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An alternative solution is to keep in mind that they are walking. If you use an explosive charge to take out a small section separating them from your main ship, then they cannot walk over and you can fly away or use energy rifles to take them out.
They also grow exponentially angled at your number of droids and colonists. Depending on difficulty it seems to be 1:1.3, so if you have 20 bots they'll have about 26 crawlers.