everything will look terrible on low settings, you are deeply mistaken! It's very comfortable to play on low settings.

2. Close third-party programs.
Do not open unnecessary resource-intensive programs during the game! Before starting the rink, close all (optional) programs and then play.

3. Reinstall the system.
Over time, our system becomes clogged with all sorts of junk, and because of this, the fps in games starts to drop. This option helped me a lot (it was 90, it became 120).

4. Install new drivers.
Go to the manufacturer's website and download new drivers so that the video card works properly.

5. Go to the settings of the video card and make sure that everything is in the direction of performance (in the nvidia 3d settings, you can simply move the slider).
Cool commands
host_timescale 1 - Normal speed.
thirdperson - Enable 3rd person view.
firstperson - Turn on the 1st person view.
host_timescale 2 - 2 times faster than normal.
sv_gravity 800 - Change the gravity on the map.
host_timescale 0.5 - 2 times slower than normal.
ent_fire! self addoutput "modelindex 2 - You will become an object.

The following commands will remove your spread:
"weapon_accuracy_nospread 1";
"weapon_debug_spread_gap 1";
"weapon_recoil_cooldown 0";
"weapon_recoil_decay1_exp "9999";
"weapon_recoil_decay2_exp 99999";
"weapon_recoil_decay2_lin 99999";
"weapon_recoil_scale 0";
"weapon_recoil_suppression_shots 500"

Trigger skins:
ent_create chicken - Create chicken.
sv_holiday_mode 1 - Zombie chicken.
ent_fire chicken skin 1 - Chicken has white feathers.
ent_fire chicken skin 2 - Chicken has black feathers.
ent_fire chicken setbodygroup 5 - Chicken has rabbit ears.
ent_fire chicken setbodygroup 1 - Chicken without anything.
ent_fire chicken setbodygroup 6 - Chicken with a pumpkin on its head.
ent_fire chicken setbodygroup 2 - The chicken is wearing a festive hat.
ent_fire chicken setbodygroup 4 - The chicken is wearing a green sweater.
ent_fire chicken setbodygroup 3 - The chicken has put a sheet over itself and became a ghost.
Weapons / Grenades / Armor / Health
give weapon_p90 - P90
give weapon_aug - AUG
give weapon_awp - AWP
give weapon_tec9 - Tec-9
give weapon_taser - Zeus
give weapon_nova - Nova
give weapon_ak47 - AK-47
give weapon_m4a1 - M4A4
give weapon_m249 - M249
give weapon_negev - Negev
give weapon_sg553 - SG 553
give weapon_famas - FAMAS
give weapon_ssg08 - SSG 08
give weapon_galilar - Galil AR
give weapon_ump45 - UMP-45
give weapon_mac10 - MAC-10
give weapon_hkp2000 - P2000
give weapon_scar20 - SCAR-20
give weapon_xm1014 - XM1014
give weapon_glock18 - Glock-18
give weapon_cz75a - CZ75-Auto
give weapon_elite - Dual Berettas
give weapon_deagle - Desert Eagle
give weapon_sawedoff - Sawed-Off
give weapon_usp_silencer - USP-S
give weapon_fiveseven - Five-SeveN
give weapon_m4a1_silencer - M4A1-S

give weapon_hegrenade - Grenade drop
give weapon_decoy - Drop a fake grenade
give weapon_flashbang - Drop a flashbang
give weapon_healthshot - Drop a health shot
give weapon_molotov - Drop a molotov cocktail
give weapon_tagrenade - Drop a tactical grenade
give weapon_smokegrenade - Drops a smoke grenade

give weapon_c4 - Drops a C4
give item_cutters - Drops a demining tool

give item_assaultsuit - Armor drop
give item_heavyassaultsuit - Heavy armor drop
Commands for Danger zone.
(TO START, YOU MUST ENTER THE COMMAND - mp_drop_knife_enable1)
First, enter one of these commands to give a weapon.


give weapon_axe - Axe.
give weapon_tablet - Tablet.
give weapon_hammer - Hammer.
give weapon_spanner - Adjustable wrench.
give weapon_breachcharge - Velcro bomb.

