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-you can trap predators with gardens/walls. They just have to be standing still and in the center of an open 3x3 square. Just 5x time while watching them and press space to pause as soon as one stops in a good spot, then drag 8 garden blocks around them. You can also turn off predators in the options if you play that way but I think it's a fun little challenge to work with.
- that said, this game still has an OG bug regarding accidentally building on some kind of invisible animal spawn tile. Doesn't happen often but if you suddenly notice the game become unplayably laggy while unpaused (fine while paused), but earlier save files still seem to work fine, it means you built something on a tile the game basically recognizes as being used already. Just delete the last things you built until it corrects itself and avoid that area again. Your saves not corrupt, it’s just a rogue tile buggin out. Only happens to me near hunting animals so watch out building close to them.
My 2 cents to the "Place the monuments right away" tip- this is handy to do especially for big complexes that need water connection, but you should NOT actually connect a road to the monument entrance or waste your money early in the level building the masonry buildings or anything. Once it's connected if you're just starting out it can really mess up the priorities of what few work camps you may have for farming. Even if you fully configure stack priorities from the overseer of workers and have plenty of camps close to the farms and monuments, the camp workers just do their own thing and travel wherever they want as long as a roads attached. So yes place the monuments early but don't commit to staffing the building process or connecting the road til you're better situated in the level.
Just a little note to the achievement "Backyard view".
Simply take a savegame with a pyramid and place a row of housing around it.
The houses don't need to be filled, the signs are enough for the achievement to trigger.