Project Zomboid

Project Zomboid

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Destroyable World Fences
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24 stycznia 2023 o 11:14
27 czerwca 2023 o 12:33
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Destroyable World Fences

Opis
Destroyable World Fences
Just updated! You can customize how zombies behave near fences now!
Is the game too easy to cheese? Stop being a casual and make your life harder. You won't be safe anymore inside those fancy walls.
Fences have different stats, but most will resist for a very long time. But just in case, don't stay near them if you hear a thump noise.
Compatible with SP and MP (Host not tested)

IMPORTANT NOTICE
You will have to start from a fresh world since this mod modifies stuff during the world generation. You can modify health of the single type of wall\fences from the Sandbox Options, but the new health will be only applied to newly generated fences, so mess with these settings before starting a new serious game. Default values are what were being used before I added the sandbox settings, so they should be fine for most people.



[ko-fi.com]




Workshop ID: 2923027740
Mod ID: DWF
Popularne dyskusje Zobacz wszystkie (4)
14
5 sierpnia o 22:11
Errors caused by this mod
Kometax
2
1
17 marca o 19:30
Specific wooden structures produce invisible walls
real human meat
1
25 czerwca 2023 o 10:14
EN translation
Pertominus
Komentarzy: 127
Grigoriymicro 30 września o 10:51 
Bro...for some reason one of tall wooden fences(that curvy one) is always has 500 hp no matter what sandbox options did i put. Your mod is really good but please, fix this one issue.
Akihiro Aki 21 września o 17:36 
Trying this mod on a server, and despite changing the fences health in setting, it still in default state, which is 30k health. Anyone know the problem?
PathPirate 11 września o 17:16 
@M1Ck3yCS Steam\steamapps\common\ProjectZomboid\steamapps\workshop\content\108600\2923027740\mods\DWF\media\
M1Ck3yCS 11 września o 3:39 
@pathpirate can u tell me the location of that file please? thank you!
PathPirate 10 września o 10:58 
I found a multiplayer fix that works, at least host side until i can test later, I just tested as the host.

edit the default values in the mod's sandbox-options.txt instead of changing the values in game, and it works. I do not know if you need to generate a new world or not, but I did, and it worked.
tilarium 12 lipca o 16:07 
Anyone know if this makes the metal fences with the concrete base destroyable? Like the ones surrounding the relay station in cell 34x29?
SharleBu 11 czerwca o 12:49 
Yes, I read the description and knew that Host mode was untested, so I decided to test it myself and come back with feedback for anyone wondering how it would work. Greetings!
Pao  [autor] 11 czerwca o 1:26 
@SharleBu keep in mind that host mode isn't really supported, on dedicated server afaik sandbox options work
SharleBu 8 czerwca o 13:44 
Hello everyone. First of all I want to thanks @Pao for this mod.

Works great in Singleplayer, but in Multiplayer (Host mode), the sandbox options for adjusting the fences health points don't work. The settings for the amount of zomboids needed to start doing damage seems to work well since I used it for testing purpouses. The mod itself work, the fences can be (eventualy) get destroyed, but they have a lot of hp and is hard to balance and pair with other mods in MP.

I don't know if the mod is still getting updates, but at least if u are wondering if this mod works in MP, well, u now know what to expect :p
Yocas 6 czerwca o 6:52 
Just out of curiosity, what does everyone set their wall health to? 30000 seems pretty excessive for some walls considering that player built walls only max out at around 1000, if I'm not mistaken.