Then enter this command to pick up a weapon - ent_fire weapon_* addoutput "classname weapon_knifegg"

ent_create drone - Drone.
give weapon_shield - Shield.
ent_create dronegun - Turret.
give weapon_snowball - Snowball.
ent_create ent_snowball_pile - Snow pile.
ent_create point_dz_dronegun - Turret point.
ent_create item_cash - Money ($50 each. Add)
ent_create prop_ammo_box_generic - Box with ammunition.
ent_fire point_dz_dronegun spawn - Spawn a turret from a point.
give weapon_fists ; ent_fire weapon_* addoutput "classname weapon_knifegg" - Fist fight.

WARNING, these commands can cause a game crash.

ent_create prop_weapon_upgrade_helmet - Helmet.
ent_create prop_weapon_upgrade_chute - Parachute.
ent_create prop_weapon_upgrade_armor - Armor without helmet.
ent_create prop_weapon_upgrade_armor_helmet - Simple armor.
ent_create prop_weapon_upgrade_contractkill - Spawn a contract kill.

Translated with www.DeepL.com/Translator (free version)
Items
ent_create hostage_entity - Hostage.
ent_create flashbang_projectile - Flashbang.
prop_dynamic_create \pigeon.mdl - Bird 1.
prop_dynamic_create \seagull.mdl - Bird 2.
prop_physics_create \props\cs_office\radio.mdl - Radio.
prop_dynamic_create \props\cs_office\sofa.mdl - Sofa.
prop_physics_create \props\cs_militia\axe.mdl - Axe.
prop_physics_create \props\cs_assault\money.mdl - Money.
prop_physics_create \props_junk\popcan01a.mdl - Soda.
prop_dynamic_create \player\holiday\santahat.mdl - Hat.
prop_physics_create \props\cs_office\phone.mdl - Phone.
prop_physics_create \props\cs_italy\orange.mdl - Orange.
prop_dynamic_create \props_unique\atm01.mdl - ATM.
prop_physics_create \props_junk\watermelon01.mdl - Watermelon.
prop_physics_create \props_interiors\lamp_floor.mdl - Lamp 1.
prop_physics_create \props\cs_office\tv_plasma.mdl - TV.
prop_dynamic_create \extras\info_speech.mdl - Unclear what.
prop_dynamic_create \props\cs_office\computer.mdl - Computer.
prop_physics_create \props\cs_italy\bananna_bunch.mdl - Banana.
prop_physics_create \props_interiors\lamp_table02.mdl - Lamp 2.
ent_create env_explosion; ent_fire env_explosion Explode - Explosion.
prop_physics_create \props_street\trashbin01.mdl - Trashbin.
prop_dynamic_create \props_pipes\concrete_pipe001b.mdl - Pipe.
prop_dynamic_create \props\cs_office\snowman_body.mdl - Snowman.
rop_dynamic_create \props_signs\sign_street_02.mdl - Road sign.
prop_physics_create \props\cs_office\paper_towels.mdl - A roll of paper.
prop_dynamic_create \props\props_gameplay\capture_flag.mdl - Flag.
prop_dynamic_create \props\cs_office\microwave.mdl - Microwave.
prop_dynamic_create \props\de_nuke\fuel_cask.mdl - Fuel cask.
prop_dynamic_create \props\de_vertigo\cementmixer.mdl - Concrete mixer.
prop_dynamic_create \props\crates\weapon_crate_a.mdl - Weapon case.
prop_dynamic_create \props\cs_office\computer_keyboard.mdl - Keyboard.
prop_physics_create \props\cs_office\snowman_face.mdl - Snowman's head.
prop_dynamic_create \props\de_aztec\aztec_danger_sign.mdl - Danger sign.
prop_physics_create \props\cs_office\computer_mouse.mdl - Computer mouse.
prop_dynamic_create props/cs_office/Vending_machine.mdl - Vending machine.
prop_physics_create \props_foliage\flower_barrel.mdl - A large pot with flowers.
prop_dynamic_create \inventory_items\cologne_trophy_champion.mdl - ESL Trophy.
ent_create env_splash; ent_fire env_splash Splash; ent_fire env_splash kill - Water splash.
prop_dynamic_create \props\de_overpass\playground_entrance.mdl - Children's playground.
ent_create env_spark; ent_fire env_spark StartSpark - Sparks (To remove - ent_fire env_spark kill).

