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If you pair a high-damage soul with blue or royal blue, it's a much bigger hit to efficiency. You don't have nearly as much opportunity to make the damage buff count. Beast just doesn't have that issue. Damage is in the same on-paper realm as blue and royal blue, but yeah, without the sustenance issue. If the player just doesn't suck at the game, the damage resistance debuff is basically null. Could circumstantially favor royal blue for PQs with no floor for regaining stamina, but that's the exceptional niche.
It's bad practice to look solely at on-paper ideas. That's where people using royal blue with ultimate charge and emperor's death beam come from. 😬
And let's not forget the fact that pairing either SSGSS or SSGSS Evolution with a ki regen super soul effectively makes the transformation's benefits free. Beast's damage taken factor is hard to negate even for PvE, especially without enjoying stamina recovery benefits.
Tl;Dr: The costs applied to Beast generally outweigh it's benefits in the minds of most players when compared to other Saiyan transformations.
Blue and royal blue practically demand ki auto regain to offset the drain, whereas beast just doesn't need to be offset and can double down with much more damage-heavy super souls. All that's really left is for the player to not suck ass on the mechanical front.
More specifically, we're talking +60-80% damage (varying with the soul) with +20% or more ki regain with beast, whereas royal blue peaks at +45% if you use "I think I'm finally warmed up now!" for its auto regain and +10% damage - and that still includes a mild ki drain and a regain debuff, which ultimately means shortcomings in both efficiency and damage.