Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Purchase Returns Production
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25. feb. 2023 kl. 3.37
6. mars 2023 kl. 4.55
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Purchase Returns Production

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Purchase Returns Production Mod

---- Introduction ----
In the original Gameplay, when purchasing Districts or Buildings, those Production that has been spent will be wasted.
This mod returns certain percetage of Gold or Faith based on spent Production when purchasing Districts or Buildings.
This mod does not reduce price, you still have to prepare enough Gold or Faith when purchasing!

---- Special Thanks ----
Nea_baraja, Konomi, UzukiShimamura, www139154, Hemmelfort
8 kommentarer
勇者 V 21. aug. 2023 kl. 18.12 
Here's exactly the MOD I wanted. Im going to start a new game including this mod right now haha
C1sen  [skaper] 6. mars 2023 kl. 4.59 
@银河系圣上. 感谢找到bug,已修复。如果您喜欢这个模组,请为它点个赞。
if you like this mod, please leave a LIKE!
银河系圣上 6. mars 2023 kl. 2.39 
报一个bug,搭配总督莫克夏的能力神之堡垒时,使用金币购买建筑时只会返还信仰值而不会返还金币
C1sen  [skaper] 25. feb. 2023 kl. 6.55 
@TheSelfRevengingDeed. Yes, now you can better balance your production and gold/faith and never worries about production lost.
TheSelfRevengingDeed 25. feb. 2023 kl. 6.45 
ah, this is more like the "hurry up" purchasing mechanic used to work in Civ II
its good to see it return to Civ VI
Doc_Furtado 25. feb. 2023 kl. 6.27 
Ecxatly, ok
C1sen  [skaper] 25. feb. 2023 kl. 6.00 
@Doc_Furtado. Yes, the amount of Gold or Faith returned, depends on the purchase price AND how much Production you have spent on the districts/buidings.
Doc_Furtado 25. feb. 2023 kl. 5.45 
Is some like paying the difference of the remain price?