Door
ent_fire !picker SetAnimation "open" - Open the door.
ent_fire !picker SetAnimation "close" - Close the door.
prop_dynamic_create /props_mill/elevator01_cagedoor02.mdl - Door.

Tree
prop_dynamic_create \props\de_inferno\tree_large.mdl - Tree 1.
prop_dynamic_create \props\de_cbble\pine_a\pine_a.mdl - Christmas tree.
prop_dynamic_create \props_foliage\tree_palm_dust01.mdl - Palm.
prop_dynamic_create \props_foliage\mall_tree_medium01.mdl - Tree 2.
prop_dynamic_create \props_foliage\urban_streettree01_medium.mdl - Tree 3.

Crates / Blocks / Boxes / Barrels
prop_dynamic_create props/de_dust/stoneblock01a.mdl - Stone block 1.
prop_dynamic_create props/de_dust/stoneblocks48.mdl - Stone block 2.
prop_dynamic_create \props\cs_office\file_box.mdl - Box with papers.
prop_dynamic_create \props\de_aztec\aztec_block.mdl - Stone block 3.
prop_physics_create \props\cs_office\computer_caseb.mdl - System unit.
prop_dynamic_create \props\de_vertigo\barrel_group_tintable_01.mdl - Barrels.
prop_dynamic_create \props\de_dust\dust_food_crates_56.mdl - Crate with food.
prop_dynamic_create \props\de_dust\dust_metal_crate.mdl - Metal crate.
prop_dynamic_create \props\de_nuke\crate_extralarge.mdl - Large wooden crate.
prop_dynamic_create \props\props_crates\wooden_crate_64x64.mdl - Wooden crate.

Transport
prop_physics_create \props_vehicles\cara_69sedan.mdl - Car 1.
prop_dynamic_create /props_vehicles/helicopter_rescue.mdl - Helicopter.
prop_dynamic_create /props/de_nuke/car_nuke_animation.mdl - Car 2.
prop_dynamic_create \props\de_nuke\hr_nuke\nuke_cars\nuke_sedan02.mdl - Car 3.
prop_dynamic_create \props\de_nuke\hr_nuke\nuke_cars\nuke_sedan01.mdl - Car 4.
prop_dynamic_create \props\de_nuke\hr_nuke\nuke_cars\nuke_compact01.mdl - Car 5.
prop_dynamic_create \props\de_nuke\hr_nuke\nuke_cars\nuke_station_wagon01.mdl - Car 6.
prop_dynamic_create \props\de_nuke\hr_nuke\nuke_cars\nuke_station_wagon02.mdl - Car 7.
Knives
Works only in game with bots.
Open the console (~) and write:
sv_cheats 1
mp_drop_knife_enable 1 - this command allows you to drop a standard knife.
Throw away the old knife.


We choose a knife that we would like to play with:

give weapon_bayonet - Bayonet knife.
give weapon_knife_flip - Folding knife.
give weapon_knife_gut - Knife with hook blade.
give weapon_knife_karambit - Karambit.
give weapon_knife_m9_bayonet - M9 bayonet.
give weapon_knife_tactical - Hunting knife.
give weapon_knife_butterfly - Butterfly knife.
give weapon_knife_falchion - Knife falchion.
give weapon_knifegg - Golden knife.
give weapon_knife_survival_bowie - Bowie knife.
give weapon_knife_push - Knife push.
give weapon_knife_stiletto - Stiletto.
give weapon_knife_ursus - Ursus.
give weapon_knife_gypsy_jackknife - Navajo.
give weapon_knife_widowmaker - Claw Knife.
give weapon_knife_ghost - Ghost Knife.

Copy the command of the desired knife into the console, after which it should fall under your feet.
Standing over it, write - ent_fire weapon_knife addoutput "classname weapon_knifegg".
Masks
Put on the mask:
ent_fire !self addoutput "targetname facemask";
prop_dynamic_create player\holiday\facemasks\facemask_dallas;
ent_setname dallas;
ent_fire dallas disablecollision;
ent_fire dallas setparent facemask;
ent_fire dallas setparentattachment facemask

