GUNDAM EVOLUTION

GUNDAM EVOLUTION

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Movement Guide by Big Dumb Dom
By SMOOTHIE_KING
Big Dumb Dom Guide Movement Guide :)
   
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It's The Guide
It's the guide!

Me Big Dumb Dom. Me throw the mines. Me shoot the bazooka. Gashunk, gashunk, gashunk!

https://www.youtube.com/watch?v=iGgXy8HIrhk

Me go fast. Me tell you how to move in G Evo.

First need fuel gauge. All gauge have 9 second of sprint. All character have one, two, or three dash. Three-dash gauge split into thirds. Two-dash gauge split into halves. One-dash gauge not split. Full sprint take two second to recover.

Next need dash cancel. Lift finger off WASD, stop dash early. Stop dash early, save fuel. Save fuel, next dash sooner. Dash bar must be full, or no dash. If only one dash, must halfdash away from Barbatos hammer, or no dash in time to dodge longsword next! Character with shield = only one dash. Cannot block melee! Raising shield also make fuel and walk go slow, no good against Barbatos.

Next watch delay. Delay is red. Dash always delay fuel recovery for 1 second after finished. Also 1 second delay during Exia quickstep, too. But, quickstep after dash? 1 second after dash overlap with 1 second during quickstep! 2 second is now 1 second! Save 1 second = save 1/2 tank of fuel, good job says Dom. Dash three times fast also good overlap, but dash once per second too slow, no good.

Sprint have no delay. Some ability also have no delay. Have enough time to recover 5 second of sprint while using Nu Gundam bazooka flip. Flip only have 8 second cooldown, 1 less than maximum sprint length. Sprint for 5 second, flip, sprint for 8 second, flip again, and then can sprint for 6 more! Loop reset 2 second after. Very fast way to leave spawn. Sprint in Nu, very safe: one dash, but no fear Barbatos.

Very important. Can reload while dash. Can reload while sprint. Cannot block while dash. Cannot block or shoot while sprint! Cannot reload during some ability, too. Sazabi homing boost = opposite of sprint, long as dash (if bend slightly). Block and shoot while homing forward. Reload gun while sprint or dash back. Good cycle! Also shoot while dash to chase. Remember, halfdash and full dash is fastest order. Halfdash at stinky Zaku invincibility smoke = full dash and shotgun pump when smoke go byebye! Byebye Zaku! Zaku cannot reload in the smoke, too stinky!

No mistakes! Do not reload cancel too early! Sazabi must pump shotgun before blocking, or new mag? It is old mag. Do not dash cancel too early! All dash have minimum cost. Cancel earlier, no more fuel save, just slower. Three dash character cost 5/8 minimum. All other cost 1/2 minimum. Always 1/2 left after use all cancels. Cannot jump with good momentum out of canceled dashes. Cannot recover fuel while airborne. Jump only last 1 second though, overlap with 1 second delay after dash, no sweat. Sprint for second good too. Dom will spin in circles now. Everything is circles, Dom knows.

P.S:

Cannot sprint on bottom quarter of fuel tank. For three-dash character, two canceled dashes plus one full dash equals three-quarters. For two-dash character, three canceled dashes or one and one full dash equals three-quarters. One-dash character must use under 75% of tank to sprint after, else fuel bar is red.
3 Comments
Muddy Joe 12 May, 2023 @ 7:14am 
luv me zooka, luv me mine, 'ate gundam
the bob 28 Apr, 2023 @ 12:53pm 
amazeballs
GuanYu 18 Apr, 2023 @ 9:02am 
thx