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Sprint-crouchjumping is a burned in reflex for me.
This is what all my gameplay looks like since then.
https://www.youtube.com/watch?v=w4EN2i4Ffnk
I even do it on my new build that was supposed to be a normal aim 2 is 1.
Hunker down is also in my Melee build, 10 free DR and Acc since you cant ADS.
For those times when you need to unload a Witness or Damnation into a group of specials.
Killer instinct was in the build before, but most specials have Armor or cover their weakspot, also Retch...
The benefit is lost on me beyond Boss fights and for most of those we get back to my starting point, the free Flamethrower with Pyro, melts anything.
I might try hyper focused again, but the 30% of Killer Instinct, make too little difference for my taste.
I'm used to Hyper-Focused and no Down in Front/Hunker. Just run forward, jump, and shoot in mid-air and you won't get slowed.
With the last couple of cards getting switched in and out, depending on my mood.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3565658336
But I am really supprised how much people sleep on Ammo Stash
and instead constantly run out of ammo, no matter the build.
Yet my default build is a Tec9 Tala,
which often ends up with a sniper primary to ballance the Tec9s limited range.
Not disimilar from your Sniper build
I used to run Pyro and PT, but the bleed and direct damage are ussually faster than PT so Pyro rarely triggered, outside of very specific damage sweetspots with early game secondaries.
So I dropped PT again, but kept Pyro because of all the Flamethrowers that I could get with Cursed Keys.
I cant really use Hyperfocused since my main weapon is a 60rnd Tec9 and I dont want to crawl across the map.
I however did notice that with bleed or TP, Knowledge is Power becomes invaluable.
I can magdump a Tallboy half way across the map and see that the proc damage will kill him before he gets to us.
I haven't really used Pyro much other than buying it if I have money. But it has its uses as you've said. It also affects Phosphorus Tipped.
I'm a big Ammo Stash fan since I mostly play sniper. Ammo Belt just isn't the same and doesn't allow for true self-sufficiency.
The later is quiet annoying to play with aswell, since these people want every weapon mod twice.
You are missing a segment about some more specific cards tho, like Pyro.
Almost every map has a special weapon crate spawn and half the time its a Flamethrower.
Thats basically a GG for the mission.
Infinite health, instakilling all specials and melting bosses.
And you get free hp from molotovs in the other missions, which is nice too.