Список усіх масок:
player\holiday\facemasks\evil_clown
player\holiday\facemasks\facemask_tiki
player\holiday\facemasks\porcelain_doll
player\holiday\facemasks\facemask_boar
player\holiday\facemasks\facemask_wolf
player\holiday\facemasks\facemask_skull
player\holiday\facemasks\facemask_dallas
player\holiday\facemasks\facemask_bunny
player\holiday\facemasks\facemask_chains
player\holiday\facemasks\facemask_hoxton
player\holiday\facemasks\facemask_chicken
player\holiday\facemasks\facemask_samurai
player\holiday\facemasks\facemask_pumpkin
player\holiday\facemasks\facemask_template
player\holiday\facemasks\facemask_anaglyph
player\holiday\facemasks\facemask_skull_gold
player\holiday\facemasks\facemask_battlemask
player\holiday\facemasks\facemask_bunny_gold
player\holiday\facemasks\facemask_sheep_gold
player\holiday\facemasks\facemask_devil_plastic
player\holiday\facemasks\facemask_sheep_model
player\holiday\facemasks\facemask_sheep_bloody
player\holiday\facemasks\facemask_tf2_spy_model
player\holiday\facemasks\facemask_tf2_engi_model
player\holiday\facemasks\facemask_tf2_pyro_model
player\holiday\facemasks\facemask_tf2_scout_model
player\holiday\facemasks\facemask_tf2_demo_model
player\holiday\facemasks\facemask_tf2_heavy_model
player\holiday\facemasks\facemask_tf2_medic_model
player\holiday\facemasks\facemask_tf2_sniper_model
player\holiday\facemasks\facemask_tf2_soldier_model
player\holiday\facemasks\facemask_porcelain_doll_kabuki
Connection settings
play_distance 1
player_maplast_s 0
player_maplast_m 0
player_botdiflast_s 2
net_allow_multicast 1
player_teamplayedlast 3
player_gametypelast_s 0
player_gametypelast_m 0
net_steamcnx_allowrelay 1
player_gamemodellast_s 0
player_gamemodellast_m 0
player_last_medalstats_panel 0
net_scale 5 — Graph size.
player_last_leaderboards_filter 0
player_last_leaderboards_panel 0
player_last_leaderboards_mode 0
player_last_medalstats_category 0
player_medalstats_most_recent_time 0
npc_height_adjust 1 - Default is 1.
net_graphtext 1 - Include text in block.
net_graphheight 40 - Height of net_graph panel.
net_graphproportionalfont 0.5 - Size of net_graph.
net_graphsolid 1 - Turn off lagomer transparency.
net_graphpos 1 - Position of net_graph.
net_graphshowinterp 1 - Shows the interpolation line.
password 1 - The current password for accessing the server.
net_graphshowlatency 1 - Draws a graph of Ping and packets.
net_splitpacket_maxrate 15000 - Default is 15000.
net_graphmsecs 400 - Block refresh rate changes.
net_graph 1 - Enable connection information panel.
net_maxroutable 1260 - Maximum fragmentation in bytes per packet.
rate 30000 - The number of bytes that the client can receive from the server per second.
option_speed_method 0 - Hold/single press run key. (!D. 0).
option_duck_method 0 - Hold/single press the crouch key. (!D. 0).
option_speed_method 0 - Hold/single press the run key. (by default "0").
option_speed_method 0 - Hold/single press run key. (by default "0").
option_duck_method 0 - Hold/single press the duck key (default 0).
net_channels 0 - Display channel information in the console (the same information as the net_graph command).
Teams
mp_teamflag_1 UA - Sets the flag of Ukraine to the 1st team.
mp_teamlogo_1 FNTC - Sets the Fnatic logo for the 1st team.
mp_teamname_1 Cloud9 - Sets the Cloud9 name of the 1st team.

