Rain World

Rain World

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Movement Marker
   
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17.2.2023 klo 11.15
6.9.2023 klo 5.28
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Movement Marker

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Love data...?\n\nTHEN WHY DONT YOU MARRY IT\nTO YOUR RAIN WORLD APPLICATION\nAND LEARN SOME MOVEMENT WHILE U DO IT\n\n\nAdds a configurable display of the important statistics about your slugcat, for movement and tech.\n\nComes with 2 forfun modes where you either get permanently given turn storage (infinite backflips) or die the second you lose it (really hard challenge :) ).\n\n(Massive credit to @SIime_Cubed for all the help with the graphics stuff, and letting me use their awesome InputButton class layout [and also figuring out that i was using the wrong .NET version to export {thanks a bunch <:)>}])
11 kommenttia
laurapigeon  [tekijä] 7.3. klo 9.14 
unfortunately too inconvenient- they keep changing the game which they NEVER used to do... im really sorry... if someone reaches out to me on discord i can give y'all the code and y'all can make a new version. askullpara
OneLetterShor 4.3. klo 14.45 
This mod's gui doesn't seem to save it's position across launches like input display. Would be nice for this fix to be made if it isn't to inconvenient.
NonIdiot 21.1. klo 9.55 
Wait, is there a way to find what the actual variable names of each of the markers is?
repeatsalt 30.10.2024 klo 11.09 
Woah... wonder how useful this will be for slugcat dev
laurapigeon  [tekijä] 6.9.2023 klo 5.28 
i would do that if i knew how :,)
Awri Lynn 9.6.2023 klo 22.59 
For a moment I thought this was for hooking ingame variables to external software like a "D-Bus" integration. :CyberVision:
Arth 24.3.2023 klo 19.38 
i love it
bug 23.2.2023 klo 18.55 
I LOVE DATA
gk 17.2.2023 klo 18.36 
At the beginning of any game mode my screen would always turn gray😭
Temporary Solutions 17.2.2023 klo 17.18 
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