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Bir çeviri sorunu bildirin
- I find the sudden bugspawns in mission 3 (and even more so in mission 2) often too close to my units so that casualties become inevitable
- it would be good to have some sort of indication on where the 'trucks' next waypoint is, so you know what ground to cover
- an incentive to do the secondary objectives
- beach could do with a little less blood and corpses, seems a bit too patterned for my eyes