3dm - 3DMAX
ad - Astana Dragons
bravg - Bravado Gaming
c9g - Cloud9
clg - Counter Logic Gaming
cm - Clan Mystik
col - compLexity
cw - Copenhagen Wolves
dat - dAT Team
dig - Team Dignitas
eps - Epsilon eSports
esc - ESC Gaming
flip - Flipsid3 Tactics
fntc - fnatic
hlr - HellRaisers
ibp - iBUYPOWER
indw - MTS GameGod Team Wolf
keyd - Keyd Stars
lc - London Conspiracy
lgb - LGB eSports
mss - Mousesports
myxmg - MyXMG
navi - Natus Vincere (Na'Vi)
nip - Ninjas In Pajamas
nipta - NiP Team A
niptb - NiP Team B
nv - Team EnVyUs
penta - PENTA Sports
pkd - Planetkey Dynamics
r - [R]eason
rgg - Reason Gaming
sk - SK-Gaming
tsm - Team SoloMid
t.i.t - Titan (without the dots)
us - Universal Soldiers
g2 - G2 eSports
ve - Vox Eminor
vg - VeryGames
vp - Virtus.pro
wgg - Recursive
xapso - xapso
ren- Renegades
liq - Team Liquid
vex - Vexed Gaming
lumi - Luminosity Gaming
ve - Vox Eminor
im - Team Immunity
ebet - eBettle
nf - n!faculty
wgg - We Got Game
cw - Copenhagen Wolves
+alt1
+break
+camin
+camout
+campitchup
+camyawleft
+camdistance
+camyawright
+campitchdown
+cammousemove
+duck - Sit down.
+jump - Jump.
+showbudget_texture
+commandermousemove
+score - Open TAB.
+attack - Weapon fire.
+back - Move the player back.
+left - Turn to the left.
+moveup - Move the player up.
+moveleft - Move the player to the left.
+right - Turn to the right.
+forward - Move the player forward.
+moveright - Move the player to the right.
+reload - Reload weapon.
+movedown - Move the player down.
+lookup - Move player lookup up.
+grenade1 - Throw primary grenade.
+grenade2 - Throw secondary grenade.
+speed - Move the player with a slow step.
+use - Disable the "use" action.
+zoom - Disable optical zoom.
+lookdown - Move the player's view down.
+walk - Turn off slow walking mode.
+use - Use (activation of various actions).
+showvprof - Hide the VProf profiler panel.
+mlook - Control the camera with the mouse.
+jlook - Control the camera with a joystick.
+klook - Camera control using the keyboard.
+graph - Enable the Netgraph network monitoring panel.
+voicerecord — Activation of voice communication through the microphone.
+attack2 - Secondary action (for rifles - turn on zoom, for knife - strike).
+showbudget_texture_global - Disable global texture statistics.
+strafe - Fixing the position of the sight (while active, allows you to use the mouse strafe).
+vgui_drawtree - Disable the display panel of the hierarchy of interface elements (VGUI +ierarchy).
+showscores - Show a table with player statistics (Number of frags and deaths, ping) on the screen.
-
-left
-use
-alt1
-back
-duck
-jlook
-jump
-klook
-break
-camin
-attack
-mlook
-lookup
-camout
-attack2
-forward
-grenade1
-grenade2
-lookdown
-campitchup
-camyawleft
-showscores
-camdistance
-camyawright
-campitchdown
-cammousemove
-showbudget_texture
- commandermousemove
-score - Turns off TAB.
-speed - Turns off the running mode.
-strafe - Turns off the Strafe mode.
-right - Turns off right rotation.
-use - Disable the "use" action.
-zoom - Turn off optical zoom.
-moveup - Turn off upward movement.
-reload - Turn off the reload function.
-moveleft - Disable left movement.
-walk - Turn off the slow walk mode.
-movedown - Disable downward movement.
-moveright - Turn off rightward movement.
-voicerecord - Disable microphone recording.
-showvprof - Hide the VProf profiler panel.
-mat_texture_list - Turn off the material usage monitoring panel.
-showbudget - Disable the engine resource utilization statistics panel.
-showbudget_texture_global - Disable global statistics for textures.
-vgui_drawtree - Disable the VGUI Hierarchy display panel.
Server commands
sv_logfile 1
sv_logflush 0
sv_logbans 0
sv_logecho 1
sv_logsdir logs
v_log_onefile 0
sv_voiceenable 1
sv_noclipspeed 5
sv_specaccelerate 5
sv_noclipaccelerate 5
sv_pvsskipanimation 1
sv_lan 0 - Internet server.
sv_skyname sky_dust - ?
sv_showimpacts1 - Shows impacts.
sv_cheats 0 - 1 Enables the ability to use cheats.
sv_specspeed 1.5 - Movement speed in spectator mode.
sv_grenade_trajectory 1 - Shows the trajectory of grenades.
sv_unlockedchapters 99 - Allows backgrounds to be rotated.
sv_visiblemaxplayers 32 - Maximum number of players on the map.
sv_gravity - Responsible for gravity (The smaller, the higher the gravity).
sv_specnoclip 1 - The player in spectator mode can fly through walls and objects (D.0).
sv_forcepreload 1 - Player connection is only available after the server is fully loaded.

