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Skyshield MOOTW C-RAM (Realistic Edit of GX - Rheinmetall Skyshield)
   
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23. mars 2023 kl. 20.43
3. apr. 2023 kl. 15.02
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Skyshield MOOTW C-RAM (Realistic Edit of GX - Rheinmetall Skyshield)

I 1 samling av C. Eagle
Arma 3 - CalEagle Realistic Edits & Patches Collection
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This is an edit of GX's Rheinmetall Skyshield

I have:
- Sorted out the openess of the textures; now they are defined by the IRL model aka MANTIS and SKYRANGER can only use the Woodland/Desert textures, and the Millennium Gun can only use grey.
(In regards to the above, each variant has it's own classname/name. For future realism tweaking)
- Changed the magazine to be 1000Rnd.
- Changed the weapon's name; it will use the weapon designation name now.
- Changed the firing modes; now it has 3 types based on the Millennium Guns' firing modes - Single, Burst (20rnds/m), Rapid (100rnds/m) The weapon actually sounds like it should do, firing 100 rounds per minute!

I plan:
- To create some compostions, with these being used on their appropriate platforms.
- To make this compatible with Hawks' Anti missile-mortar system

This mod is subjected to the licence outlined on my Github
Please ensure you read through this licence BEFORE you subscribe to this mod!
CE_Mods Github - Licence [github.com]
6 kommentarer
Body 3. apr. 2023 kl. 19.24 
Yea, wanted to make the reload speed faster. Not sure how to do that.
Body 3. apr. 2023 kl. 15.18 
@major Eagle , I am talking about the reload speed on the vehicle.
C. Eagle  [skaper] 3. apr. 2023 kl. 14.57 
You're not? or you are?
Cooked Auto 3. apr. 2023 kl. 14.31 
So after the recent Skyshield update I'm not getting an error about a missing "Test Tank 01" addon.
C. Eagle  [skaper] 3. apr. 2023 kl. 2.03 
depends what you mean by speed up. Speed up the firing rate? Or how fast the projectile flies? If its the latter, then no I don't.
Body 2. apr. 2023 kl. 21.51 
Question. I’m trying to speed up the 155 shells from base game. Is that something that’s easy to do or no? Since you have experience with speed and magazines