Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Julius Caesar (Rome)
   
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Type: Mod
Mod: Leaders
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Zamieszczono
Zaktualizowano
22.383 MB
17 grudnia 2022 o 13:34
12 lutego 2023 o 4:00
Listy zmian: 2 ( zobacz )

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Julius Caesar (Rome)

W 1 kolekcji stworzonej przez Teddyk
SLHC Leaders
Przedmioty: 41
Opis
Content
Adds a single leader to the game.
Julius Caesar - (Rome) - Rise of the Empire
First units trained in Encampments start as an Army. When he acquires a new city all other cities gain 1 random permanent yield.
Game version
Mod was created for and tested on the newest available version with all DLC content, see upload/update date respectively.
Komentarzy: 3
Teddyk  [autor] 18 grudnia 2022 o 10:03 
There is no interaction.
Game treats it in the same way as Trajan and Julius Caesar.
Which may not be perfect if you play with duplicated civ and no duplicated leaders.
Lucius, the Heavenly Dragon 18 grudnia 2022 o 8:15 
You have to make them fight and only one can remain Junky.

Anyways, phenomenal work as usual good sir. I look forward to each of your mod releases and they are incredibly fun to play
Junky 18 grudnia 2022 o 4:39 
Can you explain what happens if somebody has Julius Caesar DLC?
Does he get the animated original leader? Is Julius replaced by yours or an additional leader?