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FTD2 wave defense
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Mods: Mod, Combat
Vanilla
File Size
Posted
Updated
25.652 MB
22 Feb, 2023 @ 2:24pm
2 May, 2024 @ 7:22am
85 Change Notes ( view )

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FTD2 wave defense

Description
Map for wave defense: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2938581056

Requires PVP version to function: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2926958210

Boss-Fight Map:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3004589767

Available now!
A Tower Defense gamemode for Forts inspired by Bloons Tower Defense (BTD6),
build your base and defend it from the enemy waves until you gain an automatic victory!
This mod includes:
-inbuild tutorial
-AA version of weapons
-updated weapon descriptions
-new defense weapon with three upgrade paths
-FULLY AUTOMATIC AI SEND WAVES
-commander specific chellanges
-lots of youtube content covering this mod

Commander combos:
These commanders can be enabled on team 2 to buff enemy waves:
-Armordillo (double HP TITANS)
-Eagle Eye (limited range Cash Bonus)
-Hurricane (faster TITANS)
-Shokenaugh (rapid waves, very hard)
-Seep (occasionally faster FORTS and TITANS)
Do not select for enemy team:
-Moonshine (active has weird EMP effects)
-Firebird (active has weird fire effects)


Full Commander changes:
--------------------------------------------------------------------------------------------------
Scattershot: EASY&SIMPLE
-PASSIVE:
none
-ACTIVE:
way stronger weapons
-PASSIVE ON ENEMY TEAM:
none
--------------------------------------------------------------------------------------------------
Seep: TESTING or Medium difficulty (don't use the wave launcher when defending)
-Passive:
More starting economy, enables Wave Launcher for manual wave launching
-Active:
Stronger explosives
-Enemy Active:
FORTS&TITANS move faster
--------------------------------------------------------------------------------------------------
Shokenaugh: HARD&COMPLEX (enable on both teams)
-Passive:
Instant efficiency upgrades.
-Active:
Buffed Crossbow turret
-Enemy Passive:
Waves are send instantly after the last wave ends
--------------------------------------------------------------------------------------------------
Buster: EASY&SIMPLE
-Passive:
Radioactive projectiles have 3x stats
-Active:
Warhead collides with FORTS&TITANS and deals massive damage
-Enemy Passive:
None
--------------------------------------------------------------------------------------------------
Moonshine: MEDIUM&SIMPLE (don't select for enemy team)
-Passive:
Upgraded turbines produce more energy
-Active:
Splash weapons gain EMP shrapnel
-Enemy Passive:
FORTS do EMP effects, buggy mess, please avoid
--------------------------------------------------------------------------------------------------
Phantom: HARD
-Passive:
Weapons have limited ammo, except Crossbow
-Active:
Cheaper weapon building, basic MGs deal high damage
-Enemy Passive:
None
--------------------------------------------------------------------------------------------------
Architect: EASY&COMPLEX
-Passive:
Improved economy
Unlimited T4 Crossbows
-Active:
Upgraded storage produces resources
-Enemy Passive:
None
--------------------------------------------------------------------------------------------------
Overdrive: MEDIUM
-Passive:
Faster Efficiency upgrades
Limited Munitionsplant and Factory weapons
-Active:
Upgraded weapons are buffed
-Enemy Passive:
None
--------------------------------------------------------------------------------------------------
Hurricane: HARD&SIMPLE (enable on enemy team for DOUBLE Titan speed buff)
-Passive:
Improved economy
-Active:
Double reload
-Enemy Passive:
Way faster TITANS (stacks with both teams)
--------------------------------------------------------------------------------------------------
Firebird: EASY&SIMPLE (do not enable for enemy team)
-Passive:
All projectiles release incendiary shrapnel when they get destroyed.
-Active:
Mortars & Firebeams have 3x pierce & 3x damage.
Mortars & Firebeams have 3x pierce & 3x damage.
-Enemy Passive:
TITANS can burn now
--------------------------------------------------------------------------------------------------
Warthog: MEDIUM
-Passive:
Tech builds slower
-Active:
Artillery and Beams reload very quickly
-Enemy Passive:
None
--------------------------------------------------------------------------------------------------
Eagle Eye: Hard&Complex (enable on both teams)
-Passive:
None
-Active:
Bullets are buffed
-Enemy Passive:
Cash bonus EXPIRES
--------------------------------------------------------------------------------------------------
Pinchfist: EASY&SIMPLE
-Passive:
Weapons cost half as much metal
Upgrades cost half
-Active:
Half firing cost
-Enemy Passive:
None
--------------------------------------------------------------------------------------------------
Spook: MEDIUM
-Passive:
None
-Active:
Smoke Launcher and plasma laser are twice as effective!
-Enemy Passive:
TITANS spawn in a weakened state
--------------------------------------------------------------------------------------------------
Armordillo: HARD&COMPLEX (enable on enemy team for 4x TITAN HP)
-Passive:
Repair buffs
-Active:
All projectiles do more damage (optimal for small arms fire)
-Enemy Passive:
TITAN HP x2 (stacks with both teams)
--------------------------------------------------------------------------------------------------
Popular Discussions View All (1)
2
24 Apr, 2024 @ 3:31am
i am the reason they added back the FORTS and TITANS names
Genome Guard
22 Comments
Latrei  [author] 8 Apr @ 11:47am 
Commander changes are now listed on the steam page mod description.
Eternity 13 Nov, 2024 @ 9:01am 
i love this i already saw the mod with blitzt playing it and it seems Very nice!
Latrei  [author] 28 Jul, 2024 @ 12:14am 
Thank yall for the comments :)
Yes, I recommend not using other mods since they are not compatible usually.
Lag should rarely be an issue but Fortts is not well optimised for so many projectiles at the same time.
Genome Guard 3 Apr, 2024 @ 10:45am 
also dont play with any other mods for the best ftd2 gameplay
Genome Guard 3 Apr, 2024 @ 10:41am 
this mod is a yippee moment through and through
achrappa 19 Jan, 2024 @ 6:12pm 
Really fun but towards the end (wave 45 to 50) the lag was so intense that I was getting one frame about every 10 seconds. I have a good computer so I don't think computer power is the issue. I was using several other mods with it so that's probably what was causing it but has anyone else had any lag issues?
JetEngine 16 Jan, 2024 @ 10:19am 
noice
pcurry123 7 Oct, 2023 @ 4:46am 
I WON I WON I WON I WON I FINALLY WON YEEEEEESSSSSSSSSS
zero|chan 27 Sep, 2023 @ 6:52am 
my best wave 32:ppg_human:
SirSnekington 13 Sep, 2023 @ 11:56am 
the wave wont go up it constantly sends wave 1
and nothing else