Sky list
sv_skyname cx
sv_skyname hav
sv_skyname italy
sv_skyname train
sv_skyname tides
sv_skyname office
sv_skyname jungle
sv_skyname assault
sv_skyname cs_tibet
sv_skyname sky_dust
sv_skyname militia_hdr
sv_skyname de_cobble
sv_skyname vertigo_hdr
sv_skyname sky_borealis01
sv_skyname sky_day01_01
sv_skyname sky_day01_04
sv_skyname sky_day01_05
sv_skyname sky_day01_06
sv_skyname sky_day01_07
sv_skyname sky_day01_08
sv_skyname sky_day01_09
sv_skyname sky_day02_02
sv_skyname sky_day02_03
sv_skyname sky_day02_04
sv_skyname sky_day02_05
sv_skyname sky_day02_06
sv_skyname sky_day02_07
sv_skyname sky_day03_01
sv_skyname sky_day03_02
sv_skyname sky_day03_03
sv_skyname sky_day03_06
sv_skyname de_cobble_hdr
sv_skyname vertigoblue_hdr
sv_skyname sky_dod_01_hdr
sv_skyname sky_dod_02_hdr
sv_skyname sky_dod_03_hdr
sv_skyname sky_dod_06_hdr
sv_skyname sky_dod_08_hdr
sv_skyname sky_dod_09_hdr
sv_skyname sky_dod_10_hdr
sv_skyname sky_wasteland02
sv_skyname cs_baggage_skybox

P.S Works only in LAN mode and with sv_cheats enabled
Commands that should not be touched
cl_drawhud 1 - Enable the HUD menu (Def. 1).
net_fakeloss 0 - Simulate packet loss in percentage (Def. 0).
cl_removedecals 0 - Do not remove decals from the target object (Def. 0).
r_modelwireframedecal 0 - Do not show damage to the enemy. (Def. 0).
mat_tonemap_algorithm 1 - Old map drawing algorithm (Def.1).
cl_predict 1 - Predicts player movements on the client side (Def. 1).
cl_phys_timescale 1.0 - Sets the time scale on the client side (Def. 1.0).
mat_frame_sync_enable 1 - Enable to force frame synchronization (Def. 1).
cl_wpn_sway_scale 1.0 - Amplitude of the weapon model animation during shooting. (Def. 1.0).
mat_fastnobump 0 - Disable the fast algorithm for rendering volumetric textures (Def. 0).
cl_bobup 0.5 - Sets the number of times the player's image bounces while running (Def. 0.5).
cl_bobcycle 0.98 - Sets the frequency of the player's image bobbing while running (Def. 98).
cl_extrapolate_amount 0.20 - Extrapolation occurs only for packet loss up to 0.20 seconds.
mat_frame_sync_force_texture 0 - Force frame synchronization to block controlled textures (Def.0).
cl_extrapolate 1 - Simple linear prediction of object positions based on the history of their previous behavior. (Def. 1).
3 Comments
Tyman  [author] 5 Aug, 2023 @ 4:18am 
:simplepinkheart: Thank you all very much for the awards :simplepinkheart:
Tyman  [author] 14 Jun, 2023 @ 6:38am 
+rep
Miss Daniella 9 Apr, 2023 @ 3:33pm 
ENG : Choose the one that's on the list and write in my profile, I will answer the same!
+rep Best SUPorter❤️
+rep Best entry fragger☘️
+rep AWP GOD 😈
+rep AWP KING 🤴
+rep Deagle God 😌
+rep Clutch King 😏
+rep best of the best
+rep BOSS 😎
+rep Great Aim 😉
+rep Nice Player 😜
+rep Best Gamer CS:GO
+rep Trusted CS:GO Player 🙃
+rep a Leader 👑
+rep Good Teammate 👱
+rep ONE TAP MACHINE 💢
+rep 1Tap Only 💦
+rep Great Player 💛
+rep Amazing Tactics 👌
+rep Killing Machine 😈
+rep Nice to Meet You! 💢