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Rapportera problem med översättningen
I will not add anything like that, because of too much work for smth I would not use.
There is minor downsides to indefinitely paused caravans:
- Caravan pawns do not respect zoning. There is a mod setting for paused caravans though.
- Caravans cost performance. Noticeable? Not for a few paused ones I guess.
So is it a handy solution for your issue?
Probably not. I would prefer a single colonist with all the items/animals parking on the world map really close to my settlement.
For example:
Set up a caravan with 1000 corn.
Leave the map. Forgot something.
Come back. Create new caravan.
SKIP unloading the 1,000 corn.
I know there are ways to do this without mods (restrict hauling & stockpile zones etc). But I would prefer if I could load up my animals with items and have them available to caravan out on short notice if I need to leave immediately. Basically use the animals as additional storage containers that can leave the map quickly.
The pause caravan feature of this mod might be able to do this. But is there any downsides/negatives to have an indefinitely paused caravan?
Rw 1.6 did introduce the feature "force caravan departure".
Thats why my "Leave the map now" is not active in 1.6, but in version before.
thank you.
Then such a question. And when does gizmo "Leave the map now" show at all?
I always have a standard "Force caravan departure"
But your icon never (or I didn't get it)
If the "translated" textures in your mod have the same file path as the original, then your textures should be loaded (textures need the same names as well).
I guess you are talking about the three textures in Caravan Formation Improvements/Textures/UI/Commands (CFI_ExitHere, CFI_FormHere, CFI_LeaveNow).
I upload them for your, so you can easily change the text.
First time using this hoster, not really sure if safe: https://limewire.com/d/VjtCY#MAdCCIaPyI
because they have a path.
ThingDef[defName="CFI_CaravanExitSpot"]/graphicData/texPath
As I understand it, the rest will not be translated until you, as the author, add this feature.
Can you tell me how to translate the rest of the icons that are in the "Commands"?
I have translated the textures through the patch.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2940426768
Should be fixed.
Thanks for the report.
You are right, seems to be broken.
Will investigate and fix asap.